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[Csnd] Csound for iOS: armv7s

Date2012-09-26 10:27
FromSteven Yi
Subject[Csnd] Csound for iOS: armv7s
Hi All,

An issue was reported regarding Csound for iOS and developing with
XCode 4.5.  The issue was that XCode 4.5 added support for armv7s (cpu
architecture used for iPhone 5) and dropped support for armv6 (used on
iPhone 3G, and iPod touch 2nd generation). I have recompiled
libsndfile.a and libcsound.a for armv7/armv7s/i386 (the architectures
used for devices and simulator) and have uploaded it to:

https://sourceforge.net/projects/csound/files/csound5/iOS/

The file is named csound-iOS-5.18.02-armv7s.zip.  The target iOS
version has also been updated to 5.0.  Moving forward, I will be doing
binary releases supporting armv7/armv7s/i386.  If you need support for
older hardware/iOS versions, you can use the existing
csound-iOS-5.18.02.zip binary release, or can check out the source
code from GIT and recompile using an older XCode. On the whole though,
I imagine moving forward should be fine for most, as devices from 3gs
and up and all iPads are supported.

Note: the libsndfile-iOS.zip currently on SourceForge should be set
already to compile for current architectures (armv7/armv7s).

Thanks!
steven

Date2012-09-26 11:22
FromRory Walsh
SubjectRe: [Csnd] Csound for iOS: armv7s
Thanks Steven. It seems that Apple often change things without any
consideration for the millions of developers that use their system!
That's pretty annoying!

http://www.wired.com/design/2012/09/iphone-connector-design-impact/




On 26 September 2012 10:27, Steven Yi  wrote:
> Hi All,
>
> An issue was reported regarding Csound for iOS and developing with
> XCode 4.5.  The issue was that XCode 4.5 added support for armv7s (cpu
> architecture used for iPhone 5) and dropped support for armv6 (used on
> iPhone 3G, and iPod touch 2nd generation). I have recompiled
> libsndfile.a and libcsound.a for armv7/armv7s/i386 (the architectures
> used for devices and simulator) and have uploaded it to:
>
> https://sourceforge.net/projects/csound/files/csound5/iOS/
>
> The file is named csound-iOS-5.18.02-armv7s.zip.  The target iOS
> version has also been updated to 5.0.  Moving forward, I will be doing
> binary releases supporting armv7/armv7s/i386.  If you need support for
> older hardware/iOS versions, you can use the existing
> csound-iOS-5.18.02.zip binary release, or can check out the source
> code from GIT and recompile using an older XCode. On the whole though,
> I imagine moving forward should be fine for most, as devices from 3gs
> and up and all iPads are supported.
>
> Note: the libsndfile-iOS.zip currently on SourceForge should be set
> already to compile for current architectures (armv7/armv7s).
>
> Thanks!
> steven
>
>
> Send bugs reports to the Sourceforge bug tracker
>             https://sourceforge.net/tracker/?group_id=81968&atid=564599
> Discussions of bugs and features can be posted here
> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>

Date2012-09-26 11:38
From"Dr. Richard Boulanger"
SubjectRe: [Csnd] Csound for iOS: armv7s
Developers.... how about the users!  

Check this out...  

csGrain is running great on everyone's iPad2 and iPad3 and we are getting wonderful feedback from users about how fantastic it is to be using Csound on the iPad.  
(Thanks Steven Yi and Victor Lazzarini for CsoundForIOS - and all the developers who contributed to making this happen and possible.)

Apple releases an update to coincide with the iPhone5 and encourages every iPhone and iPad user to update their hardware....  \

Surprise.  

After you update.... 

csGrain launches... displays the splash-screen, and crashes.  

We have now rewritten the code and await Apples approval to post the update in the AppStore, but we have received many emails over the past week that have not been particularly positive or flattering and... we will continue to get them until the update is OK'd.

