Using EWQLSO with Csound
Date | 2007-08-21 10:09 |
From | David Kamp |
Subject | Using EWQLSO with Csound |
I proudly own the EastWest Quantum Leap Symphonic Orchestra. The sad thing is, that to use it in an effective way one has to have LOADS of ram and preferrably multiple machines. So since i dont especially need Realtime, i thought if anyone else had the idea to use big Sample players like EWQLSO in conjunction with Csound. I guess combined with some high level score generation this could be a very powerful combination.I am on windows XP by the way. I will tryout out some VST plugin examples but if anyone has had any success in this task, please be so kind to share your experience. (and possibly some lines of code?). Thanks a lot everybody, Cheers, dk. -- View this message in context: http://www.nabble.com/Using-EWQLSO-with-Csound-tf4303984.html#a12251050 Sent from the Csound - General mailing list archive at Nabble.com. |
Date | 2007-08-21 10:35 |
From | Rory Walsh |
Subject | Re: Using EWQLSO with Csound |
I'm not familiar with this library, do you have access to the actual samples themselves? If so it shouldn't be any problem to set this up. If the library comes in a closed box virtual instrument interface then it might be a bit trickier as you will most likely still need all that ram to power the actual software that plays the samples. I see that more and more sample libraries are being shipped with their own soft-samplers meaning that most end-user doesn't have access to the samples they paid for unless they use the software that comes with the library. Rory. David Kamp wrote: > I proudly own the EastWest Quantum Leap Symphonic Orchestra. > The sad thing is, that to use it in an effective way one has to have LOADS > of ram and preferrably multiple machines. > > So since i dont especially need Realtime, i thought if anyone else had the > idea to use big Sample players like EWQLSO in conjunction with Csound. I > guess combined with some high level score generation this could be a very > powerful combination.I am on windows XP by the way. > > I will tryout out some VST plugin examples but if anyone has had any success > in this task, please be so kind to share your experience. (and possibly some > lines of code?). > > > Thanks a lot everybody, > > Cheers, > dk. > > > |
Date | 2007-08-21 10:49 |
From | David Kamp |
Subject | Re: Using EWQLSO with Csound |
Yeah unfortunately its like that. It has its own interface based on the kontakt player and the samples are hidden in .nks files. Basically there is the library f. ex. : EWQLSO_Wooodwinds_part1.nks (size 2GB) EWQLSO_Wooodwinds_part2.nks (size 2GB) :::and so on until woodwinds 9. (so quite a lot of data) and then there are the small patches for the kontakt player f. ex.: WoodwindEnsemble1.nki (size 17 KB). -- View this message in context: http://www.nabble.com/Using-EWQLSO-with-Csound-tf4303984.html#a12251624 Sent from the Csound - General mailing list archive at Nabble.com. |
Date | 2007-08-21 11:33 |
From | Tim Mortimer |
Subject | Re: Using EWQLSO with Csound |
well this sounds very similar to the garritan setup. does it come with it's own VST host application? (so that in the case of garritan for example, you can host a number of Kontakt players in the Garrtan Studio app, & target them via virtual midi cables or the like...) but then this is essentially "real time" - & hence u r limited by CPU limitations. Kontakt sampler does have a direct from disk streaming capability. is that not included in your software's version of Kontakt player? I agree with your synopsis re: the potential of scripting scores for these orchestra sims. Loading garritan via the VST opcodes was a bit of a pain when i tried it - but if you were going to render a long piece straight to file it might be worth the wait for all the VSTinst & their associated .fxb files to load every time you run csound (the "pain" part) I am, of course, presently attempting to use Python to: *host multiple Csound insts to *target separate kontakt players on separate -Q output channels in order to *script create the midi files via python with all associated randomisations, cc controllers, key switches, gaussian randomisation of start times for identical parts shared by ensemble players etc.. however as anyone who has read my thread on the subject will realise, i still have an outstanding issue with this that i need assistance to address..... ..... ..... Other