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Re: Wii remote and Csound

Date2007-09-29 20:27
From"Art Hunkins"
SubjectRe: Wii remote and Csound
Response inline. Mark will probably add to this.

Art Hunkins

----- Original Message ----- 
From: "Aidan Collins" 
To: 
Sent: Saturday, September 29, 2007 2:45 PM
Subject: Re: [Csnd] Wii remote and Csound


> Sorry this is so late in the game in terms of this thread,
> and apologies if it's been answered many times before,
> but I was wondering what are the hardware requirements to use a
> wiimote with Csound?
minimal

> Do you need the whole console?
no, just the Wiimote

> or a computer with Bluetooth set up?
yes, Bluetooth builtin or a USB adapter
It does require the free utility, GlovePIE

> or does the wiimote come with something that can plug into a computer?
it's wireless; the wiimote itself takes a battery

>
> thanks
> Aidan
>
>
>
> On 7/20/07, mark jamerson  wrote:
> >
> >
> > >
> > > Also I was assuming that the nunchuk didn't have
> > > motion sensing.
> > > As for pointing with the wiimote - does this
> > > function only work with the
> > > the rest of the console, or specifically the bit
> > > that sits on top of
> > > your screen?
> > >
> >
> >   Both the Wiimote and the Nunchuck have three
> > accelerometers in X,Y and Z axis.  The Wiimote however
> > houses the bluetooth transmission capabilities, so the
> > Nunchuk needs the wiimote for that. The motion sensing
> > bar on the top is used to calulate the yaw angle of
> > the wiimote which can't be calulated from the
> > accelerometers as the pitch and roll can. So using the
> > wiimote with Csound can be done for the most part
> > without a sensor bar.
> >                           Mark
> >
> >
> >
> >
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