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Re: Realtime Csound5

Date2006-03-01 14:50
FromMichael Gogins
SubjectRe: Realtime Csound5
Could you please re-run your test, rendering both times to soundfile, and measure the times taken? This will give a more precise idea of the speedup of csound32.

Regards,
Mike

-----Original Message-----
>From: Victor Lazzarini 
>Sent: Mar 1, 2006 5:38 AM
>To: csound@lists.bath.ac.uk
>Subject: Re: [Csnd] Realtime Csound5
>
>Thanks for the report (I always use the floats version anyway, never bothered
>with the doubles... even for 'tape' pieces. But it's good to know).
>
>Victor
>
>At 03:54 01/03/2006, you wrote:
>>I've been comparing csound.exe and csound32.exe with respect to realtime
>>performance. (Csound.exe is the 64-bit, "higher precision" version.)
>>
>>I can report that csound32.exe has a small but significant advantage as to
>>what it can handle without breakup compared with csound.exe. I'm currently
>>working on a .csd which runs fine at 44100SR with csound32.exe, but breaks
>>up with csound.exe. (I imagine the difference is comparable to the
>>difference in render times for the two versions.)
>>
>>That being the case, I'd recommend csound32.exe for all realtime use (on
>>Windows anyway). This means you need to install from the .zip distribution
>>(Varga) rather than the Gogins installer .exe, as the Gogins distro only
>>contains csound.exe - not csound32.exe.
>>
>>Art Hunkins
>>
>>--
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>
>Victor Lazzarini
>Music Technology Laboratory
>Music Department
>National University of Ireland, Maynooth 
>
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