| Just to add, I've updated the homebrew recipe (OSX), as well as both
Csound versions used in the Csound Notebook to 6.05.0. There is a
news entry now on csound.github.io, and I will be updating the manual
on that site shortly.
On Mon, Apr 27, 2015 at 9:49 AM, jpff wrote:
> We have released version 6.05 today. This is largely a bug-fixing
> release but as ever there new features.
> ==John ffitch
>
> ------------------------------------------------------------------------
>
> ============================
> CSOUND VERSION 6.05
> RELEASE NOTES VERSION 6.05
> ============================
>
> As ever there are new facilities and numerous bug-fixes. A major part of
> this release is the removal of a number of memory leaks and over use
> of memory. Naturally these changes are all but invisible, just a
> smaller memory foot-print.
>
> Note that we track bugs and requests for enhancements via the github
> issues system,, and these had a significant affect on this release.
>
> The Developers
>
>
>
> USER-LEVEL CHANGES
> ==================
>
> New opcodes:
>
> o **None**
>
> o Thre opcode sndload is now deprecated
>
> New Gen and Macros:
>
> o Paul Octavian Nasca's padsynth algorithm implemented as a gen.
>
> Orchestra:
>
> Score:
>
> o Fixed string location calculation bug when processing score
> lines [fixes #443]
>
> Options:
>
> o A short-format copyright option is available, with a fixed
> number of well-known licences (CC, etc)
>
> o New command-line option to report MIDI devices in simple
> format
>
> o New command-line option to set ksmps
>
>
> Modified Opcodes and Gens:
>
> o adsynt handles amplitude changes better
>
> o sfont has better checking for corruptions
>
> o better checking in physical models for out-of-range frequencies
>
> o ftgenonce and others allows string parameters
>
> o gausstrig reworked and extended with new features
>
> 0 use of p() function no longer complains overrides the pcnt warning
>
> o fix to midirecv
>
> o OSCsend cleans up after use improved
>
> o fillarray is limited to 1 or 2 dimensional arrays; in fact it
> failed silently previously for 3D and higher.
>
> o oscbnk now works when the equaliser is used.
>
> o mp3in now works with both mono and stereo input files
>
> o flooper & flooper2 now allow stereo tables
>
> o Release phase of expsegr fixed
>
> o f-tables created by a large number of arguments could overwrite
> memory, now fixed
>
> o performance of plltrack improved
>
> o init of arrays clarified and checked
>
> o gen23 corrected to stop an infinite loop
>
> o alwayson now starts from score offset; this is part of a fix to
> the long-standing problem with alwayson in CsoundVST
>
> o invalue now checks for output string size and reallocates
> memory if smaller than default string size (set at 256 bytes
> for backwards compatibility)
>
> Utilities:
>
> o The srconv utilityy has been improved but it does not work well,
> with groups of noise in otherwise good output. We recomment
> the use of Erik de Castro Lopo's Secret Rabbit Code (aka
> libsamplerate) as providing sanmplrate conversion at high
> quailty. srconv wuill be removed shortly possibly to be
> replaced by an SESRC-based utility.
>
>
> Frontends:
>
> pnacl: added interface to allow the use of Csound's MIDI input system.
> fixed audio input to conform to the latest Pepper API spec.
>
>
> icsound:
>
> csound~:
>
> Emscripten:
>
> csdebugger:
>
>
> General usage:
>
>
> Bugs fixed:
>
> o bugs in fastabi, oscktp, phasorbnk, adsr, xadsr, hrtfer fixed
>
> o bugs in the harmon. harmon2, harmon3 and harmon4 fixed
>
> o Csound could crash after a parsing error, a case now removed
>
> ====================
> SYSTEM LEVEL CHANGES
> ====================
>
> System changes:
>
> o There are now checks that xin/xout types match those defined
> as part of UDO definition.
>
> o jack now has a timeout
>
>
> Internal changes:
>
> * Many defects indicated by coverity fixed or code changed.
> Should make csound more robust in edge cases.
>
> * Parser-related changes simplifies allocation of temporary
> variables, with some new optimisations.
>
> * code for multi-thread rendering improved and stablised
> vis-a-vis redefinition of instruments.
>
> API
> ===
> *
>
> Platform Specific
> =================
>
> iOS
> ---
>
> * fixed audio callback to work correctly with lightning output and
> Apple TV.
>
>
> Android
> -------
>
> * New experimental audio IO mode: csoundPerformKsmps() is called
> from the OpenSL ES output callback. This mode can be optionally
> enabled by passing a value of "false" to a new second parameter to
> the CsoundObj constructor (bool isAsync). The default constructor
> and the one-parameter sets this to "true" (keeping backwards
> compatibility with existing code).
>
> * The OSC and exciter opcodes are included in distribution.
>
> * There are new file open and save dialogs that permit the user to
> access the SD card on the device, if there is one, in addition to
> internal storage.
>
> * There is a new "Save as..." button that permits the user to save
> the csd as a new file with a new name.
>
> * Many of the examples in the archive of Android examples are now
> built into the app and can be run from the app's menu.
>
>
>
> Windows
> -------
>
> OSX
> ---
> Installation now places csladspa.so rather than csladspa.dylib
> on disk.
>
> Linux
> -----
> Linux is now build without FLTK threads, This removes system
> hangs and is in line with other builds
>
>
> ========================================================================
>
>
>
> ------------------------------------------------------------------------------
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> Send bugs reports to
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> Discussions of bugs and features can be posted here
------------------------------------------------------------------------------
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