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[Csnd] API table length and guard point

Date2010-08-17 05:13
FromJacob Joaquin
Subject[Csnd] API table length and guard point
The API functions csoundTableLength and csoundGetTable both return the
length of a table not including the guard point. How does one go about
finding out if a table has a guard point or not? My best guess is that
this information is hiding in struct FUNC in csoundCore.h somewhere.

Best,
Jake

Date2010-08-17 08:59
FromVictor Lazzarini
Subject[Csnd] Re: API table length and guard point
All tables have a guard point. The difference is why this point  
contains (either a copy of the first pos or an extension of the table  
contour, ie. 'extended guard point')

Victor


On 17 Aug 2010, at 05:13, Jacob Joaquin wrote:

> The API functions csoundTableLength and csoundGetTable both return the
> length of a table not including the guard point. How does one go about
> finding out if a table has a guard point or not? My best guess is that
> this information is hiding in struct FUNC in csoundCore.h somewhere.
>
> Best,
> Jake
> -- 
> The Csound Blog - http://csound.noisepages.com/
> Slipmat - http://slipmat.noisepages.com/
>
>
> Send bugs reports to the Sourceforge bug tracker
>            https://sourceforge.net/tracker/?group_id=81968&atid=564599
> Discussions of bugs and features can be posted here
> To unsubscribe, send email sympa@lists.bath.ac.uk with body  
> "unsubscribe csound"
>



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Date2010-08-17 09:03
FromCarsten =?ISO-8859-1?Q?H=F8yer?=
Subject[Csnd] Creating a live instrument
Hi
How do I go about creating an instrument to play live? Ican create a
midi controlled instrument, but my problem is that it needs to be
associated with a score that has a start and an end.
I guess I could write something like: start at 0 continue for 24 hours,
but it seems like a work around.

How do I make the playing time open-ended?

Thanks
Carsten



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Date2010-08-17 09:12
FromIain McCurdy
Subject[Csnd] RE: Creating a live instrument
Hi Carsten,

The most popular method is to put some sort of dummy event within the score to force Csound to wait for some time before quitting.
Something like:
f 0 86400
will give use 24 hour in which to input live midi.

Hope this helps,
Iain

> From: caho@ruc.dk
> To: csound@lists.bath.ac.uk
> Date: Tue, 17 Aug 2010 10:03:05 +0200
> Subject: [Csnd] Creating a live instrument
>
> Hi
> How do I go about creating an instrument to play live? Ican create a
> midi controlled instrument, but my problem is that it needs to be
> associated with a score that has a start and an end.
> I guess I could write something like: start at 0 continue for 24 hours,
> but it seems like a work around.
>
> How do I make the playing time open-ended?
>
> Thanks
> Carsten
>
>
>
> Send bugs reports to the Sourceforge bug tracker
> https://sourceforge.net/tracker/?group_id=81968&atid=564599
> Discussions of bugs and features can be posted here
> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>

Date2010-08-17 09:18
FromJana
Subject[Csnd] Re: RE: Creating a live instrument
Hi Carsten,

in most cases you will need some constantly "on" instruments for forther audio processing (reverb, chorus), anyway. So, an "i  1234  0  86400" will do the same job. Really infinite operation isn't possible in Csound as far as i know.

Best
Jana


Am 17.08.2010 10:12, schrieb Iain McCurdy:
Hi Carsten,

The most popular method is to put some sort of dummy event within the score to force Csound to wait for some time before quitting.
Something like:
f 0 86400
will give use 24 hour in which to input live midi.

Hope this helps,
Iain

> From: caho@ruc.dk
> To: csound@lists.bath.ac.uk
> Date: Tue, 17 Aug 2010 10:03:05 +0200
> Subject: [Csnd] Creating a live instrument
>
> Hi
> How do I go about creating an instrument to play live? Ican create a
> midi controlled instrument, but my problem is that it needs to be
> associated with a score that has a start and an end.
> I guess I could write something like: start at 0 continue for 24 hours,
> but it seems like a work around.
>
> How do I make the playing time open-ended?
>
> Thanks
> Carsten
>
>
>
> Send bugs reports to the Sourceforge bug tracker
> https://sourceforge.net/tracker/?group_id=81968&atid=564599
> Discussions of bugs and features can be posted here
> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>


