| Thanks, that's useful.
As you may recall, oscillator indexing in Csound is highly optimized -- was that done by Richard Dobson? It would be interesting to see if that particular part of those systems is likewise optimized.
Regards,
Mike
-----Original Message-----
>From: Atte Andr� Jensen
>Sent: Mar 24, 2006 4:26 PM
>To: csound@lists.bath.ac.uk
>Subject: Re: [Csnd] ChucK?? (was Re: [Csnd] The future of computer music? (was Re: [Csnd] The future of winsound))
>
>Iain Duncan wrote:
>
>> Crap, it was quite a while a go, so I can't remember the details. I
>> think we were checking out how many oscillators we could do in real time
>> under various set ups for live use.
>
>There was a thread in the chuck list a while back. Here are that highlights:
>
>Graham Percival posted a specefic piece of code, that would play
>smoothly with 47 sines (1 ghz G4 powerbook, 512 megs ram, OSX 10.3.9).
>
>Ge Wang got 62 sine on an equal system, and noted something about
>setting "processor performance" to "highest".
>
>With changed settings Graham could also do 62 sines.
>
>I (Atte Jensen) could get 136 sines (2.4Ghz PIV laptop, 512MB ram that
>runs debian/unstable). I did a quick test in csound and could get 660 sines.
>
>Axel Balley got 430 sines on SuperCollider (Powerbook G4 800/1GB).
>
>Michal Sata got 100 chuck-sines (AMD AthlonXP 1.2G) and 505 sines in pd
>(same system).
>
>--
>peace, love & harmony
>Atte
>
>http://www.atte.dk
>--
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|