| Hi Chris,
There is no subscription to the Journal as it is an online Journal
only. All of the articles are available at:
http://www.csounds.com/journal
with a complete article index of both the Csound Journal and the
Csound Magazine at:
http://www.csounds.com/journal/articleIndex.html
When there are new issues, we have been notifying by sending an email
to this list as well as publishing a news entry on the Csounds.com
site.
Thanks!
steven
On Mon, Jul 20, 2009 at 11:25 AM, Chris Vaisvil wrote:
> Can one subscribe to the csound journal? And were would one do that?
>
> Thanks,
>
> Chris
>
> On Mon, Jul 20, 2009 at 2:15 PM, Steven Yi wrote:
>>
>> Hi Michael,
>>
>> Thanks for pointing this out! I think I would have caught this in
>> editing but I didn't work on the article due to a conflict of
>> interest, and this is something that I would not expect Jim to have
>> caught since it is a feature that's not well documented.
>>
>> Thanks again!
>> steven
>>
>>
>> On Sat, Jul 18, 2009 at 7:52 AM, Michael Bechard
>> wrote:
>> >
>> > I read the article in the latest CSound journal about sequencing in
>> > blue, and I noticed the description of the pattern editor said that you can
>> > only assign four parts per beat.
>> >
>> > I'm pretty sure that's incorrect. It's easy to miss the little arrow
>> > icon way off to the right (when you're looking at the illustration of a
>> > pattern being edited in the journal, it's the middle section with Pattern
>> > Name and pattern1 off to the left), which, when clicked, will allow you to
>> > change both the number of parts and the number of beats in the current
>> > pattern.
>> >
>> > One might also get the wrong impression, looking at that same
>> > illustration, that one has to do a lot of copying in order to repeat beats
>> > or any sound object in blue. In every sound object's properties, one can set
>> > the time behavior to Repeat, and set a repeat point. Stretching said sound
>> > object will then determine how long it repeats. For me, that is one of the
>> > crucial aspects of sound objects that makes them easy to work with and
>> > comparable to modern sequencers.
>> >
>> > Just wanted to clear that up. Other than that, it was an informative and
>> > well written article. Thanks Brian.
>> >
>> > Michael Bechard
>> >
>> >
>> >
>> >
>> >
>> >
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|