Date2010-08-17 09:24
FromCarsten =?ISO-8859-1?Q?H=F8yer?=
Subject[Csnd] Re: RE: Creating a live instrument
Thought so. That was my suggestion as well. I'll live with it. Just
seems like a work around, right?

it should have an eternal sign like: f 0 -1

Thanks
Carsten


tir, 17 08 2010 kl. 08:12 +0000, skrev Iain McCurdy:
> Hi Carsten,
> 
> The most popular method is to put some sort of dummy event within the
> score to force Csound to wait for some time before quitting.
> Something like:
> f 0 86400
> will give use 24 hour in which to input live midi.
> 
> Hope this helps,
> Iain
> 
> > From: caho@ruc.dk
> > To: csound@lists.bath.ac.uk
> > Date: Tue, 17 Aug 2010 10:03:05 +0200
> > Subject: [Csnd] Creating a live instrument
> > 
> > Hi
> > How do I go about creating an instrument to play live? Ican create a
> > midi controlled instrument, but my problem is that it needs to be
> > associated with a score that has a start and an end.
> > I guess I could write something like: start at 0 continue for 24
> hours,
> > but it seems like a work around.
> > 
> > How do I make the playing time open-ended?
> > 
> > Thanks
> > Carsten
> > 
> > 
> > 
> > Send bugs reports to the Sourceforge bug tracker
> > https://sourceforge.net/tracker/?group_id=81968&atid=564599
> > Discussions of bugs and features can be posted here
> > To unsubscribe, send email sympa@lists.bath.ac.uk with body
> "unsubscribe csound"
> > 




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Date2010-08-17 09:46
Fromjpff@cs.bath.ac.uk
Subject[Csnd] Re: Re: RE: Creating a live instrument
I would have thought a dummy instrument that does nothing in particular
but is allways on would be infinite.  I am sure we have that somewhere
==John ff

> Thought so. That was my suggestion as well. I'll live with it. Just
> seems like a work around, right?
>
> it should have an eternal sign like: f 0 -1
>
> Thanks
> Carsten
>
>




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Date2010-08-17 11:17
FromOeyvind Brandtsegg
Subject[Csnd] Re: Re: Re: RE: Creating a live instrument
Yes, there is.
http://www.csounds.com/manual/html/alwayson.html
best
Oeyvind

2010/8/17  :
> I would have thought a dummy instrument that does nothing in particular
> but is allways on would be infinite.  I am sure we have that somewhere
> ==John ff
>
>> Thought so. That was my suggestion as well. I'll live with it. Just
>> seems like a work around, right?
>>
>> it should have an eternal sign like: f 0 -1
>>
>> Thanks
>> Carsten
>>
>>
>
>
>
>
> Send bugs reports to the Sourceforge bug tracker
>            https://sourceforge.net/tracker/?group_id=81968&atid=564599
> Discussions of bugs and features can be posted here
> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>
>


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Date2010-08-17 11:33
FromJana
Subject[Csnd] Re: Re: Re: Re: RE: Creating a live instrument
  Just tried it. Yes, "alwayson" activates an instrument for infinite 
duration - until the end of the performance (as stated in the 
"Performance" section of the opcode description). So there is still the 
time limitation by score events. By the way, a simple "e 86400" at the 
end of score keeps it running for a whole day without the need of any 
dummy statements like "f0"-tables.
Best
Jana

Am 17.08.2010 12:17, schrieb Oeyvind Brandtsegg:
> Yes, there is.
> http://www.csounds.com/manual/html/alwayson.html
> best
> Oeyvind
>




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Date2010-08-17 13:52
FromSteven Yi
Subject[Csnd] Re: Re: Re: Re: Re: RE: Creating a live instrument
I emailed about this some time ago and really do wish there was a way
to just keep the engine running without putting in a duration.  It
makes sense to just turn an audio engine on/off versus "run for a very
long time". John put in a feature from the last conversation, I think
it's using a z as a constant for the max size of a double variable,
but I can't find the information just now.

