[Csnd] [music] Liquid Fire
| Date | 2021-03-14 14:35 |
| From | "Jeanette C." |
| Subject | [Csnd] [music] Liquid Fire |
Hey hey,
I'd like to introduce Liquid Fire here, because it did see a lot of crucial
Csound involvement:
https://youtu.be/x7buNOpGLyE
Besides other soft- and hardware Csound took a main part in this. All the FX
design was done in Csound, using PVS processing (smearing and stretching), as
well as pure synthesis for the "risers". I also tried Oeyvind's fantastic
granular shimmer reverb for the first time, passing a simple sine based chord
through it, as well as my spectrip oscillator. Also I used my VC-110 vocoder
UDO in the chorus and it worked like a treat.
Most of the shorter effects were rendered and then loaded into a sampler. It
was great fun and I am looking forward to more granular reverb in particular!
Oh, the video or slideshow I also did, using povray. So it seems a little
abstract or iconic. :)
Best wishes snd enjoy,
Jeanette
--
* Website: http://juliencoder.de - for summer is a state of sound
* Youtube: https://www.youtube.com/channel/UCMS4rfGrTwz8W7jhC1Jnv7g
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* GitHub: https://github.com/jeanette-c
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| Date | 2021-03-14 14:55 |
| From | Jason Hallen |
| Subject | Re: [Csnd] [music] Liquid Fire |
Awesome! I love hearing the wide range of music Csound is being used in. Thanks for sharing, Jason On Sun, Mar 14, 2021 at 9:35 AM Jeanette C. <julien@mail.upb.de> wrote: Hey hey, |
| Date | 2021-03-14 21:02 |
| From | Steven Yi |
| Subject | Re: [Csnd] [music] Liquid Fire |
Thanks for sharing this Jeanette, always a treat to hear your work! On Sun, Mar 14, 2021 at 10:35 AM Jeanette C. |