[Csnd] csound~ w/ Max 6.1.3 & Ableton 9.0.6
Date | 2013-09-20 17:38 |
From | Josh Weinberg |
Subject | [Csnd] csound~ w/ Max 6.1.3 & Ableton 9.0.6 |
Hi, Trying to use Csound4Live....I have Max ver. 6.1.3 and Ableton Live 9.0.6-64bit and although Csound instruments appear, no sound....Max window states: csound~: unable to load object bundle executable Max[456:c07] Error loading /Applications/Max 6.1/Cycling '74/msp-externals/csound~.mxo/Contents/MacOS/csound~: dlopen(/Applications/Max 6.1/Cycling '74/msp-externals/csound~.mxo/Contents/MacOS/csound~, 262): no suitable image found. Did find: /Applications/Max 6.1/Cycling '74/msp-externals/csound~.mxo/Contents/MacOS/csound~: mach-o, but wrong architecture I followed all directions according to http://www.davixology.com/csound~_install.html and have csound~_v1.1.0_float installed as such...Dr. B thinks it has to do w/ the 64-bit nature of Live 9, anyone have updates on the matter? ...I'm about to try to use jbridgeM to get the communication between 32bit use of Max6.1.3 working inside of ableton (so csound~ can function properly in 32bit) unless any one has other ideas that do not need the additional use of jbridgeM....please let me know any thoughts, suggestions, advice. Thank you. Best, Josh -- Josh Weinberg Percussionist, Electronic Music Producer, Music Educator Electronic Production&Design/Performance Student at Berklee College of Music Email: jweinberg@berklee.edu -- View this message in context: http://csound.1045644.n5.nabble.com/csound-w-Max-6-1-3-Ableton-9-0-6-tp5727722.html Sent from the Csound - General mailing list archive at Nabble.com. |
Date | 2013-09-20 22:07 |
From | Victor.Lazzarini@nuim.ie |
Subject | Re: [Csnd] csound~ w/ Max 6.1.3 & Ableton 9.0.6 |
Attachments | None None |
Date | 2013-09-21 00:32 |
From | "Dr. Richard Boulanger" |
Subject | Re: [Csnd] csound~ w/ Max 6.1.3 & Ableton 9.0.6 |
Any chance that someone can build csound! for the latest Mac OS? It is rather urgent given that it no longer works with the latest version of Max or the latest version of Live - or the latest version of Csound. - Dr.B. On Fri, Sep 20, 2013 at 5:07 PM, <Victor.Lazzarini@nuim.ie> wrote: yes, from the message, csound tilde has been built for i386 only, and not x86_64. |
Date | 2013-09-22 10:34 |
From | peiman khosravi |
Subject | Re: [Csnd] csound~ w/ Max 6.1.3 & Ableton 9.0.6 |
Yes, and can we please have csound~ for csound 6 too? I have emailed Davis Pyon, but I guess he is busy. I would feel really comfortable if this was maintained and released in the csound package.
P On 21 September 2013 00:32, Dr. Richard Boulanger <rboulanger@berklee.edu> wrote:
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Date | 2013-09-22 11:25 |
From | alfonso santimone |
Subject | Re: [Csnd] csound~ w/ Max 6.1.3 & Ableton 9.0.6 |
hi, yes i have mailed D. Pyon sme weeks ago about csound~ for Csound 6. No reply. Perhaps is very busy. Would be great if this will be manained in the main csound package. Is such an important integration tool !
a. Il giorno domenica 22 settembre 2013, peiman khosravi ha scritto:
-- |
Date | 2013-09-29 10:12 |
From | peiman khosravi |
Subject | Re: [Csnd] csound~ w/ Max 6.1.3 & Ableton 9.0.6 |
I just opened the xcode project in the src folder of the csound~ package. I don't know what's going on but it looks approachable! I'm sure someone experienced can rebuild it in a matter of minutes for csound6.
P On 22 September 2013 11:25, alfonso santimone <alfonso.santimone@gmail.com> wrote: hi, |
Date | 2013-09-29 16:23 |
From | Paul Batchelor |
Subject | Re: [Csnd] csound~ w/ Max 6.1.3 & Ableton 9.0.6 |
I've opened the x-code project and attempted to compile. I get stuck when it tries to find the file "ext.h". I emailed the developer about the issue a few weeks ago, but it seems he is busy.