On Tue, Aug 17, 2010 at 6:33 AM, Jana  wrote:
>  Just tried it. Yes, "alwayson" activates an instrument for infinite
> duration - until the end of the performance (as stated in the "Performance"
> section of the opcode description). So there is still the time limitation by
> score events. By the way, a simple "e 86400" at the end of score keeps it
> running for a whole day without the need of any dummy statements like
> "f0"-tables.
> Best
> Jana
>
> Am 17.08.2010 12:17, schrieb Oeyvind Brandtsegg:
>>
>> Yes, there is.
>> http://www.csounds.com/manual/html/alwayson.html
>> best
>> Oeyvind
>>
>
>
>
>
> Send bugs reports to the Sourceforge bug tracker
>           https://sourceforge.net/tracker/?group_id=81968&atid=564599
> Discussions of bugs and features can be posted here
> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe
> csound"
>
>


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Date2010-08-17 14:13
FromVictor Lazzarini
Subject[Csnd] Re: Re: Re: Re: Re: Re: RE: Creating a live instrument
To be honest, e 8000000 and f0 80000000 is the same to me. Maybe the  
'elegant' solution people are looking for is a command-line option  
(like for instance -T is for midifiles). Something like --always-on ?

Victor

On 17 Aug 2010, at 13:52, Steven Yi wrote:

> I emailed about this some time ago and really do wish there was a way
> to just keep the engine running without putting in a duration.  It
> makes sense to just turn an audio engine on/off versus "run for a very
> long time". John put in a feature from the last conversation, I think
> it's using a z as a constant for the max size of a double variable,
> but I can't find the information just now.
>
> On Tue, Aug 17, 2010 at 6:33 AM, Jana  wrote:
>>  Just tried it. Yes, "alwayson" activates an instrument for infinite
>> duration - until the end of the performance (as stated in the  
>> "Performance"
>> section of the opcode description). So there is still the time  
>> limitation by
>> score events. By the way, a simple "e 86400" at the end of score  
>> keeps it
>> running for a whole day without the need of any dummy statements like
>> "f0"-tables.
>> Best
>> Jana
>>
>> Am 17.08.2010 12:17, schrieb Oeyvind Brandtsegg:
>>>
>>> Yes, there is.
>>> http://www.csounds.com/manual/html/alwayson.html
>>> best
>>> Oeyvind
>>>
>>
>>
>>
>>
>> Send bugs reports to the Sourceforge bug tracker
>>           https://sourceforge.net/tracker/?group_id=81968&atid=564599
>> Discussions of bugs and features can be posted here
>> To unsubscribe, send email sympa@lists.bath.ac.uk with body  
>> "unsubscribe
>> csound"
>>
>>
>
>
> Send bugs reports to the Sourceforge bug tracker
>            https://sourceforge.net/tracker/?group_id=81968&atid=564599
> Discussions of bugs and features can be posted here
> To unsubscribe, send email sympa@lists.bath.ac.uk with body  
> "unsubscribe csound"
>



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Date2010-08-17 14:15
FromMichael Gogins
Subject[Csnd] Re: Re: Re: Re: Re: Re: Re: RE: Creating a live instrument
I think a command line option is a good one, specially if there is a
score statement that will then cause Csound to shut down cleanly and
exit.

Regards,
Mike

On Tue, Aug 17, 2010 at 9:13 AM, Victor Lazzarini
 wrote:
> To be honest, e 8000000 and f0 80000000 is the same to me. Maybe the
> 'elegant' solution people are looking for is a command-line option (like for
> instance -T is for midifiles). Something like --always-on ?
>
> Victor
>
> On 17 Aug 2010, at 13:52, Steven Yi wrote:
>
>> I emailed about this some time ago and really do wish there was a way
>> to just keep the engine running without putting in a duration.  It
>> makes sense to just turn an audio engine on/off versus "run for a very
>> long time". John put in a feature from the last conversation, I think
>> it's using a z as a constant for the max size of a double variable,
>> but I can't find the information just now.
>>
>> On Tue, Aug 17, 2010 at 6:33 AM, Jana  wrote:
>>>
>>>  Just tried it. Yes, "alwayson" activates an instrument for infinite
>>> duration - until the end of the performance (as stated in the
>>> "Performance"
>>> section of the opcode description). So there is still the time limitation
>>> by
>>> score events. By the way, a simple "e 86400" at the end of score keeps it
>>> running for a whole day without the need of any dummy statements like
>>> "f0"-tables.
>>> Best
>>> Jana
>>>
>>> Am 17.08.2010 12:17, schrieb Oeyvind Brandtsegg:
>>>>
>>>> Yes, there is.
>>>> http://www.csounds.com/manual/html/alwayson.html
>>>> best
>>>> Oeyvind
>>>>
>>>
>>>
>>>
>>>
>>> Send bugs reports to the Sourceforge bug tracker
>>>          https://sourceforge.net/tracker/?group_id=81968&atid=564599
>>> Discussions of bugs and features can be posted here
>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe
>>> csound"
>>>
>>>
>>
>>
>> Send bugs reports to the Sourceforge bug tracker
>>           https://sourceforge.net/tracker/?group_id=81968&atid=564599
>> Discussions of bugs and features can be posted here
>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe
>> csound"
>>
>
>
>
> Send bugs reports to the Sourceforge bug tracker
>           https://sourceforge.net/tracker/?group_id=81968&atid=564599
> Discussions of bugs and features can be posted here
> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe
> csound"
>
>



