about exploring the fof posibilities
Date | 2007-09-11 12:49 |
From | "Frank Pablo" |
Subject | about exploring the fof posibilities |
hello, is there any way to explore the almost infinite fof posibilities without getting totally lost? Of course this happens with almost (or every) other opcode, but with this one it happens immediately (8 variables for each sound). Is any matter in math, acoustics, dsp, csound itself, programming and/or program that can help here? _________________________________________________________________ Express yourself instantly with MSN Messenger! Download today it's FREE! http://messenger.msn.click-url.com/go/onm00200471ave/direct/01/ |
Date | 2007-09-11 15:34 |
From | "Oeyvind Brandtsegg" |
Subject | Re: about exploring the fof posibilities |
Attachments | None |
Date | 2007-09-12 10:51 |
From | Victor Lazzarini |
Subject | Re: about exploring the fof posibilities |
Here's some stuff that might help: http://music.nuim.ie/musictec/docs/documents/09.granular.pdf and http://music.nuim.ie/musictec/docs/documents/formants.pdf Victor At 12:49 11/09/2007, you wrote: >hello, > is there any way to explore the almost infinite fof > posibilities without getting totally lost? >Of course this happens with almost (or every) other opcode, but with this >one it happens >immediately (8 variables for each sound). Is any matter in math, >acoustics, dsp, csound itself, programming and/or program that can help here? > >_________________________________________________________________ >Express yourself instantly with MSN Messenger! Download today it's FREE! >http://messenger.msn.click-url.com/go/onm00200471ave/direct/01/ > >-- >Send bugs reports to this list. >To unsubscribe, send email to csound-unsubscribe@lists.bath.ac.uk Victor Lazzarini Music Technology Laboratory Music Department National University of Ireland, Maynooth |
Date | 2007-09-18 18:10 |
From | Andres Cabrera |
Subject | Re: about exploring the fof posibilities |
Hi, Another idea which I think has not been suggested is making a simple FLTK interface and tweak parameters in real time from there. This gives you a good idea of the possibilities. It's possible that someone (possibly Iain McCurdy) has already done this. Search the archives for his collection of FLTK interfaces. Cheers, Andrés Frank Pablo escribió: > hello, > is there any way to explore the almost infinite fof > posibilities without getting totally lost? > Of course this happens with almost (or every) other opcode, but with > this one it happens > immediately (8 variables for each sound). Is any matter in math, > acoustics, dsp, csound itself, programming and/or program that can > help here? > > _________________________________________________________________ > Express yourself instantly with MSN Messenger! Download today it's > FREE! http://messenger.msn.click-url.com/go/onm00200471ave/direct/01/ > |
Date | 2007-09-18 18:29 |
From | Malte Steiner |
Subject | Re: about exploring the fof posibilities |
I second the gui approach. Always got lost with FOF (trying since the 90s :) ) but I like to explore opcodes with Cecilia. Cheers, Malte -- Malte Steiner media art + development -www.block4.com- |
Date | 2007-09-18 19:05 |
From | Iain McCurdy |
Subject | Re: about exploring the fof posibilities |
Hi, Here's a link to my fof voice synthesis example with FLTK gui: http://www.iainmccurdy.org/csoundrealtimeexamples/granularsynthesis/fofx6.csd Bye, Iain > Date: Tue, 18 Sep 2007 12:10:37 -0500 > From: mantaraya36@gmail.com > To: csound@lists.bath.ac.uk > Subject: Re: [Csnd] about exploring the fof posibilities > > Hi, > Another idea which I think has not been suggested is making a simple > FLTK interface and tweak parameters in real time from there. This gives > you a good idea of the possibilities. > It's possible that someone (possibly Iain McCurdy) has already done > this. Search the archives for his collection of FLTK interfaces. > > Cheers, > Andrés > > > Frank Pablo escribió: > > hello, > > is there any way to explore the almost infinite fof > > posibilities without getting totally lost? > > Of course this happens with almost (or every) other opcode, but with > > this one it happens > > immediately (8 variables for each sound). Is any matter in math, > > acoustics, dsp, csound itself, programming and/or program that can > > help here? > > > > _________________________________________________________________ > > Express yourself instantly with MSN Messenger! Download today it's > > FREE! http://messenger.msn.click-url.com/go/onm00200471ave/direct/01/ > > > -- > Send bugs reports to this list. > To unsubscribe, send email to csound-unsubscribe@lists.bath.ac.uk More photos; more messages; more whatever – Get MORE with Windows Live™ Hotmail®. NOW with 5GB storage. Get more! |