| ah, ok, i see. i thought there were some explanations in the beginning.
ciao -
j
Am 06.03.2012 22:05, schrieb Steven Yi:
> Yes, I just checked, there is sound starting about 30-40 seconds into
> the video. Stephane Boussuge also put up a video:
>
> http://www.youtube.com/watch?v=Ybi2zimuNt0
>
> Sound starts about 2 minutes into it. He works with the Pattern
> Object within blueLive in his video and it's quite neat IMO. :)
>
> On Tue, Mar 6, 2012 at 8:57 PM, joachim heintz wrote:
>> hi steven -
>> thanks for the video. i can get no sound. is it working for you?
>> best -
>> joachim
>>
>> Am 05.03.2012 16:37, schrieb Steven Yi:
>>> Hi All,
>>>
>>> Last post about this, I placed a demonstration video of blueLive at:
>>>
>>> http://www.youtube.com/watch?v=uO_FJssTS8o
>>>
>>> It has some fixes from 2.2.0 in it. The timing also is not steady
>>> when repeat is used, and sometime there are dropped notes, both of
>>> which I'll need to investigate.
>>>
>>> Thanks!
>>> steven
>>>
>>>
>>> On Sun, Mar 4, 2012 at 5:58 PM, Steven Yi wrote:
>>>> Hi All,
>>>>
>>>> Just a note, I've updated documentation regarding blue Live here:
>>>>
>>>> http://blue.kunstmusik.com/wiki/index.php/Blue_Live
>>>>
>>>> for those that may be interested to know what it is about. I'll be
>>>> recording a short video later today to demonstrate the feature.
>>>>
>>>> Thanks!
>>>> steven
>>>>
>>>> On Sat, Mar 3, 2012 at 11:53 PM, Steven Yi wrote:
>>>>> Hi All,
>>>>>
>>>>> I've released a new version of blue, available at:
>>>>>
>>>>> http://blue.kunstmusik.com
>>>>>
>>>>> This release contains a new version of blueLive that allows enabling
>>>>> of multiple soundObjects, triggering single as well as enabled
>>>>> soundObjects, organization into bins and rows, as well as repeated
>>>>> triggering of soundObjects according to tempo and repeat length in
>>>>> beats. Some of this was inspired by Ableton Live and FL Studio's live
>>>>> clip workflow, though the implementation is a little different from
>>>>> either of them. This is really just the first steps in the redesign
>>>>> of blueLive; I had to stop here as this release also has an urgent bug
>>>>> fix (I will be retracting 2.1.10 from SourceForge). All users using
>>>>> 2.1.10 are recommended to upgrade.
>>>>>
>>>>> The blueLive feature will continue to develop, with plans to create
>>>>> SoundObject sets that one can toggle between. Ultimately, when
>>>>> pattern layers are introduced two releases from now (2.4.0), there
>>>>> will be interactions introduced between them and blueLive to allow
>>>>> recording of selected patch sets to pattern layers. This is a work in
>>>>> progress though, and feedback is greatly appreciated.
>>>>>
>>>>> I will be updating documentation on blue's wiki for blueLive tomorrow.
>>>>> I also plan to record a quick video demonstrating the feature, and
>>>>> will share here when complete.
>>>>>
>>>>> ChangeLog is below. Thanks!
>>>>>
>>>>> Steven
>>>>>
>>>>> [CHANGE LOG]
>>>>>
>>>>>> Notes for 2.2.0<
>>>>> [released 2012.03.03]
>>>>>
>>>>> UPDATED
>>>>>
>>>>> * Modified UDO Editor to have In Types, Out Types, and Test button on single
>>>>> line
>>>>>
>>>>> * blueLive:
>>>>>
>>>>> * moved from List of SoundObjects to table with bins (columns and rows added
>>>>> from popup menu, accesible by right-click)
>>>>>
>>>>> * double-clicking SoundObject toggles enabled state (orange color)
>>>>>
>>>>> * trigger button sends score events from enabled SoundObjects
>>>>>
>>>>> * tempo will be applied before score events sent to Csound, for example, using
>>>>> tempo 120, score "i1 0 2" will be sent as "i1 0 1"
>>>>>
>>>>> * repeat button will repeat trigger every n-number of beats, as specified by
>>>>> user
>>>>>
>>>>> * careful attention should be made while editing SoundObjects in case a repeat
>>>>> trigger fires and the score is not quite valid; can cause unpredictable and
>>>>> very loud results due to typos!
>>>>>
>>>>> * Ctrl-T (on Mac, Cmd-T): Triggers currently selected SoundObject (whether
>>>>> enabled or not)
>>>>>
>>>>> * Ctrl-Shift-T(on Mac, Cmd-Shift-T): Triggers currently enabled SoundObjects,
>>>>> same as using the trigger button
>>>>>
>>>>> * right-clicking on SoundObject bins shows popup menu to handle working with
>>>>> adding/copying/pasting/etc. of SoundObjects, as well as inserting/removing
>>>>> rows and columns
>>>>>
>>>>> * csLADSPA removed from Project Properties
>>>>>
>>>>> FIX
>>>>>
>>>>> * Upgrade code for 2.1.10 caused incorrect loading of projects that have data
>>>>> in Global Orchestra (newlines were getting removed)
>>>>>
>>>>> * Bug 3495199 - Added scrollpanes to panels within Project Properties to
>>>>> facilitate resizing
>>>
>>>
>>> Send bugs reports to the Sourceforge bug tracker
>>> https://sourceforge.net/tracker/?group_id=81968&atid=564599
>>> Discussions of bugs and features can be posted here
>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>>>
>>>
>>
>>
>> Send bugs reports to the Sourceforge bug tracker
>> https://sourceforge.net/tracker/?group_id=81968&atid=564599
>> Discussions of bugs and features can be posted here
>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>>
>
>
> Send bugs reports to the Sourceforge bug tracker
> https://sourceforge.net/tracker/?group_id=81968&atid=564599
> Discussions of bugs and features can be posted here
> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>
>
|