-- 
Michael Gogins
Irreducible Productions
http://www.michael-gogins.com
Michael dot Gogins at gmail dot com


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Date2010-08-17 14:27
FromSteven Yi
Subject[Csnd] Re: Re: Re: Re: Re: Re: Re: Re: RE: Creating a live instrument
I agree with Michael, but the angle I'm more interested in is not from
a direct use of Csound but rather when using Csound via API, as the
engine for software to build on.  A flag would work fine I think to
use from the API too.

On Tue, Aug 17, 2010 at 9:15 AM, Michael Gogins
 wrote:
> I think a command line option is a good one, specially if there is a
> score statement that will then cause Csound to shut down cleanly and
> exit.
>
> Regards,
> Mike
>
> On Tue, Aug 17, 2010 at 9:13 AM, Victor Lazzarini
>  wrote:
>> To be honest, e 8000000 and f0 80000000 is the same to me. Maybe the
>> 'elegant' solution people are looking for is a command-line option (like for
>> instance -T is for midifiles). Something like --always-on ?
>>
>> Victor
>>
>> On 17 Aug 2010, at 13:52, Steven Yi wrote:
>>
>>> I emailed about this some time ago and really do wish there was a way
>>> to just keep the engine running without putting in a duration.  It
>>> makes sense to just turn an audio engine on/off versus "run for a very
>>> long time". John put in a feature from the last conversation, I think
>>> it's using a z as a constant for the max size of a double variable,
>>> but I can't find the information just now.
>>>
>>> On Tue, Aug 17, 2010 at 6:33 AM, Jana  wrote:
>>>>
>>>>  Just tried it. Yes, "alwayson" activates an instrument for infinite
>>>> duration - until the end of the performance (as stated in the
>>>> "Performance"
>>>> section of the opcode description). So there is still the time limitation
>>>> by
>>>> score events. By the way, a simple "e 86400" at the end of score keeps it
>>>> running for a whole day without the need of any dummy statements like
>>>> "f0"-tables.
>>>> Best
>>>> Jana
>>>>
>>>> Am 17.08.2010 12:17, schrieb Oeyvind Brandtsegg:
>>>>>
>>>>> Yes, there is.
>>>>> http://www.csounds.com/manual/html/alwayson.html
>>>>> best
>>>>> Oeyvind
>>>>>
>>>>
>>>>
>>>>
>>>>
>>>> Send bugs reports to the Sourceforge bug tracker
>>>>          https://sourceforge.net/tracker/?group_id=81968&atid=564599
>>>> Discussions of bugs and features can be posted here
>>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe
>>>> csound"
>>>>
>>>>
>>>
>>>
>>> Send bugs reports to the Sourceforge bug tracker
>>>           https://sourceforge.net/tracker/?group_id=81968&atid=564599
>>> Discussions of bugs and features can be posted here
>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe
>>> csound"
>>>
>>
>>
>>
>> Send bugs reports to the Sourceforge bug tracker
>>           https://sourceforge.net/tracker/?group_id=81968&atid=564599
>> Discussions of bugs and features can be posted here
>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe
>> csound"
>>
>>
>
>
>
> --
> Michael Gogins
> Irreducible Productions
> http://www.michael-gogins.com
> Michael dot Gogins at gmail dot com
>
>
> Send bugs reports to the Sourceforge bug tracker
>            https://sourceforge.net/tracker/?group_id=81968&atid=564599
> Discussions of bugs and features can be posted here
> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>
>


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Date2010-08-17 14:29
FromVictor Lazzarini
Subject[Csnd] Re: Re: Re: Re: Re: Re: Re: Re: RE: Creating a live instrument
'e'  statement?


