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[Csnd] winXound question

Date2012-10-01 11:11
Frompeiman khosravi
Subject[Csnd] winXound question
Hello,

If I build WinXound from source will the latest up codes be
highlighted in the editor?

Thanks
Peiman

Date2012-10-01 11:13
From"Dr. Richard Boulanger"
SubjectRe: [Csnd] winXound question
Please share your Xcode project if you get it to build from sources.

--dB

-----------------------------------------
Dr. Richard Boulanger, Ph.D.   
Professor of Electronic Production and Design
Professional Writing and Music Technology Division
Berklee College of Music
617-747-2485 (office)  774-488-9166 (cell)
-------------------------------------------------------------------------------------------------

On Oct 1, 2012, at 6:11 AM, peiman khosravi <peimankhosravi@gmail.com> wrote:

Hello,

If I build WinXound from source will the latest up codes be
highlighted in the editor?

Thanks
Peiman


Send bugs reports to the Sourceforge bug tracker
           https://sourceforge.net/tracker/?group_id=81968&atid=564599
Discussions of bugs and features can be posted here
To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"



Date2012-10-01 11:15
Frompeiman khosravi
SubjectRe: [Csnd] winXound question
I haven't managed yet but I'm downloading the WebKit framework with I
think is a dependency.

I'll post any progress here! (Is there a read me file that I can't find?)

Best,
Peiman

On 1 October 2012 11:13, Dr. Richard Boulanger  wrote:
> Please share your Xcode project if you get it to build from sources.
>
> --dB
>
> -----------------------------------------
> Dr. Richard Boulanger, Ph.D.
> rboulanger@berklee.edu
> Professor of Electronic Production and Design
> Professional Writing and Music Technology Division
> Berklee College of Music
> 617-747-2485 (office)  774-488-9166 (cell)
> http://csounds.com/boulanger     http://csounds.com/mathews
> http://boulangerlabs.com    http://csoundforlive.com   http://csounds.com
> -------------------------------------------------------------------------------------------------
>
> On Oct 1, 2012, at 6:11 AM, peiman khosravi 
> wrote:
>
> Hello,
>
> If I build WinXound from source will the latest up codes be
> highlighted in the editor?
>
> Thanks
> Peiman
>
>
> Send bugs reports to the Sourceforge bug tracker
>            https://sourceforge.net/tracker/?group_id=81968&atid=564599
> Discussions of bugs and features can be posted here
> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe
> csound"
>
>

Date2012-10-01 14:44
FromRory Walsh
SubjectRe: [Csnd] winXound question
On windows you can edit the file titled 'opcodes.txt' contained in
\WinXound 3.3.4 - Sources\WinXound_Net\Resources and then rebuild to
see the changes. I had a quick look through the OSX source, that file
is located in the main source directory.

Date2012-10-01 19:14
FromStefano Bonetti
SubjectRe: [Csnd] winXound question
Attachmentsopcodes.txt  
Hi Peiman and Rory,
herewith attached you will find the latest opcodes.txt version for WinXound.
On OsX you have to simply copy it inside the WinXound sources main folder
(overwriting the old one). Launch XCode and recompile all (this works on 
OsX 10.6 with XCode 3.2).
I'm not able at the moment to update the sources for XCode 4 ... I'm trying to survive 
as a musician here in Italy so I've a very few time to dedicate to WinXound ... sorry. 
However if you do some progresses on Lion or Mountain Lion let me know ... I'm still 
locked at Snow Leopard.

Best,
Stefano




Il giorno 01/ott/2012, alle ore 15.44, Rory Walsh ha scritto:

> On windows you can edit the file titled 'opcodes.txt' contained in
> \WinXound 3.3.4 - Sources\WinXound_Net\Resources and then rebuild to
> see the changes. I had a quick look through the OSX source, that file
> is located in the main source directory.
> 
> 
> Send bugs reports to the Sourceforge bug tracker
>            https://sourceforge.net/tracker/?group_id=81968&atid=564599
> Discussions of bugs and features can be posted here
> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
> 


Date2012-10-01 23:20
Frompeiman khosravi
SubjectRe: [Csnd] winXound question
Thanks very much Stefano. Unfortunately I get this error when trying to built:

"The scheme 'WinXound' contains no buildables that can be built for
the SDKs supported by the run destination My Mac 64-bit. Make sure
your targets all specify SDKs that are supported by this version of
Xcode."

Good luck with making a living with music!

P

On 1 October 2012 19:14, Stefano Bonetti  wrote:
> Hi Peiman and Rory,
> herewith attached you will find the latest opcodes.txt version for WinXound.
> On OsX you have to simply copy it inside the WinXound sources main folder
> (overwriting the old one). Launch XCode and recompile all (this works on
> OsX 10.6 with XCode 3.2).
> I'm not able at the moment to update the sources for XCode 4 ... I'm trying to survive
> as a musician here in Italy so I've a very few time to dedicate to WinXound ... sorry.
> However if you do some progresses on Lion or Mountain Lion let me know ... I'm still
> locked at Snow Leopard.
>
> Best,
> Stefano
>
>
> Send bugs reports to the Sourceforge bug tracker
>             https://sourceforge.net/tracker/?group_id=81968&atid=564599
> Discussions of bugs and features can be posted here
> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>
>
>
>
>
> Il giorno 01/ott/2012, alle ore 15.44, Rory Walsh ha scritto:
>
>> On windows you can edit the file titled 'opcodes.txt' contained in
>> \WinXound 3.3.4 - Sources\WinXound_Net\Resources and then rebuild to
>> see the changes. I had a quick look through the OSX source, that file
>> is located in the main source directory.
>>
>>
>> Send bugs reports to the Sourceforge bug tracker
>>            https://sourceforge.net/tracker/?group_id=81968&atid=564599
>> Discussions of bugs and features can be posted here
>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>>
>
>

Date2012-10-01 23:24
Frompeiman khosravi
SubjectRe: [Csnd] winXound question
However, I just found a workaround to recognise the latest opcodes. On
os x right-click on the winXound.app file and click on 'Show Package
Content' then go inside contents/resources and replace the opcodes.txt
with the one that Stefano has posted here. It works fine.

