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[Csnd] Re: Re: Re: Re: midi-fying a pipe organ

Date2009-01-07 06:21
FromDavid Picón Álvarez
Subject[Csnd] Re: Re: Re: Re: midi-fying a pipe organ
At the risk of being OT, how can one handle bouncing of the key? Maybe it's 
not a problem for organs, as the keys are much larger, but reading a value 
from the key of a keyboard is often subject to bouncing.

--David.


Date2009-01-07 08:40
FromMichael Mossey
Subject[Csnd] Re: Re: Re: Re: Re: midi-fying a pipe organ

David Picón Álvarez wrote:
> At the risk of being OT, how can one handle bouncing of the key? Maybe 
> it's not a problem for organs, as the keys are much larger, but reading 
> a value from the key of a keyboard is often subject to bouncing.
> 

In the case of an electrical (non-tracker) organ console, one definitely 
has to account for keybounce in reading the state of the key. I think a 
simple algorithm would work, such as waiting to acknowledge a change of 
state until it has lasted for at least 10 ms, or so.

I believe that Gareth's project was about playing an organ from a MIDI 
input, but they didn't implement a way to generate MIDI events from the 
console, correct?

Thanks,
Mike



Date2009-01-07 10:56
Fromgdedwards@blueyonder.co.uk
Subject[Csnd] Re: [OT] midi-fying a pipe organ
> I believe that Gareth's project was about playing an organ from a MIDI
> input, but they didn't implement a way to generate MIDI events from the
> console, correct?

Correct.

Gareth