[Csnd] risset sound
Date | 2013-10-21 14:08 |
From | peiman khosravi |
Subject | [Csnd] risset sound |
Nothing new, just a characteristic Risset sound. P <CsoundSynthesizer> <CsOptions> -odac -d ;-o test.aif -d -A -3
</CsOptions> ; ============================================== <CsInstruments> sr = 96000
ksmps = 10 nchnls = 2
0dbfs = 1 instr 1 ifund = p4*p6
kvib jitter 4, 6, 10 kvib2 jitter 4, 3, 6 kvib3 jitter 9, 1, 5 iattackTime = p5 aAttack1 expseg .0001, iattackTime*.5, 1, p3-iattackTime*.5, 0.0001 ;exponential curve
aAttack2 expseg .0001, iattackTime*.55, 1,p3-iattackTime*.55, 0.0001 ;exponential curve aAttack3 expseg .0001, iattackTime*.6, 1,p3-iattackTime*.6, 0.0001 ;exponential curve aAttack4 expseg .0001, iattackTime*.65, 1,p3-iattackTime*.65, 0.0001 ;exponential curve
aAttack5 expseg .0001, iattackTime*.7, 1,p3-iattackTime*.7, 0.0001 ;exponential curve aAttack6 expseg .0001, iattackTime*.75, 1,p3-iattackTime*.75, 0.0001 ;exponential curve aAttack7 expseg .0001, iattackTime*.8, 1,p3-iattackTime*.8, 0.0001 ;exponential curve
aAttack8 expseg .0001, iattackTime*.85, 1,p3-iattackTime*.85, 0.0001;exponential curve aAttack9 expseg .0001, iattackTime*.9, 1,p3-iattackTime*.9, 0.0001;exponential curve aAttack10 expseg .0001, iattackTime*.95, 1,p3-iattackTime*.95, 0.0001 ;exponential curve
aAttack11 expseg .0001, iattackTime, 1,p3-iattackTime, 0.0001 ;exponential curve asig1 oscil .1*aAttack1, ifund, 1 asig2 oscil .05*aAttack2, ifund*2.5, 1 asig3 oscil .2*aAttack3, ifund*1.2, 1
asig4 oscil .1*aAttack4, ifund*2.9, 1 asig5 oscil .1*aAttack5, ifund*3.66, 1 asig6 oscil .122*aAttack6, ifund*3.2, 1 asig7 oscil .13*aAttack7, ifund*4.43, 1 asig8 oscil .02*aAttack8, ifund*5.487, 1
asig9 oscil .04*aAttack9, ifund*5.6, 1 asig10 oscil .01*aAttack10, ifund*6.32, 1 asig11 oscil .015*aAttack11, ifund*6.9211, 1 aFinalMixL = asig1+asig3+asig5+asig7+asig9+asig11
aFinalMixR = asig2+asig4+asig6+asig8+asig10 outs aFinalMixL*.4, aFinalMixR*.4 endin </CsInstruments> ; ==============================================
<CsScore> f1 0 [2^19] 10 1 i1 .3 5 50 .05 4 i1 .3 5 50.3 .05 4 i1 .3 3 90 .02 4 i1 .3 8 100 .01 4 i1 .3 12 100.1 .02 4 i1 0 10 50 3 4 i1 0 9.5 50.5 2 4 i1 0 8.9 50.4 4 4 i1 0 9.8 50.2 3 4 i1 0 10.2 50.1 3 4 i1 0 11.5 100 4 4 i1 0 7.9 100.3 3.15 4 i1 0.2 10 30 1 4
i1 1 9 150 3 4 i1 1 9 200 5 4 i1 1 10 300 6 4 i1 .3 5 50 .05 1 i1 .3 5 50.3 .05 1 i1 .3 3 90 .02 1 i1 .3 8 100 .01 1
i1 .3 12 100.1 .02 1 i1 0 10 50 3 2 i1 0 9.5 50.5 2 2 i1 0 8.9 50.4 4 2 i1 0 9.8 50.2 3 2 i1 0 10.2 50.1 3 2 i1 0 11.5 100 4 2 i1 0 7.9 100.3 3.15 2
i1 0.2 10 30 1 2 i1 0 9 150 3 i1 0 9 200 5 i1 0 10 300 6 </CsScore> </CsoundSynthesizer>
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Date | 2013-10-23 17:17 |
From | Steven Yi |
Subject | Re: [Csnd] risset sound |
Hi Peiman, Just had a chance to listen to this, sounds great! Thanks for sharing! steven On Mon, Oct 21, 2013 at 9:08 AM, peiman khosravi |