Best,
Peiman

On 1 October 2012 23:20, peiman khosravi  wrote:
> Thanks very much Stefano. Unfortunately I get this error when trying to built:
>
> "The scheme 'WinXound' contains no buildables that can be built for
> the SDKs supported by the run destination My Mac 64-bit. Make sure
> your targets all specify SDKs that are supported by this version of
> Xcode."
>
> Good luck with making a living with music!
>
> P
>
> On 1 October 2012 19:14, Stefano Bonetti  wrote:
>> Hi Peiman and Rory,
>> herewith attached you will find the latest opcodes.txt version for WinXound.
>> On OsX you have to simply copy it inside the WinXound sources main folder
>> (overwriting the old one). Launch XCode and recompile all (this works on
>> OsX 10.6 with XCode 3.2).
>> I'm not able at the moment to update the sources for XCode 4 ... I'm trying to survive
>> as a musician here in Italy so I've a very few time to dedicate to WinXound ... sorry.
>> However if you do some progresses on Lion or Mountain Lion let me know ... I'm still
>> locked at Snow Leopard.
>>
>> Best,
>> Stefano
>>
>>
>> Send bugs reports to the Sourceforge bug tracker
>>             https://sourceforge.net/tracker/?group_id=81968&atid=564599
>> Discussions of bugs and features can be posted here
>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>>
>>
>>
>>
>>
>> Il giorno 01/ott/2012, alle ore 15.44, Rory Walsh ha scritto:
>>
>>> On windows you can edit the file titled 'opcodes.txt' contained in
>>> \WinXound 3.3.4 - Sources\WinXound_Net\Resources and then rebuild to
>>> see the changes. I had a quick look through the OSX source, that file
>>> is located in the main source directory.
>>>
>>>
>>> Send bugs reports to the Sourceforge bug tracker
>>>            https://sourceforge.net/tracker/?group_id=81968&atid=564599
>>> Discussions of bugs and features can be posted here
>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>>>
>>
>>

Date2012-10-01 23:28
FromStefano Bonetti
SubjectRe: [Csnd] winXound question
Great solution ... thanks Peiman.

Il 02/10/2012 00:24, peiman khosravi ha scritto:
> However, I just found a workaround to recognise the latest opcodes. On
> os x right-click on the winXound.app file and click on 'Show Package
> Content' then go inside contents/resources and replace the opcodes.txt
> with the one that Stefano has posted here. It works fine.
>
> Best,
> Peiman
>
> On 1 October 2012 23:20, peiman khosravi  wrote:
>> Thanks very much Stefano. Unfortunately I get this error when trying to built:
>>
>> "The scheme 'WinXound' contains no buildables that can be built for
>> the SDKs supported by the run destination My Mac 64-bit. Make sure
>> your targets all specify SDKs that are supported by this version of
>> Xcode."
>>
>> Good luck with making a living with music!
>>
>> P
>>
>> On 1 October 2012 19:14, Stefano Bonetti  wrote:
>>> Hi Peiman and Rory,
>>> herewith attached you will find the latest opcodes.txt version for WinXound.
>>> On OsX you have to simply copy it inside the WinXound sources main folder
>>> (overwriting the old one). Launch XCode and recompile all (this works on
>>> OsX 10.6 with XCode 3.2).
>>> I'm not able at the moment to update the sources for XCode 4 ... I'm trying to survive
>>> as a musician here in Italy so I've a very few time to dedicate to WinXound ... sorry.
>>> However if you do some progresses on Lion or Mountain Lion let me know ... I'm still
>>> locked at Snow Leopard.
>>>
>>> Best,
>>> Stefano
>>>
>>>
>>> Send bugs reports to the Sourceforge bug tracker
>>>              https://sourceforge.net/tracker/?group_id=81968&atid=564599
>>> Discussions of bugs and features can be posted here
>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>>>
>>>
>>>
>>>
>>>
>>> Il giorno 01/ott/2012, alle ore 15.44, Rory Walsh ha scritto:
>>>
>>>> On windows you can edit the file titled 'opcodes.txt' contained in
>>>> \WinXound 3.3.4 - Sources\WinXound_Net\Resources and then rebuild to
>>>> see the changes. I had a quick look through the OSX source, that file
>>>> is located in the main source directory.
>>>>
>>>>
>>>> Send bugs reports to the Sourceforge bug tracker
>>>>             https://sourceforge.net/tracker/?group_id=81968&atid=564599
>>>> Discussions of bugs and features can be posted here
>>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>>>>
>>>
>
> Send bugs reports to the Sourceforge bug tracker
>              https://sourceforge.net/tracker/?group_id=81968&atid=564599
> Discussions of bugs and features can be posted here
> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>