[Csnd] Re: Re: Re: Use of Wiimote in Csound
Date | 2009-03-31 23:17 |
From | kelly hirai |
Subject | [Csnd] Re: Re: Re: Use of Wiimote in Csound |
the wiimote is a bluetooth device. On Mon, 6 Apr 2009, Brent Boylan wrote: > Please excuse my ignorance, but how do you use a wiimote with a PC? > > > Send bugs reports to this list. > To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound" > |
Date | 2009-04-05 21:34 |
From | jpff |
Subject | [Csnd] Use of Wiimote in Csound |
I have just committed code and manual for some opcodes to use wimotes directly in Csound. It uses a library called wiiuse which is supported on Linux and Windows (I have no information about OSX). There are 4 opcodes: wiiconnect to initialise upto 4 wiimotes and to poll the devices wiidata to read data-- state of buttons, orienaion etc wiirange to scale outputs fronm wiidata wiisend set leds and/or rumbles I would appreciate any feedback from users. Is this the correct interface? What other opcodes are needed? .... ==John ffitch |
Date | 2009-04-06 05:53 |
From | David Akbari |
Subject | [Csnd] Re: Use of Wiimote in Csound |
It looks like a good solution! Thanks for this addition! I think that the conversion from any of the Wii data types to other protocols like MIDI or OSC is best left to do in an orchestra or as UDOs rather than as opcodes for maximum transparency and pedagogical benefit to the end user. Will test and report back differences from the workflow I had been using for the Wiimote. -David On Sun, Apr 5, 2009 at 3:34 PM, jpff |
Date | 2009-04-06 18:04 |
From | Brent Boylan |
Subject | [Csnd] Re: Re: Use of Wiimote in Csound |
Please excuse my ignorance, but how do you use a wiimote with a PC? |
Date | 2009-04-06 21:16 |
From | Brent Boylan |
Subject | [Csnd] Re: Re: Re: Re: Use of Wiimote in Csound |
Aaah, that makes sense. Thanks. On Tue, Mar 31, 2009 at 4:17 PM, kelly hirai |
Date | 2009-04-07 03:48 |
From | Hector Centeno |
Subject | [Csnd] Re: Use of Wiimote in Csound |
Thanks a lot for this! I have some multichannel panning orchestras that use the wiimote and this will make it much more easy and efficient without having to deal with OSC (wiiosc). I'll test this opcodes as soon as I get some time to do it. On a side request not related to the wii but related to interfacing Csound: it would be also great to have a serial port opcode for interfacing with Arduino (like PD's [comport] object). Cheers! Hector On Sun, Apr 5, 2009 at 4:34 PM, jpff |