| CS6 for Android should be packaged with a libsndfile built with ogg
support. I think the one for CS5 has ogg too, but am not sure. If
not, you can copy the libsndfile.so from CS6 into the SDK for CS5.
On Sun, Sep 22, 2013 at 5:12 PM, Art Hunkins wrote:
> So, can someone tell me whether libsndfile for Android Csound5 or 6 was
> built with ogg support or not? (For Android apps it seems ogg is favored.)
>
> Art Hunkins
>
> ----- Original Message -----
> From: Andres Cabrera
> To: csound@lists.bath.ac.uk
> Sent: Sunday, September 22, 2013 5:02 PM
> Subject: Re: [Csnd] Compressed audio input?
>
> If supported by libsndfile then it will be supported by Csound. Libsndfile
> supports ogg, flac and CAF (I think). But the caveat is that libsndfile can
> also be built with or w/o support so it depends how libsndfile was built.
>
> I haven't checked but it could vary between the distributed binaries for the
> different platforms.
>
> Cheers,
> Andrés
>
>
> On Sun, Sep 22, 2013 at 1:41 PM, Paul Batchelor
> wrote:
>>
>> Csound can process mp3 files with mp3in opcode. I don't know about the ogg
>> format though...
>>
>>
>> On Sun, Sep 22, 2013 at 4:20 PM, Art Hunkins wrote:
>>>
>>> Am I correct that Csound is unable to process (as, for example, to
>>> filter) audio input that is compressed (such as ogg)?
>>>
>>> Art Hunkins
>>
>>
>
|