On 17 Aug 2010, at 14:15, Michael Gogins wrote:

> I think a command line option is a good one, specially if there is a
> score statement that will then cause Csound to shut down cleanly and
> exit.
>
> Regards,
> Mike
>
> On Tue, Aug 17, 2010 at 9:13 AM, Victor Lazzarini
>  wrote:
>> To be honest, e 8000000 and f0 80000000 is the same to me. Maybe the
>> 'elegant' solution people are looking for is a command-line option  
>> (like for
>> instance -T is for midifiles). Something like --always-on ?
>>
>> Victor
>>
>> On 17 Aug 2010, at 13:52, Steven Yi wrote:
>>
>>> I emailed about this some time ago and really do wish there was a  
>>> way
>>> to just keep the engine running without putting in a duration.  It
>>> makes sense to just turn an audio engine on/off versus "run for a  
>>> very
>>> long time". John put in a feature from the last conversation, I  
>>> think
>>> it's using a z as a constant for the max size of a double variable,
>>> but I can't find the information just now.
>>>
>>> On Tue, Aug 17, 2010 at 6:33 AM, Jana  wrote:
>>>>
>>>>  Just tried it. Yes, "alwayson" activates an instrument for  
>>>> infinite
>>>> duration - until the end of the performance (as stated in the
>>>> "Performance"
>>>> section of the opcode description). So there is still the time  
>>>> limitation
>>>> by
>>>> score events. By the way, a simple "e 86400" at the end of score  
>>>> keeps it
>>>> running for a whole day without the need of any dummy statements  
>>>> like
>>>> "f0"-tables.
>>>> Best
>>>> Jana
>>>>
>>>> Am 17.08.2010 12:17, schrieb Oeyvind Brandtsegg:
>>>>>
>>>>> Yes, there is.
>>>>> http://www.csounds.com/manual/html/alwayson.html
>>>>> best
>>>>> Oeyvind
>>>>>
>>>>
>>>>
>>>>
>>>>
>>>> Send bugs reports to the Sourceforge bug tracker
>>>>          https://sourceforge.net/tracker/? 
>>>> group_id=81968&atid=564599
>>>> Discussions of bugs and features can be posted here
>>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body  
>>>> "unsubscribe
>>>> csound"
>>>>
>>>>
>>>
>>>
>>> Send bugs reports to the Sourceforge bug tracker
>>>           https://sourceforge.net/tracker/? 
>>> group_id=81968&atid=564599
>>> Discussions of bugs and features can be posted here
>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body  
>>> "unsubscribe
>>> csound"
>>>
>>
>>
>>
>> Send bugs reports to the Sourceforge bug tracker
>>           https://sourceforge.net/tracker/?group_id=81968&atid=564599
>> Discussions of bugs and features can be posted here
>> To unsubscribe, send email sympa@lists.bath.ac.uk with body  
>> "unsubscribe
>> csound"
>>
>>
>
>
>
> -- 
> Michael Gogins
> Irreducible Productions
> http://www.michael-gogins.com
> Michael dot Gogins at gmail dot com
>
>
> Send bugs reports to the Sourceforge bug tracker
>            https://sourceforge.net/tracker/?group_id=81968&atid=564599
> Discussions of bugs and features can be posted here
> To unsubscribe, send email sympa@lists.bath.ac.uk with body  
> "unsubscribe csound"
>



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Date2010-08-17 14:31
FromCarsten =?ISO-8859-1?Q?H=F8yer?=
Subject[Csnd] Re: Re: Re: Re: Re: Re: Re: Re: Re: RE: Creating a live instrument
I'm with Steven. That is actually what I'm looking for too. Though I'm
not really sure exactly what is the best way to do it, I was hoping
there would be some existing feature that I could start testing with.