than this gripe, after my initial dabblings with Python (to do the type of things i think you (we) are talking about) i'd definately suggest exploring it as a means to this end. I'm happy to share my code to date - but it's still very much a work in progress, not fully tested (rewrote some more of it today), specifically targets garritan, & works in with my own sco creating "meta language" - so it's pretty idiosyncratic, & you may be better off just starting as I did, from first principles. otherwise, i also watch this thread with a vague to active interest depending on what it spews up. not feeling 100% today. both brain & fingers near cessation of useful functionality. David Kamp wrote: > > Yeah unfortunately its like that. It has its own interface based on the > kontakt player and the samples are hidden in .nks files. > > Basically there is the library f. ex. : > EWQLSO_Wooodwinds_part1.nks (size 2GB) > EWQLSO_Wooodwinds_part2.nks (size 2GB) > :::and so on until woodwinds 9. (so quite a lot of data) > > and then there are the small patches for the kontakt player f. ex.: > WoodwindEnsemble1.nki (size 17 KB). > > > > > > > > -- View this message in context: http://www.nabble.com/Using-EWQLSO-with-Csound-tf4303984.html#a12252192 Sent from the Csound - General mailing list archive at Nabble.com. |
Date | 2007-08-21 11:55 |
From | Rory Walsh |
Subject | Re: Using EWQLSO with Csound |
Looks like the samples are all bundled into those .nks files. I wonder is there a way of extracting the actual samples? I'm sure it would be pretty straight, albeit illegal, but one would need to have access to the file-format which I'm pretty sure Native Instruments won't be sharing with any of us any time soon... Rory. David Kamp wrote: > Yeah unfortunately its like that. It has its own interface based on the > kontakt player and the samples are hidden in .nks files. > > Basically there is the library f. ex. : > EWQLSO_Wooodwinds_part1.nks (size 2GB) > EWQLSO_Wooodwinds_part2.nks (size 2GB) > :::and so on until woodwinds 9. (so quite a lot of data) > > and then there are the small patches for the kontakt player f. ex.: > WoodwindEnsemble1.nki (size 17 KB). > > > > > > > |
Date | 2007-08-21 15:01 |
From | Greg Thompson |
Subject | Re: Using EWQLSO with Csound |
A few thoughts / suggestions - Depending on whether you have access to the full version of kontakt and whether you can actually open those files within it - you might be able to at least get your paws on the samples in the "instruments" and perhaps export or extract them somehow if you really wanted to without knowing the format. However - I'm not sure that's in your best interest. Usually the sample players have built in settings for improving the overall sound of the samples by themselves - sometimes it helps and sometimes it does not. It seems like your best bet in this case is to use some software, be it Csound, PD, Max or anything that can generate MIDI events, and send the events to a virtual port that can be read from your sequencer. As far as non-realtime goes ... once you have the recorded MIDI events - in most sequencers you can bounce tracks one at a time or altogether in non-realtime. However, I have found that because most plugin formats (namely VST) use a different processing method in non- realtime (which is usually not tested as well) you may experience undefined behavior and/or crashes. (I remember a case with an older version of Garritan that had this problem). greg On Aug 21, 2007, at 6:55 AM, Rory Walsh wrote: > Looks like the samples are all bundled into those .nks files. I > wonder is there a way of extracting the actual samples? I'm sure it > would be pretty straight, albeit illegal, but one would need to > have access to the file-format which I'm pretty sure Native > Instruments won't be sharing with any of us any time soon... > > Rory. > > > David Kamp wrote: >> Yeah unfortunately its like that. It has its own interface based >> on the >> kontakt player and the samples are hidden in .nks files. Basically >> there is the library f. ex. : >> EWQLSO_Wooodwinds_part1.nks (size 2GB) >> EWQLSO_Wooodwinds_part2.nks (size 2GB) >> :::and so on until woodwinds 9. (so quite a lot of data) >> and then there are the small patches for the kontakt player f. ex.: >> WoodwindEnsemble1.nki (size 17 KB). > -- > Send bugs reports to this list. > To unsubscribe, send email to csound-unsubscribe@lists.bath.ac.uk > |