| Hi Erik,
I'd rather prefer not to have an independent version as well! I've
added ticket 31 so that one of us can take a look at moving over to
using the main libsndfile git repo:
https://sourceforge.net/p/csound/tickets/31/
Thanks!
steven
On Wed, Jul 31, 2013 at 11:19 AM, Erik de Castro Lopo
wrote:
> Steven Yi wrote:
>
>> I've been corresponding and working together with Hector Centeno
>> regarding a bug with libsndfile on Android. We managed to modify the
>> sources enough to get things compiling and working. (Essentially, the
>> size of SF_COUNT_T was getting set to off_t, and we modified things to
>> set it to off64_t, including some checks). The context of this is
>> that sound files weren't loading with libsndfile correctly, reporting
>> odd values from the header. This change should fix things up.
>
> I would prefer not to see the propagation of two independent versions
> of the libsndfile sources. I do however understand that this situation
> may have partially arisen due to this FAQ answer:
>
> http://www.mega-nerd.com/libsndfile/FAQ.html#Q019
>
> Maybe I need to revise that.
>
> Anyway, the cannonical libsndfile sources at:
>
> https://github.com/erikd/libsndfile
>
> now include an Android configure script wrapper so that cross building
> libsndfile for Android from Linux (and probably Mac) is as simple as:
>
> Scripts/android-configure.sh
> make
>
> In addidion the 'make test-tarball' make target now generates a tarball
> containing that can be copied to the target host, un-tarred and run.
>
> BTW, it was Hector Centeno's questions on the libsndfile-devel mailing
> list that eventually led me here.
>
> Cheers,
> Erik
> --
> ----------------------------------------------------------------------
> Erik de Castro Lopo
> http://www.mega-nerd.com/
>
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