Guess it is a Csound Devel List thread now

Carsten

tir, 17 08 2010 kl. 09:27 -0400, skrev Steven Yi:
> I agree with Michael, but the angle I'm more interested in is not from
> a direct use of Csound but rather when using Csound via API, as the
> engine for software to build on.  A flag would work fine I think to
> use from the API too.
> 
> On Tue, Aug 17, 2010 at 9:15 AM, Michael Gogins
>  wrote:
> > I think a command line option is a good one, specially if there is a
> > score statement that will then cause Csound to shut down cleanly and
> > exit.
> >
> > Regards,
> > Mike
> >
> > On Tue, Aug 17, 2010 at 9:13 AM, Victor Lazzarini
> >  wrote:
> >> To be honest, e 8000000 and f0 80000000 is the same to me. Maybe the
> >> 'elegant' solution people are looking for is a command-line option (like for
> >> instance -T is for midifiles). Something like --always-on ?
> >>
> >> Victor
> >>
> >> On 17 Aug 2010, at 13:52, Steven Yi wrote:
> >>
> >>> I emailed about this some time ago and really do wish there was a way
> >>> to just keep the engine running without putting in a duration.  It
> >>> makes sense to just turn an audio engine on/off versus "run for a very
> >>> long time". John put in a feature from the last conversation, I think
> >>> it's using a z as a constant for the max size of a double variable,
> >>> but I can't find the information just now.
> >>>
> >>> On Tue, Aug 17, 2010 at 6:33 AM, Jana  wrote:
> >>>>
> >>>>  Just tried it. Yes, "alwayson" activates an instrument for infinite
> >>>> duration - until the end of the performance (as stated in the
> >>>> "Performance"
> >>>> section of the opcode description). So there is still the time limitation
> >>>> by
> >>>> score events. By the way, a simple "e 86400" at the end of score keeps it
> >>>> running for a whole day without the need of any dummy statements like
> >>>> "f0"-tables.
> >>>> Best
> >>>> Jana
> >>>>
> >>>> Am 17.08.2010 12:17, schrieb Oeyvind Brandtsegg:
> >>>>>
> >>>>> Yes, there is.
> >>>>> http://www.csounds.com/manual/html/alwayson.html
> >>>>> best
> >>>>> Oeyvind
> >>>>>
> >>>>
> >>>>
> >>>>
> >>>>
> >>>> Send bugs reports to the Sourceforge bug tracker
> >>>>          https://sourceforge.net/tracker/?group_id=81968&atid=564599
> >>>> Discussions of bugs and features can be posted here
> >>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe
> >>>> csound"
> >>>>
> >>>>
> >>>
> >>>
> >>> Send bugs reports to the Sourceforge bug tracker
> >>>           https://sourceforge.net/tracker/?group_id=81968&atid=564599
> >>> Discussions of bugs and features can be posted here
> >>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe
> >>> csound"
> >>>
> >>
> >>
> >>
> >> Send bugs reports to the Sourceforge bug tracker
> >>           https://sourceforge.net/tracker/?group_id=81968&atid=564599
> >> Discussions of bugs and features can be posted here
> >> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe
> >> csound"
> >>
> >>
> >
> >
> >
> > --
> > Michael Gogins
> > Irreducible Productions
> > http://www.michael-gogins.com
> > Michael dot Gogins at gmail dot com
> >
> >
> > Send bugs reports to the Sourceforge bug tracker
> >            https://sourceforge.net/tracker/?group_id=81968&atid=564599
> > Discussions of bugs and features can be posted here
> > To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
> >
> >
> 
> 
> Send bugs reports to the Sourceforge bug tracker
>             https://sourceforge.net/tracker/?group_id=81968&atid=564599
> Discussions of bugs and features can be posted here
> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
> 




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Date2010-08-17 15:06
FromVictor Lazzarini
Subject[Csnd] Re: Re: Re: Re: Re: Re: Re: Re: Re: RE: Creating a live instrument
The command-line flag can also be doubled-up with an API call,  
csoundOn(int on);, maybe?

