| John,
I was comparing Joachim's code to pan.
However, I had *completely* forgotten about your pan2 - which is terrible,
because (IIRC) part of why you authored that code was at my request. So,
many apologies.
What had transpired was this: I was still working (including up to today)
with 5.06, and had the windows .CHM doc for only 5.07, which did not include
pan2. (The 5.08 .CHM *does* include it.) And so, blithely unaware.
I gave pan2 a good try today, and came up with some puzzling results - which
I hope you can either clarify or verify.
Using your example from the manual with the following score:
f1 0 512 10 1
i1 0 10
e
mode one gives the following pan: .5 -> 0 -> .5
mode two gives: 1 -> 0
mode three gives: 1 -> 0
Two observations: 1) in all cases, 0 (hard L) and 1 (hard R) seem reversed;
2) mode one is rather seriously flawed.
I had thought perhaps that my speakers/headphones had their channels
reversed, but no, the pan opcode works correctly (by contrast).
I'd also appreciate a bit of explanation of the three modes - especially
relative to what Joachim did. I assume that mode one is designed to parallel
pan with the quarter-sine stored function, and that mode 3 corresponds for
example to:
f1 0 8193 7 0 8193 1
I've no clue as to mode two.
Thanks for your always valuable insight.
Art Hunkins
----- Original Message -----
From: "jpff"
To:
Sent: Monday, September 15, 2008 3:02 AM
Subject: [Csnd] panning
> Art
> When you compare the Joachim panning with your use of an opcode, are
> you referring to pan or pan2?
> ==John ffitch
>
>
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