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[Csnd] Renoise integration?

Date2012-09-16 11:28
FromJohn Colgrove
Subject[Csnd] Renoise integration?
There's talk on the Supercollider list on integrating Supercollider into
Renoise via lua. In fact, I believe they have an early beta version out but
I've never messed with it. Has anyone here ever thought about doing the same
with Csound? From what I used on the demo version, Renoise seems powerful
but it's taking me a bit to get used to. Here's a link just in case someone
might want more information. The language you would have to use would be
Lua. Not sure if any other language is supported.

http://www.renoise.com/



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Date2012-09-16 11:37
FromRory Walsh
SubjectRe: [Csnd] Renoise integration?
Do you know if this SC extension uses the Renoise API? The last time I
checked one didn't have access to the signal graph from the Renoise
API so it's not possible to patch audio from Renoise to Csound and
back like one can do with VSTs. I suspect that the SC extension allows
users to sequence stuff in Renoise and then send OSC messages to
Supercollider. This would also be possible with Csound I guess. If you
want to just use Csound directly in Renoise you can look at my Cabbage
project(www.thecabbagefoundation.org). I used Csound with Renoise all
the time in this way.

On 16 September 2012 11:28, John Colgrove  wrote:
> There's talk on the Supercollider list on integrating Supercollider into
> Renoise via lua. In fact, I believe they have an early beta version out but
> I've never messed with it. Has anyone here ever thought about doing the same
> with Csound? From what I used on the demo version, Renoise seems powerful
> but it's taking me a bit to get used to. Here's a link just in case someone
> might want more information. The language you would have to use would be
> Lua. Not sure if any other language is supported.
>
> http://www.renoise.com/
>
>
>
> --
> View this message in context: http://csound.1045644.n5.nabble.com/Renoise-integration-tp5715862.html
> Sent from the Csound - General mailing list archive at Nabble.com.
>
>
> Send bugs reports to the Sourceforge bug tracker
>             https://sourceforge.net/tracker/?group_id=81968&atid=564599
> Discussions of bugs and features can be posted here
> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>

Date2012-09-16 11:55
FromJohn Colgrove
Subject[Csnd] Re: Renoise integration?
I'm not sure if the SC Extension uses the Renoise API or not. I asked over at
that list just now actually so we'll see if that is the case. I've known
about cabbage for a while and I intend to use it, especially with the new
mac release (woohoo).



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Date2012-09-16 12:13
Frompeiman khosravi
SubjectRe: [Csnd] Renoise integration?
does Renoise allow automations?

Thanks
P

On 16 September 2012 11:37, Rory Walsh  wrote:
> Do you know if this SC extension uses the Renoise API? The last time I
> checked one didn't have access to the signal graph from the Renoise
> API so it's not possible to patch audio from Renoise to Csound and
> back like one can do with VSTs. I suspect that the SC extension allows
> users to sequence stuff in Renoise and then send OSC messages to
> Supercollider. This would also be possible with Csound I guess. If you
> want to just use Csound directly in Renoise you can look at my Cabbage
> project(www.thecabbagefoundation.org). I used Csound with Renoise all
> the time in this way.
>
> On 16 September 2012 11:28, John Colgrove  wrote:
>> There's talk on the Supercollider list on integrating Supercollider into
>> Renoise via lua. In fact, I believe they have an early beta version out but
>> I've never messed with it. Has anyone here ever thought about doing the same
>> with Csound? From what I used on the demo version, Renoise seems powerful
>> but it's taking me a bit to get used to. Here's a link just in case someone
>> might want more information. The language you would have to use would be
>> Lua. Not sure if any other language is supported.
>>
>> http://www.renoise.com/
>>
>>
>>
>> --
>> View this message in context: http://csound.1045644.n5.nabble.com/Renoise-integration-tp5715862.html
>> Sent from the Csound - General mailing list archive at Nabble.com.
>>
>>
>> Send bugs reports to the Sourceforge bug tracker
>>             https://sourceforge.net/tracker/?group_id=81968&atid=564599
>> Discussions of bugs and features can be posted here
>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>>
>
>
> Send bugs reports to the Sourceforge bug tracker
>             https://sourceforge.net/tracker/?group_id=81968&atid=564599
> Discussions of bugs and features can be posted here
> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>

Date2012-09-16 12:20
Frompeiman khosravi
SubjectRe: [Csnd] Renoise integration?
So I see that it does. Interesting. I'm downloading the demo to check
it out. I've never used it but seems like an interesting programme.

