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Re: [Csnd] Vox Continental simulation

Date2011-09-05 03:38
From"Partev Barr Sarkissian"
SubjectRe: [Csnd] Vox Continental simulation
Used to own one,... it's all about mixing the drawbars in the right
proportions to get the desired spectral content. Great instruments.


Cheers,
-Partev


==============================================================


--- loraxman+csound@gmail.com wrote:

From: Roger Kelly 
To: csound@lists.bath.ac.uk
Subject: Re: [Csnd] Vox Continental simulation
Date: Wed, 31 Aug 2011 14:08:31 -0500

Thanks for the instrument. Sounds pretty close.  The info from the
link below mentioned the sawtooth.  I think I am going to get a
sample form my Native Instruments B4 emulator (it has  a Vox setting)
 and look at the waveform.

I use to have a Super Continental II when I was a teen.  Wish I still
had it.

http://www.hollowsun.com/vintage/vox_conti/index.html

The Vox Continental was the first of these (1962) and had drawbars to
create sounds. The first three white ones allowed you to adjust the
levels of the 16', 8' and 4' registers whilst the two maroon drawbars
offered a sine wave and a reedy sawtooth wave.

On Wed, Aug 31, 2011 at 12:08 PM, Steven Yi 
wrote:

  Hi Roger,
  I took a stab at creating a Vox Continental simulation.  I did the
  project in blue, and have attached a test CSD render as well as the
  .blue project.  The .blue project can be modified in realtime using
  the vertical sliders for the drawbars, and played via blue's midi
  system.  I did not add vibrato yet and it is perhaps a little raspy
  when the reed parameter is set to 8 (I tempered it a little bit in
  the
  line with kreedFilterAdd, using .9 multiplier).
  Eh, may not be super close to a Vox, but it's not a bad sounding
  instrument! :P
  steven

On Wed, Aug 31, 2011 at 11:34 AM, Steven Yi 
wrote:
> Hi Roger,
>
> I looked through the Vox Continental and Vox Super Continental but
did
> not see any mention of sawtooth.  Could you post a link the "docs"
you
> were using, as well as the csound orchestra code to look at?  BTW:
The
> manuals were nice to see presets
> (http://www.voxshowroom.com/uk/organ/303_OM7.html)!
>
> steven
>
> On Wed, Aug 31, 2011 at 11:22 AM, Roger Kelly 
wrote:
>> I am trying to build a Vox Continental Organ instrument.  I have
it built
>> using sine tables but I know I need a different sound.
>> The docs mention it having a sawtooth, but that does not sound
right.  I was
>> thinking it is a pulse, but this table sounds wrong too.
>>
>> f4 0 4096 10 1 1 1 1 0.7 0.5 0.3 0.1 ; Pulse
>>
>> Any ideas would be most appreciated.
>>
>> Thanks.
>>
>
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Date2011-09-05 10:18
FromDave Phillips
SubjectRe: [Csnd] Vox Continental simulation
Greetings,

This project might be helpful :

    http://cryptomys.de/horo/Connie/index.html

Best,

dp



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