Csound Csound-dev Csound-tekno Search About

[Csnd] Re: RE: Re: RE: Re: RE: Re: Just wondering

Date2008-04-02 22:42
From" Partev Barr Sarkissian"
Subject[Csnd] Re: RE: Re: RE: Re: RE: Re: Just wondering
Sounds a lot like someone is looking for a sweep generator.
-Partev
 
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

--- diegueins680@hotmail.com wrote:

From: Diego Saá <diegueins680@hotmail.com>
To: <csound@lists.bath.ac.uk>
Subject: [Csnd] RE: Re: RE: Re: RE: Re: Just wondering
Date: Mon, 31 Mar 2008 07:30:54 +0000

Sure I will... I only have to be clearer about what I want to do lol. Thinking about it more carefully, the child grains within the parent grains are just like the parent grains... that is what I mean by self similarity... The child grains within the parent grains should be a sweep too. A good length for the sound (or composition, or whatever you want to call it) would be 3 minutes long. As I am almost  obsessed with the golden ratio, the two first child "grains" would be sweeps of 180 x 0.618 and 180s x 0.382 seconds long respectively. Both these grains would be constituted by two grains with the same proportion of length each of which would be constituted by two grains with the same proportion of length each of which would be constituted by two grains with the same proportion of length... well, you get the idea. Anyway, if anyone is interested in doing the csound code for this, it would be cool, because I am not so great with coding.

Diego



> Date: Sun, 30 Mar 2008 20:02:55 +0100
> From: rorywalsh@ear.ie
> To: csound@lists.bath.ac.uk
> Subject: [Csnd] Re: RE: Re: RE: Re: Just wondering
>
> Please post an example if you do get something interesting going. Good luck.
>
> Rory.
>
>
> Diego Saá wrote:
> > Yes, that is exactly what I am thinking about! Gonna try using
> > partikkel. Can't wait to hear what this sounds like!
> >
> > Diego
> >
> >
> > ------------------------------------------------------------------------
> > > Date: Sat, 29 Mar 2008 16:28:04 +0200
> > > From: badmuthahubbard@gmail.com
> > > To: csound@lists.bath.ac.uk
> > > Subject: [Csnd] Re: RE: Re: Just wondering
> > >
> > > Perhaps so that, as the base frequency gets higher, it becomes the
> > > "xtrans" frequency. Grains of grains of grains...?
> > > The grains within the grains would be above 22k and so would perhaps
> > > just kind of disappear. As the pitch gets higher, the primary output
> > > becomes the grain. I can't imagine what it would sound like, perhaps
> > > like Shepherd tones, and I don't know the easiest way to do it. The
> > > granular opcodes I've worked with only take ftables as input. I
> > > haven't figured out partikkel yet, though.
> > >
> > > -Chuckk
> > >
> > > On Sat, Mar 29, 2008 at 3:41 PM, Iain McCurdy <i_mccurdy@hotmail.com>
> > wrote:
> > > >
> > > > Where Diego talks about "uses its own output signal as an input in a
> > > > recursive manner" I am put in mind of pitch shifting procedures with
> > > > feedback loops. Is this what you have in mind Diego?
> > > > Iain
> > > >
> > > > > Date: Sat, 29 Mar 2008 11:10:55 +0200
> > > > > From: ugurguney@gmail.com
> > > > > To: csound@lists.bath.ac.uk
> > > > > Subject: [Csnd] Re: Just wondering
> > > >
> > > >
> > > > >
> > > > > # Hi Diego,
> > > > > # I did not understand what you mean by "uses its own output
> > signal as
> > > > > an input in a recursive manner" and its fractal structure. But if you
> > > > > want to have a sound of which pitch goes constantly higher or lower
> > > > > you must look at Shephard tones.
> > > > > http://en.wikipedia.org/wiki/Shepard_tone There is a sound example in
> > > > > Wikipedia for constanly lowering pitch.
> > > > > -ugur guney-
> > > > >
> > > > > On Sat, Mar 29, 2008 at 8:48 AM, Diego Saá <diegueins680@hotmail.com>
> > > > wrote:
> > > > > >
> > > > > > Hi,
> > > > > > I'd like to know which opcodes could I use to create a sound
> > which is
> > > > > > constantly going higher in pitch and uses its own output signal
> > as an
> > > > input
> > > > > > in a recursive manner, so that each grain would be a sound with
> > a low
> > > > pitch
> > > > > > at the start, and a high pitch at the end. A good limit for
> > pitch, of
> > > > > > course, could be 20Hz on the low end, and 22000 Hz in the high
> > end. This
> > > > > > sound would have self similarity, so I guess one could call it
> > a sound
> > > > > > fractal. Hope this made some sense.
> > > > > > Best regards,
> > > > > > Diego Saa
> > > > > >
> > > > > > ________________________________
> > > > > > Kostenlos bloggen + eigene Homepage + Fotospeicher = MSN Spaces
> > > > Kostenlos!
> > > > >
> > > > > Send bugs reports to this list.
> > > > > To unsubscribe, send email sympa@lists.bath.ac.uk with body
> > "unsubscribe
> > > > csound"
> > > >
> > > > ________________________________
> > > > Windows Live Hotmail is giving away Zunes. Enter for your chance to
> > win.
> > >
> > >
> > >
> > > --
> > > http://www.badmuthahubbard.com
> > >
> > > Send bugs reports to this list.
> > > To unsubscribe, send email sympa@lists.bath.ac.uk with body
> > "unsubscribe csound"
> >
> > ------------------------------------------------------------------------
> > Windows Live Messenger - Schreiben. Sehen. Hören. Wie im echten Leben.
> > Windows Live Messenger!
> > <http://imagine-msn.com/messenger/launch80/default.aspx?locale=de-de&source=joinmsncom/messenger>
>
>
> Send bugs reports to this list.
> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"


Testen Sie Live.com - die schnelle, personalisierte Homepage, über die Sie auf alle für Sie relevanten Inhalte zentral zugreifen können. Hier klicken!
 

Netscape.  Just the Net You Need.