P

On 16 September 2012 12:13, peiman khosravi  wrote:
> does Renoise allow automations?
>
> Thanks
> P
>
> On 16 September 2012 11:37, Rory Walsh  wrote:
>> Do you know if this SC extension uses the Renoise API? The last time I
>> checked one didn't have access to the signal graph from the Renoise
>> API so it's not possible to patch audio from Renoise to Csound and
>> back like one can do with VSTs. I suspect that the SC extension allows
>> users to sequence stuff in Renoise and then send OSC messages to
>> Supercollider. This would also be possible with Csound I guess. If you
>> want to just use Csound directly in Renoise you can look at my Cabbage
>> project(www.thecabbagefoundation.org). I used Csound with Renoise all
>> the time in this way.
>>
>> On 16 September 2012 11:28, John Colgrove  wrote:
>>> There's talk on the Supercollider list on integrating Supercollider into
>>> Renoise via lua. In fact, I believe they have an early beta version out but
>>> I've never messed with it. Has anyone here ever thought about doing the same
>>> with Csound? From what I used on the demo version, Renoise seems powerful
>>> but it's taking me a bit to get used to. Here's a link just in case someone
>>> might want more information. The language you would have to use would be
>>> Lua. Not sure if any other language is supported.
>>>
>>> http://www.renoise.com/
>>>
>>>
>>>
>>> --
>>> View this message in context: http://csound.1045644.n5.nabble.com/Renoise-integration-tp5715862.html
>>> Sent from the Csound - General mailing list archive at Nabble.com.
>>>
>>>
>>> Send bugs reports to the Sourceforge bug tracker
>>>             https://sourceforge.net/tracker/?group_id=81968&atid=564599
>>> Discussions of bugs and features can be posted here
>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>>>
>>
>>
>> Send bugs reports to the Sourceforge bug tracker
>>             https://sourceforge.net/tracker/?group_id=81968&atid=564599
>> Discussions of bugs and features can be posted here
>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>>

Date2012-09-16 12:37
FromVictor Lazzarini
SubjectRe: [Csnd] Renoise integration?
As far as I know, Csound can be integrated with Renoise using cabbage, and this is not anything particularly new.
You can ask details off Rory.

Victor
On 16 Sep 2012, at 11:28, John Colgrove wrote:

> There's talk on the Supercollider list on integrating Supercollider into
> Renoise via lua. In fact, I believe they have an early beta version out but
> I've never messed with it. Has anyone here ever thought about doing the same
> with Csound? From what I used on the demo version, Renoise seems powerful
> but it's taking me a bit to get used to. Here's a link just in case someone
> might want more information. The language you would have to use would be
> Lua. Not sure if any other language is supported.
> 
> http://www.renoise.com/
> 
> 
> 
> --
> View this message in context: http://csound.1045644.n5.nabble.com/Renoise-integration-tp5715862.html
> Sent from the Csound - General mailing list archive at Nabble.com.
> 
> 
> Send bugs reports to the Sourceforge bug tracker
>            https://sourceforge.net/tracker/?group_id=81968&atid=564599
> Discussions of bugs and features can be posted here
> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
> 

Dr Victor Lazzarini
Senior Lecturer
Dept. of Music
NUI Maynooth Ireland
tel.: +353 1 708 3545
Victor dot Lazzarini AT nuim dot ie





Date2012-09-16 12:57
FromRory Walsh
SubjectRe: [Csnd] Renoise integration?
Renoise is nice, but it's a tracker software. Great for doing all
kinds of sample based glitch and stuff like that. It's a bit of a head
funk at first due to everything being vertical rather than horizontal,
but as an affordable host, I think it's one of my favourites.

