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Re: FLsetVal

Date2006-02-15 21:42
FromIstvan Varga
SubjectRe: FLsetVal
AttachmentsNone  

Date2006-02-15 21:55
From"Art Hunkins"
SubjectRe: FLsetVal
Thanks for this, Istvan. Once again, very helpful in the "bug department."

Do you also show that FLsetVali is a clone of FLsetVal_i? That was my
understanding; and if this is the case, both should show up in the manual
(which they don't).

Art Hunkins

----- Original Message -----
From: "Istvan Varga" 
To: 
Sent: Wednesday, February 15, 2006 1:25 PM
Subject: Re: [Csnd] FLsetVal


> The CVS sources have been changed so that now both FLsetVal and FLsetVal_i
> can be used with buttons and button banks. In the case of FLbutton, the
> value should be either 'ion' or 'ioff' as specified for FLbutton,
otherwise
> the call to FLsetVal or FLsetVal_i is ignored. For FLbutBank, the value
> should be an integer in the range 0 to (number_of_buttons - 1), otherwise
> it is ignored.
>
> On Wednesday 15 February 2006 01:33, Art Hunkins wrote:
>
> > BTW, Istvan, do I recall that you may have fixed FLsetVal_i to work with
> > FLbutBank? (The latter always defaulted to an initial 0 selection rather
> > than anything you might have tried to select through FLsetVal_i.)
> >
> > I believe the same problem was reflected in FLbutton as well, for it
is/was
> > impossible to set the button's initial state (through FLsetVal_i) to on
> > (1) - only off (0).
> --
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