| My work is in real time only, and I've used floats forever. However, I'm
open to change.
A year or more ago when I did tests, floats was signficantly faster (by 17%
or so, IIRC) than doubles. Recently Mike and Felipe seem to have found that
one is now as fast as the other, in some cases with doubles at a slight
advantage.
Anyone who has current data, especially relevent to Windows XP up through
Windows 7, and to 32-bit vs. 64-bit operating systems, I would much
appreciate the information.
Art Hunkins
----- Original Message -----
From: "jean-pierre lemoine"
To:
Sent: Sunday, August 22, 2010 1:36 PM
Subject: [Csnd] Re: RE: Survey of Floats Vs. Doubles
>I use doubles only, for real time.
>
> jp
>
>>> Date: Sun, 22 Aug 2010 07:33:27 -0700
>>> From: jacobjoaquin@gmail.com
>>> To: csound@lists.bath.ac.uk
>>> Subject: [Csnd] Survey of Floats Vs. Doubles
>>>
>>> I'm trying to figure out if I should be developing Csoundo initially
>>> for the floats or doubles version of Csound, though I have no idea
>>> which is more commonly used these days.
>>>
>>> I know the installer for OS X comes with both (though both csnd.jars
>>> point to the floats, which is an entirely different issues.) I'm
>>> unsure of the Windows and Linux pre-compiled binaries, as I couldn't
>>> find an information regarding this at sourceforge. And someone told me
>>> that Ubuntu ships with Csound doubles. Are there any other packages
>>> out there I should be aware of?
>>>
>>> Best,
>>> Jake
>>> --
>>> The Csound Blog - http://csound.noisepages.com/
>>> Slipmat - http://slipmat.noisepages.com/
>>>
>>>
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>>> csound"
>>>
>>
>
>
> Send bugs reports to the Sourceforge bug tracker
> https://sourceforge.net/tracker/?group_id=81968&atid=564599
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> csound"
>
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