| -1 duration in the score is indefinite.
alwayson opcode in the orchestra header is indefinite.
Regards,
Mike
On Fri, Jan 22, 2010 at 10:49 PM, Steven Yi wrote:
> Hi All,
>
> I'm thinking of a change to allow instruments of infinite duration.
> The idea would be to have something like this:
>
> i1 0 x 0 1 2 3 4 5
> i2 0 x 0 1 2 3 4 5
>
> where the x would denote that this instrument instance is meant to be
> infinite in duration. There would be a change to the engine then to
> have a flag on the instrument instance and to keep running while
> either there is no more score as well as no more instrument instances
> with unending duration. This seems like it would be useful for
> projects that are going to be run more like an application (i.e. a
> QuteCsound project) or any kind of long running installation.
>
> As far as I'm aware, the only way to specify long running projects up
> until now has been to use a really long duration. This has worked but
> has always seemed strange to me to look at "i1 0 336000000 1 2 3 4 5"
> or something like that.
>
> Any thoughts? Suggestions for better syntax than 'x'? Or perhaps is
> this altogether unnecessary?
>
> Thanks!
> steven
>
>
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>
--
Michael Gogins
Irreducible Productions
http://www.michael-gogins.com
Michael dot Gogins at gmail dot com
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