| My criterion for "real musician" has nothing to do with accolades -- though I certainly listen to them, to see what I might want to try listening to, myself. In fact it was indeed Wire that alerted me to Burial. I call him a "real musician," however, not because of Wire but because Burial's stuff makes me shout. And because to me it seems well put together musically, to have meaningful gestures that add up to a unified form. That is drenched in feeling. Unlike the other tips from Wire that I tried in the same shopping spree.
Regards,
Mike
-----Original Message-----
>From: Tim Mortimer
>Sent: Jan 12, 2008 8:53 PM
>To: csound@lists.bath.ac.uk
>Subject: [Csnd] Re: [OT] Burial
>
>
>One could of course also regard the identifiction of "real musicians" as
>those who recieve critical acclaim, commercial &/or critical backing, &/or
>personal favour as questionable ; )
>
>Ditto the assertion that drum machines and string synths aren't "real
>instruments"....
>
>Which is not to berate you Michael - I'm glad that your listening to &
>enjoying Burial - it's always good to broaden one's musical horizons - & i
>agree with you in as far as what is interesting about Burial is the fact
>that he is 90% PC based....
>
>I have a friend who used to do live sets with soundforge & a MIDI sequencer
>(yes, you can treat it like a sampler by assigning MIDI triggers to the open
>audio files as far as I am aware...)
>
>If i was going to piece it together like this using Csound, i'd probably
>just use multiple diskin opcodes....(& score the triggers using conventional
>csound score notation...)
>
>
>Michael Gogins wrote:
>>
>> This is off-topic, but if you want to see what a real musician can do with
>> some samples of other music, samples of video game sounds, drum machines
>> and
>> string synths, some cell-phone recordings, and SoundForge (Burial claims
>> no
>> other software was used), check out Burial's _Untrue_.
>>
>> A secretive, pseudonymous sort of a person, Mr. Burial. One always wonders
>> who such people really are - if their snippets of story are true, or a
>> story.
>>
>> The reasons I mention this music here are (a) it is I think very good
>> music,
>> (b) it is definitely computer music in the sense that it was made on a
>> computer using software editors and instruments and not 'real' instruments
>> (though it is only tangentially like what might be heard an an ICMC, say),
>> and (c) it could not possibly have been made with Csound -- it was
>> sculpted
>> in the, in this context, very appropriately named SoundForge. I'm
>> guessing,
>> but I bet it took a lot of time to put this together. Of course,
>> SoundForge
>> is a very capable sound editor: high-resolution audio, full support for
>> looping, all kinds of built-in processing. Not multi-track though;
>> multi-channel. Maybe you can simulate multi-track with triggering.
>>
>> Anyone else heard this stuff?
>>
>> Regards,
>> Mike
>>
>>
>>
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>> csound"
>>
>>
>
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