On 16 September 2012 12:37, Victor Lazzarini  wrote:
> As far as I know, Csound can be integrated with Renoise using cabbage, and this is not anything particularly new.
> You can ask details off Rory.
>
> Victor
> On 16 Sep 2012, at 11:28, John Colgrove wrote:
>
>> There's talk on the Supercollider list on integrating Supercollider into
>> Renoise via lua. In fact, I believe they have an early beta version out but
>> I've never messed with it. Has anyone here ever thought about doing the same
>> with Csound? From what I used on the demo version, Renoise seems powerful
>> but it's taking me a bit to get used to. Here's a link just in case someone
>> might want more information. The language you would have to use would be
>> Lua. Not sure if any other language is supported.
>>
>> http://www.renoise.com/
>>
>>
>>
>> --
>> View this message in context: http://csound.1045644.n5.nabble.com/Renoise-integration-tp5715862.html
>> Sent from the Csound - General mailing list archive at Nabble.com.
>>
>>
>> Send bugs reports to the Sourceforge bug tracker
>>            https://sourceforge.net/tracker/?group_id=81968&atid=564599
>> Discussions of bugs and features can be posted here
>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>>
>
> Dr Victor Lazzarini
> Senior Lecturer
> Dept. of Music
> NUI Maynooth Ireland
> tel.: +353 1 708 3545
> Victor dot Lazzarini AT nuim dot ie
>
>
>
>
>
> Send bugs reports to the Sourceforge bug tracker
>             https://sourceforge.net/tracker/?group_id=81968&atid=564599
> Discussions of bugs and features can be posted here
> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>

Date2012-09-16 19:53
FromMichael Gogins
SubjectRe: [Csnd] Renoise integration?
Csound has (a) a Lua interface to Csound and CsoundAC, and (b) opcodes
enabling arbitrary Lua code to be run from Csound. These facilities
work with both standard Lua and the much faster LuaJIT.

I don't know if Renoise's Lua interface supports audio processing,
event processing, or both. Assuming both, then Csound could be
intergrated with Renoise right now with a little scripting.

Regards,
Mike

On Sun, Sep 16, 2012 at 6:28 AM, John Colgrove  wrote:
> There's talk on the Supercollider list on integrating Supercollider into
> Renoise via lua. In fact, I believe they have an early beta version out but
> I've never messed with it. Has anyone here ever thought about doing the same
> with Csound? From what I used on the demo version, Renoise seems powerful
> but it's taking me a bit to get used to. Here's a link just in case someone
> might want more information. The language you would have to use would be
> Lua. Not sure if any other language is supported.
>
> http://www.renoise.com/
>
>
>
> --
> View this message in context: http://csound.1045644.n5.nabble.com/Renoise-integration-tp5715862.html
> Sent from the Csound - General mailing list archive at Nabble.com.
>
>
> Send bugs reports to the Sourceforge bug tracker
>             https://sourceforge.net/tracker/?group_id=81968&atid=564599
> Discussions of bugs and features can be posted here
> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>



-- 
Michael Gogins
Irreducible Productions
http://www.michael-gogins.com
Michael dot Gogins at gmail dot com

Date2012-09-16 20:02
FromRory Walsh
SubjectRe: [Csnd] Renoise integration?
It suupports MIDI event and OSC processing, but not audio processing.
Hopefully this will change in the future.

On 16 September 2012 19:53, Michael Gogins  wrote:
> Csound has (a) a Lua interface to Csound and CsoundAC, and (b) opcodes
> enabling arbitrary Lua code to be run from Csound. These facilities
> work with both standard Lua and the much faster LuaJIT.
>
> I don't know if Renoise's Lua interface supports audio processing,
> event processing, or both. Assuming both, then Csound could be
> intergrated with Renoise right now with a little scripting.
>
> Regards,
> Mike
>
> On Sun, Sep 16, 2012 at 6:28 AM, John Colgrove  wrote:
>> There's talk on the Supercollider list on integrating Supercollider into
>> Renoise via lua. In fact, I believe they have an early beta version out but
>> I've never messed with it. Has anyone here ever thought about doing the same
>> with Csound? From what I used on the demo version, Renoise seems powerful
>> but it's taking me a bit to get used to. Here's a link just in case someone
>> might want more information. The language you would have to use would be
>> Lua. Not sure if any other language is supported.
>>
>> http://www.renoise.com/
>>
>>
>>
>> --
>> View this message in context: http://csound.1045644.n5.nabble.com/Renoise-integration-tp5715862.html
>> Sent from the Csound - General mailing list archive at Nabble.com.
>>
>>
>> Send bugs reports to the Sourceforge bug tracker
>>             https://sourceforge.net/tracker/?group_id=81968&atid=564599
>> Discussions of bugs and features can be posted here
>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>>
>
>
>
> --
> Michael Gogins
> Irreducible Productions
> http://www.michael-gogins.com
> Michael dot Gogins at gmail dot com
>
>
> Send bugs reports to the Sourceforge bug tracker
>             https://sourceforge.net/tracker/?group_id=81968&atid=564599
> Discussions of bugs and features can be posted here
> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>