[Please pardon duplicate announcements.]
2nd
Annual Web Audio Conference - submissions now open
The
2nd Web Audio Conference (WAC) will be held April 4-6, 2016 at Georgia Tech in Atlanta.
WAC
is an international conference dedicated to web audio technologies and applications. The conference welcomes web developers, music technologists, computer musicians, application designers, researchers, and people involved in web standards. The conference addresses
research, development, design, and standards concerned with emerging audio-related web technologies such as Web Audio API, Web RTC, WebSockets and Javascript. It is open to industry engineers, R&D scientists, academic researchers, artists, and students. The
first
Web Audio Conference
was held in January 2015 at IRCAM
and Mozilla
in Paris, France.
The
Internet has become much more than a simple storage and delivery network for audio files, as modern web browsers on desktop and mobile devices bring new user experiences and interaction opportunities. New and emerging web technologies and standards now allow
applications to create and manipulate sound in real-time at near-native speeds, enabling the creation of a new generation of web-based applications that mimic the capabilities of desktop software while leveraging unique opportunities afforded by the web in
areas such as social collaboration, user experience, cloud computing, and portability. The Web Audio Conference focuses on innovative work by artists, researchers, and engineers in industry and academia, highlighting new standards, tools, APIs, and practices
as well as innovative web audio applications for musical performance, education, research, collaboration, and production.
Contributions
to the second edition of the Web Audio Conference are encouraged in the following areas:
Web
Audio API, Web MIDI, Web RTC, and other existing or emerging web standards for audio and music
Development
tools, practices, and strategies of web audio applications
Innovative
audio and music based web applications
Client-side
audio processing (real-time or non real-time)
Audio
data and metadata formats and network delivery
Server-side
audio processing and client access
Client-side
audio engine and audio rendering
Frameworks
for audio synthesis, processing, and transformation
Web-based
audio visualization and/or sonification
Multimedia
integration
Web-based
live coding environments for music
Web
standards and use of standards within audio based web projects
Hardware
and tangible interfaces in web applications
Codecs
and standards for remote audio transmission
Any
other innovative work related to web audio that does not fall into the above categories
We
welcome submissions in the following tracks: paper, poster, demo, performance, and artwork. All submissions will be single-blind peer reviewed. The conference proceedings, which will include both papers (for papers and posters) and abstracts (for demos, performances,
and artworks), will be published online in SmartTech, Georgia Tech’s archival open-access repository.
Papers:
Submit a 4-6 page paper to be given as an oral presentation.
Talks:
Submit an abstract to be given as an oral presentation.
Posters:
Submit a 2-4 page paper to be presented at a poster session.
Demos:
Submit an abstract to be presented at a hands-on demo session. Demo submissions should include a title, a one-paragraph abstract and a complete list of technical requirements (including anything expected to be provided by the conference organizers).
Performances:
Submit a performance making creative use of web-based audio applications. Performances can include elements such as audience device participation, web-based interfaces, WebMIDI, WebSockets, and/or other imaginative approaches to web technology. Submissions
must include a title, a one-paragraph abstract of the performance, a link to video documentation of the work, a complete list of technical requirements (including anything expected to be provided by conference organizers), and names and one-paragraph biographies
of all musicians involved in the performance.
Artworks:
Submit a sonic web artwork or interactive application which makes significant use of web audio standards such as Web Audio API or WebMIDI in conjunction with other technologies such as HTML5 graphics, WebGL, and/or interactivity. Works must be suitable for
presentation on a computer kiosk with headphones. They will be featured at the conference venue throughout the conference and on the conference web site. Submissions must include a title, one-paragraph abstract of the work, a link to access the work, and names
and one-paragraph biographies of the author(s).
Tutorials:
If you are interested in running a tutorial session at the conference, please contact the organizers directly (webaudio at gatech dot edu).
Important
Dates
October
1, 2015: submission deadline
December
1, 2015: author notification
March
1, 2016: camera-ready papers and abstracts due
April
4-6, 2016: conference
At
least one author of each accepted submission must register for and attend the conference in order to present their work.
Submission
Templates and Submission System
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Professor office: +1-404-894-8265
School of Psychology and School of Interactive Computing
Georgia Institute of Technology
654 Cherry Street, Atlanta, Georgia, USA 30332-0170
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