[Csnd] Re: Re: Re: Re: midi-fying a pipe organ
Date | 2009-01-07 06:21 |
From | David Picón Álvarez |
Subject | [Csnd] Re: Re: Re: Re: midi-fying a pipe organ |
At the risk of being OT, how can one handle bouncing of the key? Maybe it's not a problem for organs, as the keys are much larger, but reading a value from the key of a keyboard is often subject to bouncing. --David. |
Date | 2009-01-07 08:40 |
From | Michael Mossey |
Subject | [Csnd] Re: Re: Re: Re: Re: midi-fying a pipe organ |
David Picón Álvarez wrote: > At the risk of being OT, how can one handle bouncing of the key? Maybe > it's not a problem for organs, as the keys are much larger, but reading > a value from the key of a keyboard is often subject to bouncing. > In the case of an electrical (non-tracker) organ console, one definitely has to account for keybounce in reading the state of the key. I think a simple algorithm would work, such as waiting to acknowledge a change of state until it has lasted for at least 10 ms, or so. I believe that Gareth's project was about playing an organ from a MIDI input, but they didn't implement a way to generate MIDI events from the console, correct? Thanks, Mike |
Date | 2009-01-07 10:56 |
From | gdedwards@blueyonder.co.uk |
Subject | [Csnd] Re: [OT] midi-fying a pipe organ |
> I believe that Gareth's project was about playing an organ from a MIDI > input, but they didn't implement a way to generate MIDI events from the > console, correct? Correct. Gareth |