[Csnd] me too (csound 10.8.2)
Date | 2012-10-09 16:02 |
From | Matti Koskinen |
Subject | [Csnd] me too (csound 10.8.2) |
hi, I had no trouble building csound (git). Just invoked cmake, and built was done alright. But, csound crashes immediately at Csound version 5.18.03 (double samples) Oct 9 2012 Program received signal EXC_BAD_ACCESS, Could not access memory. Reason: KERN_INVALID_ADDRESS at address: 0x0000000000000000 0x00000001019d2a43 in csoundModuleInit () (gdb) bt #0 0x00000001019d2a43 in csoundModuleInit () #1 0x00000001001a1461 in csoundInitModule (csound=0x101003200, m=0x100830710) at csmodule.c:820 #2 0x00000001001a1697 in csoundInitModules (csound=0x101003200) at csmodule.c:868 #3 0x000000010019c1c5 in argdecode (csound=0x101003200, argc=1, argv_=0x7fff5fbffa30) at argdecode.c:1149 #4 0x00000001001a8f95 in csoundCompile (csound=0x101003200, argc=1, argv=0x7fff5fbffa30) at main.c:145 #5 0x0000000100001cfa in main (argc=2, argv=0x7fff5fbffa30) at csound_main.c:137 args were just -z anything related? tnx -matti |
Date | 2012-10-09 16:07 |
From | Steven Yi |
Subject | Re: [Csnd] me too (csound 10.8.2) |
Hi Matti, Did you set OPCODEDIR64 to the directory you built? I use: export OPCODEDIR64=`pwd` in the build folder. steven On Tue, Oct 9, 2012 at 4:02 PM, Matti Koskinen |
Date | 2012-10-09 16:15 |
From | Matti Koskinen |
Subject | Re: [Csnd] me too (csound 10.8.2) |
first no, but now yes. Same behaviour tnx |
Date | 2012-10-09 17:41 |
From | Victor Lazzarini |
Subject | Re: [Csnd] me too (csound 10.8.2) |
Do you happen to have an old csound lying around? Especially copies of old plugin opcodes? On 9 Oct 2012, at 16:02, Matti Koskinen wrote: > > hi, > > I had no trouble building csound (git). Just invoked cmake, and built was done alright. But, csound crashes immediately at > > Csound version 5.18.03 (double samples) Oct 9 2012 > > Program received signal EXC_BAD_ACCESS, Could not access memory. > Reason: KERN_INVALID_ADDRESS at address: 0x0000000000000000 > 0x00000001019d2a43 in csoundModuleInit () > (gdb) bt > #0 0x00000001019d2a43 in csoundModuleInit () > #1 0x00000001001a1461 in csoundInitModule (csound=0x101003200, m=0x100830710) at csmodule.c:820 > #2 0x00000001001a1697 in csoundInitModules (csound=0x101003200) at csmodule.c:868 > #3 0x000000010019c1c5 in argdecode (csound=0x101003200, argc=1, argv_=0x7fff5fbffa30) at argdecode.c:1149 > #4 0x00000001001a8f95 in csoundCompile (csound=0x101003200, argc=1, argv=0x7fff5fbffa30) at main.c:145 > #5 0x0000000100001cfa in main (argc=2, argv=0x7fff5fbffa30) at csound_main.c:137 > > > args were just -z > > anything related? > > tnx > > -matti > > > > > > > Send bugs reports to the Sourceforge bug tracker > https://sourceforge.net/tracker/?group_id=81968&atid=564599 > Discussions of bugs and features can be posted here > To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound" > Dr Victor Lazzarini Senior Lecturer Dept. of Music NUI Maynooth Ireland tel.: +353 1 708 3545 Victor dot Lazzarini AT nuim dot ie |
Date | 2012-10-09 18:01 |
From | Matti Koskinen |
Subject | Re: [Csnd] me too (csound 10.8.2) |
On Oct 9, 2012, at 7:41 PM, Victor Lazzarini |
Date | 2012-10-09 18:11 |
From | Victor Lazzarini |
Subject | Re: [Csnd] me too (csound 10.8.2) |
I don't think these dependencies are problematic. Did you build a dynamic csound lib (ie. the CsoundLib64.framework)? The segfault is in the bit of csound that loads modules and opcodes, so that is why I was wondering. Another thing is to try and use scons to build Csound instead. Maybe the cmake build has something funny in it. Victor On 9 Oct 2012, at 18:01, Matti Koskinen wrote: > > On Oct 9, 2012, at 7:41 PM, Victor Lazzarini |
Date | 2012-10-09 18:31 |
From | Matti Koskinen |
Subject | Re: [Csnd] me too (csound 10.8.2) |
On Oct 9, 2012, at 8:11 PM, Victor Lazzarini |
Date | 2012-10-09 18:48 |
From | Victor Lazzarini |
Subject | Re: [Csnd] me too (csound 10.8.2) |
I see, it was FLTK crashing then. Victor On 9 Oct 2012, at 18:31, Matti Koskinen wrote: > > On Oct 9, 2012, at 8:11 PM, Victor Lazzarini |
Date | 2012-10-09 18:55 |
From | Matti Koskinen |
Subject | Re: [Csnd] me too (csound 10.8.2) |
On Oct 9, 2012, at 8:48 PM, Victor Lazzarini |
Date | 2012-10-10 00:20 |
From | Victor Lazzarini |
Subject | Re: [Csnd] me too (csound 10.8.2) |
Ok, did you: 1) build a dynamic Csound library? 2) managed to load other plugins (scanned synthesis, FLTK, fluidsynth...) Could you copy here the console messages? Victor On 9 Oct 2012, at 18:55, Matti Koskinen wrote: > > On Oct 9, 2012, at 8:48 PM, Victor Lazzarini |
Date | 2012-10-10 04:14 |
From | Matti Koskinen |
Subject | Re: [Csnd] me too (csound 10.8.2) |
On Oct 10, 2012, at 2:20 AM, Victor Lazzarini |
Date | 2012-10-10 04:38 |
From | Matti Koskinen |
Subject | Re: [Csnd] me too (csound 10.8.2) |
On Oct 10, 2012, at 6:14 AM, Matti Koskinen |
Date | 2012-10-10 05:26 |
From | jpff@cs.bath.ac.uk |
Subject | Re: [Csnd] me too (csound 10.8.2) |
> 1) yes, it was built right from the beginning > > 2) Don't actually know, I get parser error from anything related, such as: > > 3) OPCODEDIR64 was erroneously pointing to plugin dir and not > /usr/local/lib/csound > > error: syntax error, unexpected INTEGER_TOKEN (token "255") line 17: >>>>FLcolor 255 <<< > Unexpected untyped word FLcolor when expecting a variable > Parsing failed due to invalid input! > Stopping on parser failure so clearly you do not have the opcode FLcolor find out why? |
Date | 2012-10-10 05:37 |
From | Matti Koskinen |
Subject | Re: [Csnd] me too (csound 10.8.2) |
On Oct 10, 2012, at 7:26 AM, jpff@cs.bath.ac.uk wrote: >> > > so clearly you do not have the opcode FLcolor > > find out why? old crap in plugin-dir. Going to play Genesis: More fool me. Really, really sorry wasting your time... csound works as it should. -matti "Grep less", sed tee uniq cat |