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[Csnd] Re: Re: [OT] Burial

Date2008-01-12 08:28
Fromvictor
Subject[Csnd] Re: Re: [OT] Burial
That is how I used to work for many years before multitrackers were
more generally available (now I don't even use that, just Csound, for
any mixing). In fact, with an editor that supports mixing you can do
almost anything, just like in the old days of tape.
----- Original Message -----
Sent: Saturday, January 12, 2008 6:01 AM
Subject: [Csnd] Re: [OT] Burial

Wow, 
   This is the last topic of conversation I thought to come across here.  Yes, Burial's "Untrue" is the album of the year for many an electronic music connoisseur.  As far as his production goes, Soundforge also has a "crossfade" function which allows you to layer multiple sounds with a % of one file vs. another.  So,  it would be possible to make all the tracks individually and combine them like that, although I can't imagine it being a good workflow.   And to reiterate, everyone should check out Burial's album... it's a great example of minimal music with lots of emotion.
-Andrew Sorkin

sorkinsound.com


On Jan 11, 2008 10:23 PM, Michael Gogins <gogins@pipeline.com> wrote:
This is off-topic, but if you want to see what a real musician can do with
some samples of other music, samples of video game sounds, drum machines and
string synths, some cell-phone recordings, and SoundForge (Burial claims no
other software was used), check out Burial's _Untrue_.

A secretive, pseudonymous sort of a person, Mr. Burial. One always wonders
who such people really are - if their snippets of story are true, or a
story.

The reasons I mention this music here are (a) it is I think very good music,
(b) it is definitely computer music in the sense that it was made on a
computer using software editors and instruments and not 'real' instruments
(though it is only tangentially like what might be heard an an ICMC, say),
and (c) it could not possibly have been made with Csound -- it was sculpted
in the, in this context, very appropriately named SoundForge. I'm guessing,
but I bet it took a lot of time to put this together. Of course, SoundForge
is a very capable sound editor: high-resolution audio, full support for
looping, all kinds of built-in processing. Not multi-track though;
multi-channel. Maybe you can simulate multi-track with triggering.

Anyone else heard this stuff?

Regards,
Mike



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