On 17 Aug 2010, at 14:27, Steven Yi wrote:

> I agree with Michael, but the angle I'm more interested in is not from
> a direct use of Csound but rather when using Csound via API, as the
> engine for software to build on.  A flag would work fine I think to
> use from the API too.
>
> On Tue, Aug 17, 2010 at 9:15 AM, Michael Gogins
>  wrote:
>> I think a command line option is a good one, specially if there is a
>> score statement that will then cause Csound to shut down cleanly and
>> exit.
>>
>> Regards,
>> Mike
>>
>> On Tue, Aug 17, 2010 at 9:13 AM, Victor Lazzarini
>>  wrote:
>>> To be honest, e 8000000 and f0 80000000 is the same to me. Maybe the
>>> 'elegant' solution people are looking for is a command-line option  
>>> (like for
>>> instance -T is for midifiles). Something like --always-on ?
>>>
>>> Victor
>>>
>>> On 17 Aug 2010, at 13:52, Steven Yi wrote:
>>>
>>>> I emailed about this some time ago and really do wish there was a  
>>>> way
>>>> to just keep the engine running without putting in a duration.  It
>>>> makes sense to just turn an audio engine on/off versus "run for a  
>>>> very
>>>> long time". John put in a feature from the last conversation, I  
>>>> think
>>>> it's using a z as a constant for the max size of a double variable,
>>>> but I can't find the information just now.
>>>>
>>>> On Tue, Aug 17, 2010 at 6:33 AM, Jana  wrote:
>>>>>
>>>>>  Just tried it. Yes, "alwayson" activates an instrument for  
>>>>> infinite
>>>>> duration - until the end of the performance (as stated in the
>>>>> "Performance"
>>>>> section of the opcode description). So there is still the time  
>>>>> limitation
>>>>> by
>>>>> score events. By the way, a simple "e 86400" at the end of score  
>>>>> keeps it
>>>>> running for a whole day without the need of any dummy statements  
>>>>> like
>>>>> "f0"-tables.
>>>>> Best
>>>>> Jana
>>>>>
>>>>> Am 17.08.2010 12:17, schrieb Oeyvind Brandtsegg:
>>>>>>
>>>>>> Yes, there is.
>>>>>> http://www.csounds.com/manual/html/alwayson.html
>>>>>> best
>>>>>> Oeyvind
>>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> Send bugs reports to the Sourceforge bug tracker
>>>>>          https://sourceforge.net/tracker/?group_id=81968&atid=564599
>>>>> Discussions of bugs and features can be posted here
>>>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body  
>>>>> "unsubscribe
>>>>> csound"
>>>>>
>>>>>
>>>>
>>>>
>>>> Send bugs reports to the Sourceforge bug tracker
>>>>           https://sourceforge.net/tracker/?group_id=81968&atid=564599
>>>> Discussions of bugs and features can be posted here
>>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body  
>>>> "unsubscribe
>>>> csound"
>>>>
>>>
>>>
>>>
>>> Send bugs reports to the Sourceforge bug tracker
>>>           https://sourceforge.net/tracker/? 
>>> group_id=81968&atid=564599
>>> Discussions of bugs and features can be posted here
>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body  
>>> "unsubscribe
>>> csound"
>>>
>>>
>>
>>
>>
>> --
>> Michael Gogins
>> Irreducible Productions
>> http://www.michael-gogins.com
>> Michael dot Gogins at gmail dot com
>>
>>
>> Send bugs reports to the Sourceforge bug tracker
>>            https://sourceforge.net/tracker/? 
>> group_id=81968&atid=564599
>> Discussions of bugs and features can be posted here
>> To unsubscribe, send email sympa@lists.bath.ac.uk with body  
>> "unsubscribe csound"
>>
>>
>
>
> Send bugs reports to the Sourceforge bug tracker
>            https://sourceforge.net/tracker/?group_id=81968&atid=564599
> Discussions of bugs and features can be posted here
> To unsubscribe, send email sympa@lists.bath.ac.uk with body  
> "unsubscribe csound"
>



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Date2010-08-17 15:41
FromMichael Gogins
Subject[Csnd] Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: RE: Creating a live instrument
Good, there needs to be an API call to turn indefinite rendering on.

Currently, it already is possible to turn off rendering from the API.

