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[Csnd] Re: Re: Vdelay opcode family delay rates

Date2008-01-29 04:34
Frommark jamerson
Subject[Csnd] Re: Re: Vdelay opcode family delay rates
  I dig the backward compatibility reason.  It's not really a big enough deal to write a UDO, I'll just have to keep it in mind in the future.  Thanks.  

----- Original Message ----
From: Michael Gogins 
To: csound@lists.bath.ac.uk
Sent: Monday, January 28, 2008 12:08:41 PM
Subject: [Csnd] Re: Vdelay opcode family delay rates


Since 
they 
already 
exist, 
they 
should 
not 
be 
changed. 
For 
the 
sake 
of 
backward 
compatibility.

You 
can 
always 
write 
a 
user-defined 
opcode 
(like 
mkvedelay 
for 
vdelay) 
to 
convert 
the 
unit 
you 
do 
not 
like 
(say 
milliseconds) 
to 
the 
one 
you 
do 
like 
(say 
seconds).

Regards,
Mike

-----Original 
Message-----
>From: 
mark 
jamerson 

>Sent: 
Jan 
28, 
2008 
11:49 
AM
>To: 
Csound 

>Subject: 
[Csnd] 
Vdelay 
opcode 
family 
delay 
rates
>
>
> 
Hey, 
>
>  
  
 
I 
just 
noticed 
that 
the 
vdelay 
and 
vdelay3 
opcodes 
have 
delay 
times 
measured 
in 
milliseconds, 
while 
the 
rest 
of 
the 
vdelay 
opcodes 
have 
them 
measured 
in 
seconds. 
Unless 
there 
is 
a 
reason 
for 
the 
difference, 
I 
feel 
like 
those 
should 
all 
be 
standardized 
to 
one 
or 
the 
other.  
>
>  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
 
Mark 
>
>
>
>
>  
  
  
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