-dB

-----------------------------------------
Dr. Richard Boulanger, Ph.D.   
Professor of Electronic Production and Design
Professional Writing and Music Technology Division
Berklee College of Music
617-747-2485 (office)  774-488-9166 (cell)
-------------------------------------------------------------------------------------------------

On Sep 26, 2012, at 6:22 AM, Rory Walsh <rorywalsh@ear.ie> wrote:

Thanks Steven. It seems that Apple often change things without any
consideration for the millions of developers that use their system!
That's pretty annoying!

http://www.wired.com/design/2012/09/iphone-connector-design-impact/




On 26 September 2012 10:27, Steven Yi <stevenyi@gmail.com> wrote:
Hi All,

An issue was reported regarding Csound for iOS and developing with
XCode 4.5.  The issue was that XCode 4.5 added support for armv7s (cpu
architecture used for iPhone 5) and dropped support for armv6 (used on
iPhone 3G, and iPod touch 2nd generation). I have recompiled
libsndfile.a and libcsound.a for armv7/armv7s/i386 (the architectures
used for devices and simulator) and have uploaded it to:

https://sourceforge.net/projects/csound/files/csound5/iOS/

The file is named csound-iOS-5.18.02-armv7s.zip.  The target iOS
version has also been updated to 5.0.  Moving forward, I will be doing
binary releases supporting armv7/armv7s/i386.  If you need support for
older hardware/iOS versions, you can use the existing
csound-iOS-5.18.02.zip binary release, or can check out the source
code from GIT and recompile using an older XCode. On the whole though,
I imagine moving forward should be fine for most, as devices from 3gs
and up and all iPads are supported.

Note: the libsndfile-iOS.zip currently on SourceForge should be set
already to compile for current architectures (armv7/armv7s).

Thanks!
steven


Send bugs reports to the Sourceforge bug tracker
           https://sourceforge.net/tracker/?group_id=81968&atid=564599
Discussions of bugs and features can be posted here
To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"



Send bugs reports to the Sourceforge bug tracker
           https://sourceforge.net/tracker/?group_id=81968&atid=564599
Discussions of bugs and features can be posted here
To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"



Date2012-09-26 11:55
FromRory Walsh
SubjectRe: [Csnd] Csound for iOS: armv7s
> csGrain launches... displays the splash-screen, and crashes.

You couldn't make it up! Glad to hear it's running again, but what a
pain. In my case it's not too bad because the developers of the
libraries I use look after all that updating so I don't have to.
Thankfully.


>
> We have now rewritten the code and await Apples approval to post the update
> in the AppStore, but we have received many emails over the past week that
> have not been particularly positive or flattering and... we will continue to
> get them until the update is OK'd.
>
> -dB
>
> -----------------------------------------
> Dr. Richard Boulanger, Ph.D.
> rboulanger@berklee.edu
> Professor of Electronic Production and Design
> Professional Writing and Music Technology Division
> Berklee College of Music
> 617-747-2485 (office)  774-488-9166 (cell)
> http://csounds.com/boulanger     http://csounds.com/mathews
> http://boulangerlabs.com    http://csoundforlive.com   http://csounds.com
> -------------------------------------------------------------------------------------------------
>
> On Sep 26, 2012, at 6:22 AM, Rory Walsh  wrote:
>
> Thanks Steven. It seems that Apple often change things without any
> consideration for the millions of developers that use their system!
> That's pretty annoying!
>
> http://www.wired.com/design/2012/09/iphone-connector-design-impact/
>
>
>
>
> On 26 September 2012 10:27, Steven Yi  wrote:
>
> Hi All,
>
> An issue was reported regarding Csound for iOS and developing with
> XCode 4.5.  The issue was that XCode 4.5 added support for armv7s (cpu
> architecture used for iPhone 5) and dropped support for armv6 (used on
> iPhone 3G, and iPod touch 2nd generation). I have recompiled
> libsndfile.a and libcsound.a for armv7/armv7s/i386 (the architectures
> used for devices and simulator) and have uploaded it to:
>
> https://sourceforge.net/projects/csound/files/csound5/iOS/
>
> The file is named csound-iOS-5.18.02-armv7s.zip.  The target iOS
> version has also been updated to 5.0.  Moving forward, I will be doing
> binary releases supporting armv7/armv7s/i386.  If you need support for
> older hardware/iOS versions, you can use the existing
> csound-iOS-5.18.02.zip binary release, or can check out the source
> code from GIT and recompile using an older XCode. On the whole though,
> I imagine moving forward should be fine for most, as devices from 3gs
> and up and all iPads are supported.
>
> Note: the libsndfile-iOS.zip currently on SourceForge should be set
> already to compile for current architectures (armv7/armv7s).
>
> Thanks!
> steven
>
>
> Send bugs reports to the Sourceforge bug tracker
>            https://sourceforge.net/tracker/?group_id=81968&atid=564599
> Discussions of bugs and features can be posted here
> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe
> csound"
>
>
>
> Send bugs reports to the Sourceforge bug tracker
>            https://sourceforge.net/tracker/?group_id=81968&atid=564599
> Discussions of bugs and features can be posted here
> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe
> csound"
>
>

