[Csnd] timestretching with csound
Date | 2008-01-07 08:00 |
From | Atte André Jensen |
Subject | [Csnd] timestretching with csound |
Hi I tried time stretching with sndwarp, and although it works, I'm not too happy with the quality. The material I'm trying to stretch is mainly beats, but also loops containing pitched sounds. The typical factor by which my audio should be stretched is something in the range 75%-150% of the original speed. I played around with the following parameters, and these are by best values: iwindsize = 400 iwindrand = 200 ioverlap = 5 Is there anything in general I should take care of when using sndwarp (like krate), that could improve the quality? Is there a opcode for the purpose? My experiments are wrapped up in a blue instrument, called "BeatPlayer". It's in blue share, but if you're not using blue, I exported a simple test project containing the instrument, including a loop and put it here: http://atte.dk/download/beat_test.zip Any input appreciated! -- peace, love & harmony Atte http://atte.dk | http://myspace.com/attejensen http://anagrammer.dk | http://modlys.dk |
Date | 2008-01-07 08:14 |
From | Atte André Jensen |
Subject | [Csnd] Re: timestretching with csound |
Atte André Jensen wrote: > http://atte.dk/download/beat_test.zip For easy comparison I also put unaltered (loop doesn't match), pitched and sndwarp'ed examples up: http://atte.dk/download/beat_test_unaltered.ogg http://atte.dk/download/beat_test_speed.ogg http://atte.dk/download/beat_test_sndwarp.ogg -- peace, love & harmony Atte http://atte.dk | http://myspace.com/attejensen http://anagrammer.dk | http://modlys.dk |
Date | 2008-01-07 22:11 |
From | David Mooney/Maxine Heller |
Subject | [Csnd] Re: timestretching with csound |
These three parameters work together. Try this: iwindsize=sr/10, ioverlap=15, and iwrand=iwindsize*.2 to start. IME, higher ioverlap smooths out the results. At 03:00 AM 1/7/2008, you wrote: >Hi > >I tried time stretching with sndwarp, and although it works, I'm not >too happy with the quality. The material I'm trying to stretch is >mainly beats, but also loops containing pitched sounds. The typical >factor by which my audio should be stretched is something in the >range 75%-150% of the original speed. > >I played around with the following parameters, and these are by best values: > >iwindsize = 400 >iwindrand = 200 >ioverlap = 5 > >Is there anything in general I should take care of when using >sndwarp (like krate), that could improve the quality? Is there a >opcode for the purpose? > >My experiments are wrapped up in a blue instrument, called >"BeatPlayer". It's in blue share, but if you're not using blue, I >exported a simple test project containing the instrument, including >a loop and put it here: > >http://atte.dk/download/beat_test.zip > >Any input appreciated! > >-- >peace, love & harmony >Atte > >http://atte.dk | http://myspace.com/attejensen >http://anagrammer.dk | http://modlys.dk > > >Send bugs reports to this list. >To unsubscribe, send email sympa@lists.bath.ac.uk with body >"unsubscribe csound" David Mooney: dmooney@city-net.com Maxine Heller: mheller@city-net.com Opaque Melodies: www.city-net.com/~moko/ |