Re: ChucK?? (was Re: [Csnd] The future of computer music? (was Re: [Csnd] The future of winsound))
Date | 2006-03-24 20:14 |
From | Michael Gogins |
Subject | Re: ChucK?? (was Re: [Csnd] The future of computer music? (was Re: [Csnd] The future of winsound)) |
I'd be interested to hear more about the PD/Csound shootout. Regards, Mike -----Original Message----- >From: Iain Duncan |
Date | 2006-03-24 21:26 |
From | Atte André Jensen |
Subject | Re: ChucK?? (was Re: [Csnd] The future of computer music? (was Re: [Csnd] The future of winsound)) |
Iain Duncan wrote: > Crap, it was quite a while a go, so I can't remember the details. I > think we were checking out how many oscillators we could do in real time > under various set ups for live use. There was a thread in the chuck list a while back. Here are that highlights: Graham Percival posted a specefic piece of code, that would play smoothly with 47 sines (1 ghz G4 powerbook, 512 megs ram, OSX 10.3.9). Ge Wang got 62 sine on an equal system, and noted something about setting "processor performance" to "highest". With changed settings Graham could also do 62 sines. I (Atte Jensen) could get 136 sines (2.4Ghz PIV laptop, 512MB ram that runs debian/unstable). I did a quick test in csound and could get 660 sines. Axel Balley got 430 sines on SuperCollider (Powerbook G4 800/1GB). Michal Sata got 100 chuck-sines (AMD AthlonXP 1.2G) and 505 sines in pd (same system). -- peace, love & harmony Atte http://www.atte.dk |
Date | 2006-03-24 22:17 |
From | Istvan Varga |
Subject | Re: ChucK?? (was Re: [Csnd] The future of computer music? (was Re: [Csnd] The future of winsound)) |
Attachments | None |
Date | 2006-03-24 22:45 |
From | Atte André Jensen |
Subject | Re: ChucK?? (was Re: [Csnd] The future of computer music? (was Re: [Csnd] The future of winsound)) |
Istvan Varga wrote: > How did you do this test ? Can't find the source for that, but it was done very, very fast. I think I just made an instrument playing a sine using oscili and a score that played that instrument. For more instances of the sine I used copy/paste in the score... -- peace, love & harmony Atte http://www.atte.dk |
Date | 2006-03-25 01:59 |
From | Jean-Michel Dumas |
Subject | Re: ChucK?? (was Re: [Csnd] The future of computer music? (was Re: [Csnd] The future of winsound)) |
PD vs. Csound? isn't it kinda weird since Csound is a synth and PD a control environnement? on what basis can they be compared? i actually use both, but for very different things. i mean sure, it's gonna be harder to get good synthesis out of PD, but it wasn't designed with that in mind so isn't it kinda useless to compare it to Csound? i say use the tools that suit your work and let others do the same, screw the app war. just a thought ;) jm Michael Gogins wrote: >I'd be interested to hear more about the PD/Csound shootout. > >Regards, >Mike > >-----Original Message----- > > >>From: Iain Duncan |
Date | 2006-03-25 04:48 |
From | Iain Duncan |
Subject | Re: ChucK?? (was Re: [Csnd] The future of computer music? (was Re: [Csnd] The future of winsound)) |
> I'd be interested to hear more about the PD/Csound shootout. Crap, it was quite a while a go, so I can't remember the details. I think we were checking out how many oscillators we could do in real time under various set ups for live use. I do vividly remember thought that we were surprised at how much faster csound was for our test, and ( at the time ) how much faster Istvan's 4.23 ran on linux than on windows. It would be interesting to compare again with csound5 compiled and optimized for this chip ( AMD64 ) but unfortunately free time is the one thing I don't have right now and what little I have I'd like to use for the api examples and modules. Iain |
Date | 2006-03-25 10:04 |
From | Iain Duncan |
Subject | Re: ChucK?? (was Re: [Csnd] The future of computer music? (was Re: [Csnd] The future of winsound)) |
> PD vs. Csound? isn't it kinda weird since Csound is a synth and PD a > control environnement? on what basis can they be compared? i actually > use both, but for very different things. i mean sure, it's gonna be > harder to get good synthesis out of PD, but it wasn't designed with that > in mind so isn't it kinda useless to compare it to Csound? > > i say use the tools that suit your work and let others do the same, > screw the app war. That was the point, to find out for us which tool fit the job at hand, the job having various features that favoured one or the other. It was done for our own purposes, not to tell the world about csound vs PD. Iain |
Date | 2006-03-25 16:31 |
From | Michal Seta |
Subject | Re: ChucK?? (was Re: [Csnd] The future of computer music? (was Re: [Csnd] The future of winsound)) |
Atte André Jensen |
Date | 2006-03-25 17:48 |
From | Martin Peach |
Subject | Re: ChucK?? (was Re: [Csnd] The future of computer music? (was Re: [Csnd] The future of winsound)) |
Jean-Michel Dumas wrote: > PD vs. Csound? isn't it kinda weird since Csound is a synth and PD a > control environnement? on what basis can they be compared? i actually > use both, but for very different things. i mean sure, it's gonna be > harder to get good synthesis out of PD, but it wasn't designed with > that in mind so isn't it kinda useless to compare it to Csound? > PD has all kinds of objects to make synthesizers with, plus a graphical interface. Miller Puckette, the originator of pd, has an online book that demonstrates the use of pd in computer music generation: http://crca.ucsd.edu/~msp/techniques.htm By using csoundapi~ in pd you get even more audio generation possibilities. I think pd _was_ designed as a synthesis language, mainly to be used with MIDI. The main difference is that pd is programmed in the gui by connecting boxes while csound is programmed in a text editor. But you can implement a gui in csound or run pd with no gui. On a single machine the gui is in competition with the sound engine for processor cycles, so usually something that runs with a command-line interface can be expected to run faster and with fewer glitches. Martin |