| That's what I kinda figured. I've been playing around with -b and -B
and thought I just wasn't doing it right. It's never really worked.
Thought I'd give it another try, but reducing sr makes more sense to
me. That or get a higher-powered computer! :)
Darren
On Jan 3, 2009, at 12:25 AM, Art Hunkins wrote:
> Here are my two cents regarding choppy audio, based on recent
> experience with the (low-powered) OLPC:
>
> You can play with -b and -B and ksmps all you want; the only
> *significant* difference will be made by reducing SR.
>
> Art Hunkins
>
> ----- Original Message ----- From: "Darren Nelsen" >
> To:
> Sent: Friday, January 02, 2009 10:09 PM
> Subject: [Csnd] Re: Re: Re: Re: FLTK on Mac
>
>
> I will play with that. Thanks.
>
> Darren
>
> On Jan 2, 2009, at 9:52 PM, Andres Cabrera wrote:
>
>> Hi,
>>
>> If you're getting choppy audio in QuteCsound, you can tweak
>> performace
>> by increasing ksmps, and trying different combinations of -b and -B
>> flags.
>>
>> Cheers,
>> Andrés
>>
>> On Fri, Jan 2, 2009 at 9:44 PM, Darren Nelsen
>> wrote:
>>> I understand there's QuteCsound and blue, which I'm very happy to
>>> play with
>>> (indeed I'm playing with all of them), but FLTK seemed more
>>> 'native' and I
>>> wanted to see if I could get it to work. Seems to work well for my
>>> purpose
>>> except for this issue. In QuteCsound, actually, I get a lot of
>>> choppy audio
>>> even when running Csound in a separate thread. Don't know what
>>> that's about,
>>> but the same thing happens with blue. Anyway, I think I've gotten
>>> enough now
>>> to answer my question. Thanks much!
>>>
>>> Darren
>>>
>>> On Jan 2, 2009, at 6:59 PM, joachim wrote:
>>>
>>>> I'd recommend to use qutecsound (developed by Andres Cabrera)
>>>> instead of
>>>> the FLTK interface for creating cross-platform realtime
>>>> interfaces. As far
>>>> as I see, one main problem with FLTK on the Mac is that it runs
>>>> in the same
>>>> thread as the Csound engine. So you'll have dropouts when
>>>> your .csd is not
>>>> too simple. qutecsound allows to run the Csound engine in a
>>>> seperate thread.
>>>> And, in my experience, it's much nicer to use.
>>>> joachim
>>>>
>>>>
>>>>
>>>> Am 02.01.2009 um 03:54 schrieb Darren Nelsen:
>>>>
>>>>> I'm new to FLTK. It looks promising for creating cross-platform
>>>>> realtime
>>>>> Csound interfaces.
>>>>>
>>>>> Problem on Mac...
>>>>>
>>>>> When I launch a csd file (from Terminal) with FLTK components, I
>>>>> cannot
>>>>> get focus on the FLTK windows to move them, bring them to front,
>>>>> close, etc.
>>>>> If I switch to another app, I cannot switch back and I have to
>>>>> move all
>>>>> other app windows out of the way to get back to the FLTK windows.
>>>>>
>>>>> Can someone say what is going on with this, and is there a way
>>>>> to make
>>>>> FLTK behave nicely with the OS (or vice versa)? I'm using OS X
>>>>> 10.5.6
>>>>>
>>>>> Thanks!
>>>>>
>>>>> --
>>>>> Darren Nelsen
>>>>> http://www.curiomusic.com
>>>>>
>>>>>
>>>>>
>>>>> Send bugs reports to this list.
>>>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body
>>>>> "unsubscribe
>>>>> csound"
>>>>
>>>>
>>>>
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>>>>
>>>
>>>
>>>
>>> Send bugs reports to this list.
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>>> "unsubscribe
>>> csound"
>>>
>>
>>
>>
>> --
>>
>>
>> Andrés
>>
>>
>> Send bugs reports to this list.
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>> "unsubscribe csound"
>
>
>
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|