Regards,
Mike

On Tue, Aug 17, 2010 at 10:06 AM, Victor Lazzarini
 wrote:
> The command-line flag can also be doubled-up with an API call, csoundOn(int
> on);, maybe?
>
> On 17 Aug 2010, at 14:27, Steven Yi wrote:
>
>> I agree with Michael, but the angle I'm more interested in is not from
>> a direct use of Csound but rather when using Csound via API, as the
>> engine for software to build on.  A flag would work fine I think to
>> use from the API too.
>>
>> On Tue, Aug 17, 2010 at 9:15 AM, Michael Gogins
>>  wrote:
>>>
>>> I think a command line option is a good one, specially if there is a
>>> score statement that will then cause Csound to shut down cleanly and
>>> exit.
>>>
>>> Regards,
>>> Mike
>>>
>>> On Tue, Aug 17, 2010 at 9:13 AM, Victor Lazzarini
>>>  wrote:
>>>>
>>>> To be honest, e 8000000 and f0 80000000 is the same to me. Maybe the
>>>> 'elegant' solution people are looking for is a command-line option (like
>>>> for
>>>> instance -T is for midifiles). Something like --always-on ?
>>>>
>>>> Victor
>>>>
>>>> On 17 Aug 2010, at 13:52, Steven Yi wrote:
>>>>
>>>>> I emailed about this some time ago and really do wish there was a way
>>>>> to just keep the engine running without putting in a duration.  It
>>>>> makes sense to just turn an audio engine on/off versus "run for a very
>>>>> long time". John put in a feature from the last conversation, I think
>>>>> it's using a z as a constant for the max size of a double variable,
>>>>> but I can't find the information just now.
>>>>>
>>>>> On Tue, Aug 17, 2010 at 6:33 AM, Jana  wrote:
>>>>>>
>>>>>>  Just tried it. Yes, "alwayson" activates an instrument for infinite
>>>>>> duration - until the end of the performance (as stated in the
>>>>>> "Performance"
>>>>>> section of the opcode description). So there is still the time
>>>>>> limitation
>>>>>> by
>>>>>> score events. By the way, a simple "e 86400" at the end of score keeps
>>>>>> it
>>>>>> running for a whole day without the need of any dummy statements like
>>>>>> "f0"-tables.
>>>>>> Best
>>>>>> Jana
>>>>>>
>>>>>> Am 17.08.2010 12:17, schrieb Oeyvind Brandtsegg:
>>>>>>>
>>>>>>> Yes, there is.
>>>>>>> http://www.csounds.com/manual/html/alwayson.html
>>>>>>> best
>>>>>>> Oeyvind
>>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>> Send bugs reports to the Sourceforge bug tracker
>>>>>>         https://sourceforge.net/tracker/?group_id=81968&atid=564599
>>>>>> Discussions of bugs and features can be posted here
>>>>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body
>>>>>> "unsubscribe
>>>>>> csound"
>>>>>>
>>>>>>
>>>>>
>>>>>
>>>>> Send bugs reports to the Sourceforge bug tracker
>>>>>          https://sourceforge.net/tracker/?group_id=81968&atid=564599
>>>>> Discussions of bugs and features can be posted here
>>>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body
>>>>> "unsubscribe
>>>>> csound"
>>>>>
>>>>
>>>>
>>>>
>>>> Send bugs reports to the Sourceforge bug tracker
>>>>          https://sourceforge.net/tracker/?group_id=81968&atid=564599
>>>> Discussions of bugs and features can be posted here
>>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe
>>>> csound"
>>>>
>>>>
>>>
>>>
>>>
>>> --
>>> Michael Gogins
>>> Irreducible Productions
>>> http://www.michael-gogins.com
>>> Michael dot Gogins at gmail dot com
>>>
>>>
>>> Send bugs reports to the Sourceforge bug tracker
>>>           https://sourceforge.net/tracker/?group_id=81968&atid=564599
>>> Discussions of bugs and features can be posted here
>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe
>>> csound"
>>>
>>>
>>
>>
>> Send bugs reports to the Sourceforge bug tracker
>>           https://sourceforge.net/tracker/?group_id=81968&atid=564599
>> Discussions of bugs and features can be posted here
>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe
>> csound"
>>
>
>
>
> Send bugs reports to the Sourceforge bug tracker
>           https://sourceforge.net/tracker/?group_id=81968&atid=564599
> Discussions of bugs and features can be posted here
> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe
> csound"
>
>



-- 
Michael Gogins
Irreducible Productions
http://www.michael-gogins.com
Michael dot Gogins at gmail dot com


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