On Sun, Sep 29, 2013 at 5:12 AM, peiman khosravi <peimankhosravi@gmail.com> wrote:
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Date | 2013-09-29 16:23 |
From | Steven Yi |
Subject | Re: [Csnd] csound~ w/ Max 6.1.3 & Ableton 9.0.6 |
Just FYI, I tried emailing Davis last week with no response. I've gone ahead and imported his source into the cs6 git repo and I put together a CMake file. I also updated the code for cs6 API. It currently builds, but it crashes on use. I'm working through this as time permits. Btw: it's certainly not a matter of minutes, at least for me, as it's the first time I'm learning Max's APi's. There's also data type changes that occurred for 64-bit processing and other things that should be updated. (If others familiar with max externals want to help, the code is in the develop branch). Thanks, Steven
On Sunday, September 29, 2013, peiman khosravi wrote:
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Date | 2013-09-29 19:03 |
From | Oeyvind Brandtsegg |
Subject | Re: [Csnd] csound~ w/ Max 6.1.3 & Ableton 9.0.6 |
It's been a long time since I was in contact with Davis too, but we had some communication about compiling csound~ a few years back. There was an issue realted to inchnls that caused a crash back then (aug 2010). It is probably not the same problem now, but I thought I'd chime in just in case it might be something related. This is what he said (aug 2010): ''' I compiled Csound5 from cvs today and crashes for me as well. But it never crashes in the same place for me, which suggests a memory corruption and/or threading problems. So, I did a cvs update -> compile -> test cycle for each month going back to January, and I discovered that the problem first appears between February and March. In particular, the problem is somehow related to the introduction of "inchnls" in H/csoundCore.h. So, after debugging I found out that inchnls never gets set properly (it remains at the default value of 1). As a temporary hack, I changed the following line in Engine/otran.c (in the function oload()) from: case 4: p->nchnls = (int) (conval + FL(0.5)); break; to: case 4: p->inchnls = p->nchnls = (int) (conval + FL(0.5)); break; I think it fixes the problem. Let me know how it behaves on your PC. I think this problem only affects frontends that use csoundSetHostImplementedAudioIO() instead of letting Csound handle realtime audio via portaudio/coreaudio/etc... . ''' *** best Oeyvind 2013/9/29 Steven Yi |
Date | 2013-09-29 23:38 |
From | peiman khosravi |
Subject | Re: [Csnd] csound~ w/ Max 6.1.3 & Ableton 9.0.6 |
Thanks Steven,
I've had no reply either. Sorry to say that it'd be a matter of mins. Wishful thinking!
As always, thanks for doing this. I can't wait to use csound~ with csound 6. And having it in the git repo will really put my mind at ease.
Best,
Peiman On 29 September 2013 16:23, Steven Yi <stevenyi@gmail.com> wrote: Just FYI, I tried emailing Davis last week with no response. I've gone ahead and imported his source into the cs6 git repo and I put together a CMake file. I also updated the code for cs6 API. It currently builds, but it crashes on use. I'm working through this as time permits. Btw: it's certainly not a matter of minutes, at least for me, as it's the first time I'm learning Max's APi's. There's also data type changes that occurred for 64-bit processing and other things that should be updated. (If others familiar with max externals want to help, the code is in the develop branch). |
Date | 2013-10-01 16:16 |
From | bbell |
Subject | [Csnd] Re: csound~ w/ Max 6.1.3 & Ableton 9.0.6 |
I have Csound~ working with Max 6.1 and Ableton Live 9 (working atleast with my own Csound~ plug-ins). I wasn't able to get Csound~ working with Csound6 (32/64bit incompatibility) so I'm still using 5.19.02. Csound5.19.02 has been working fine for me when developing Csound~ M4L devices in Live9/Max6.1. ---From the Max diagnostics window--- " using this file: Macintosh HD:/Users/----/Documents/Max/Packages/csound~_v1.1.0_double/externals/csound~.mxo csound~: csound~ v1.1.0 csound~: csound bbBabo.csd -g -+rtmidi=null -M0 csound~: WARNING: could not open library '/Library/Frameworks/CsoundLib64.framework/Resources/Opcodes64/libjacko.dylib' (-1) WARNING: could not open library '/Library/Frameworks/CsoundLib64.framework/Resources/Opcodes64/libjackTransport.dylib' (-1) WARNING: could not open library '/Library/Frameworks/CsoundLib64.framework/Resources/Opcodes64/librtjack.dylib' (-1) csound~: csound~: Csound version 5.19.02 (double samples) Mar 28 2013 " Some of the Csound4Live plugs weren't working for me when I made the switch to Max6/Live9, and I think it is because of the way the .CSD file is messaged to Csound~. All of my Csound~ plug-ins list the .csd as an argument for the Csound~ object and I have not had any issues. I hope this helps for the time being and hopefully we get a message from Mr. Pyon soon/maybe someone else can rig up a working .mxo -- View this message in context: http://csound.1045644.n5.nabble.com/csound-w-Max-6-1-3-Ableton-9-0-6-tp5727722p5727968.html Sent from the Csound - General mailing list archive at Nabble.com. |
Date | 2013-10-02 18:13 |
From | Steven Yi |
Subject | Re: [Csnd] Re: csound~ w/ Max 6.1.3 & Ableton 9.0.6 |
Hi All, Just an update: I've just managed to update the cmake file such that the generated framework gets into the naming/format expected of an .mxo for Max. The library loads correctly, but crashes on run. I've also just got things sorted out such that I can do debugging (using the Max Runtime as the executable when running with the debugger). I can set breakpoints in XCode and see where it's crashing precisely now. I'll update as I get further along. Thanks! steven p.s. - if you'd like to join the effort, email me off list and I'll explain how to get setup. On Tue, Oct 1, 2013 at 11:16 AM, bbell |
Date | 2013-10-02 20:38 |
From | alfonso santimone |
Subject | Re: [Csnd] Re: csound~ w/ Max 6.1.3 & Ableton 9.0.6 |
My C++ is very rusted. But i can surely help in anyway i'm able to for the Windows platform. a. On Wed, Oct 2, 2013 at 7:13 PM, Steven Yi <stevenyi@gmail.com> wrote: Hi All, |