Date2012-09-26 11:57
FromSteven Yi
SubjectRe: [Csnd] Csound for iOS: armv7s
Yeah, every iPhone/iPad owner seems to eagerly await new iOS releases,
with all the new bells and whistles, and every developer dreads what
it's going to do for apps. :)

I think to be fair, Apple does release some beta iOS stuff through
their developer program for testing, and if they want to move to new
hardware port sizes, then the problem with existing devices is just
going to happen.  On the other hand, they seem to leave developers and
users in the dust more than their fair share.  They could certainly do
more for backwards compatibility, IMO.  (Like, iOS 6 really should
work to run iOS 5 built apps at the least. And it shouldn't be
considered a fault on the developer's part, I think.)

Hopefully all of that works out quickly though for csGrain!  I'm sure
that the email complaints are there only because it's a valuable app
to people and they really miss making music with it. :)

steven

On Wed, Sep 26, 2012 at 12:38 PM, Dr. Richard Boulanger
 wrote:
> Developers.... how about the users!
>
> Check this out...
>
> csGrain is running great on everyone's iPad2 and iPad3 and we are getting
> wonderful feedback from users about how fantastic it is to be using Csound
> on the iPad.
> (Thanks Steven Yi and Victor Lazzarini for CsoundForIOS - and all the
> developers who contributed to making this happen and possible.)
>
> Apple releases an update to coincide with the iPhone5 and encourages every
> iPhone and iPad user to update their hardware....  \
>
> Surprise.
>
> After you update....
>
> csGrain launches... displays the splash-screen, and crashes.
>
> We have now rewritten the code and await Apples approval to post the update
> in the AppStore, but we have received many emails over the past week that
> have not been particularly positive or flattering and... we will continue to
> get them until the update is OK'd.
>
> -dB
>
> -----------------------------------------
> Dr. Richard Boulanger, Ph.D.
> rboulanger@berklee.edu
> Professor of Electronic Production and Design
> Professional Writing and Music Technology Division
> Berklee College of Music
> 617-747-2485 (office)  774-488-9166 (cell)
> http://csounds.com/boulanger     http://csounds.com/mathews
> http://boulangerlabs.com    http://csoundforlive.com   http://csounds.com
> -------------------------------------------------------------------------------------------------
>
> On Sep 26, 2012, at 6:22 AM, Rory Walsh  wrote:
>
> Thanks Steven. It seems that Apple often change things without any
> consideration for the millions of developers that use their system!
> That's pretty annoying!
>
> http://www.wired.com/design/2012/09/iphone-connector-design-impact/
>
>
>
>
> On 26 September 2012 10:27, Steven Yi  wrote:
>
> Hi All,
>
> An issue was reported regarding Csound for iOS and developing with
> XCode 4.5.  The issue was that XCode 4.5 added support for armv7s (cpu
> architecture used for iPhone 5) and dropped support for armv6 (used on
> iPhone 3G, and iPod touch 2nd generation). I have recompiled
> libsndfile.a and libcsound.a for armv7/armv7s/i386 (the architectures
> used for devices and simulator) and have uploaded it to:
>
> https://sourceforge.net/projects/csound/files/csound5/iOS/
>
> The file is named csound-iOS-5.18.02-armv7s.zip.  The target iOS
> version has also been updated to 5.0.  Moving forward, I will be doing
> binary releases supporting armv7/armv7s/i386.  If you need support for
> older hardware/iOS versions, you can use the existing
> csound-iOS-5.18.02.zip binary release, or can check out the source
> code from GIT and recompile using an older XCode. On the whole though,
> I imagine moving forward should be fine for most, as devices from 3gs
> and up and all iPads are supported.
>
> Note: the libsndfile-iOS.zip currently on SourceForge should be set
> already to compile for current architectures (armv7/armv7s).
>
> Thanks!
> steven
>
>
> Send bugs reports to the Sourceforge bug tracker
>            https://sourceforge.net/tracker/?group_id=81968&atid=564599
> Discussions of bugs and features can be posted here
> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe
> csound"
>
>
>
> Send bugs reports to the Sourceforge bug tracker
>            https://sourceforge.net/tracker/?group_id=81968&atid=564599
> Discussions of bugs and features can be posted here
> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe
> csound"
>
>