| On 14 April 2012 16:01, Andres Cabrera wrote:
> Hi Peiman,
>
> You could take advantage of the internal dynamic characteristics of a
> signal when diffusing (that's why Smalley sounds so good in
> multichannel diffusion), or if you're feeling adventurous, you can try
Do you mean small fader movements following the dynamic shape of the
sound? I've been doing this for a few years in diffusion following
Smalley's advice. With stereo pieces he also delays the rear speakers
by 20-40ms as well as reversing their stereo image, which works very
well too.
> my implementation of artificial decorrelation:
> http://www.csounds.com/journal/issue14/PseudoStereo.html
>
I must try it tomorrow!
> The last one there will allow you to clone a mono signal into two
> decorrelated ones, and if you place one in the front and one in the
> back, you will see that things will tend to break up more easily on
> the sides (and more consistently for more members of the audience).
> You can still do stereo pieces, by placing decorrelated copies of left
> and right to the corresponding back speakers.
Great, great!
>
> The main issue with this type of decorrelation is that it can
> introduce unwanted artifacts. You can keep trying until a particular
> random seed works well with your material and then keep that render.
>
> If you gice it a try, let me know how it goes.
Will do for sure. Thanks very much.
Best,
Peiman
>
> Cheers,
> Andrés
>
> On Sat, Apr 14, 2012 at 3:36 PM, peiman khosravi
> wrote:
>> Thanks Andres, very interesting. So instead of plane amplitude panning
>> adding a bit of phase/spectral decorrelation to the sides? I'll
>> experiment with it.
>>
>> I have to say that most of my multichannel stuff so far works pretty
>> much only with spectral decorrelation rather than amplitude panning.
>> Certainly I'm not doing any panning motion other than what's already
>> in the stereo image (well there is a bit of grain-by-grain panning but
>> its all statistically distributed or following a pattern of some sort
>> with high grain density so it's not really perceived as motion as
>> such).
>>
>> Best,
>>
>> Peiman
>>
>> On 14 April 2012 15:30, Andres Cabrera wrote:
>>> Hi Peiman,
>>>
>>> Very interesting, thanks for your thoughts. I also find that speakers
>>> exactly on the side are uncomfortable to listen to, even in a large
>>> room like the Sonic lab, when they are more prominent than the rest.
>>> If they are part of a larger "soundscape", they do work well, and I
>>> think filling that gap on the side is useful, although, as is done
>>> traditionally with sound diffusion, putting the same sound in both
>>> frontal and rear speakers will spread the image in interesting and
>>> unexpected ways on the sides. However people too close to the front or
>>> the back will no exerience this (artificial decorrelation will work
>>> wonders here).
>>>
>>> Cheers,
>>> Andrés
>>>
>>> On Sat, Apr 14, 2012 at 3:22 PM, peiman khosravi
>>> wrote:
>>>> Hi Andres,
>>>>
>>>> With much trial and error I've settled on 6 channels. In a concert
>>>> situation the rear will be doubled with the sides to cover the gap but
>>>> I find that side speakers are really only good for covering the gap
>>>> between the front and the back and are not so useful compositionaly.
>>>> Having them there I just can't resist the temptation of using them but
>>>> when transferred to a larger room the image falls apart as the sound
>>>> goes through the side speakers (i.e. the speaker suddenly stands out
>>>> if you're sitting to one side). If I had a larger studio I would
>>>> certainly work with 8 but then instead of having the extra pair on the
>>>> sides I'd put them further away in front to be able to play with
>>>> perspective a bit more (this can still be done in live diffusion with
>>>> a 6 channel piece). As it stand I have a stereo pair in front and a
>>>> sort of quadrophonic set-up around the listener, with the rear being
>>>> about 110 degrees (as in 5.1). This gives me most of what I need in a
>>>> multichannel context. 8 is overkill I think (I do actually have 8
>>>> speakers but two of them are sitting dormant!).
>>>>
>>>> With this csd because I'm treating each side of the speaker array as
>>>> an individual channel (perhaps with some leaking sometimes) the image
>>>> remains more or less coherent to my ears. Particularly if you use it
>>>> less drastically by having only 80-90% wetness. I'd be interested to
>>>> hear any comments.
>>>>
>>>> Cheers,
>>>> Peiman
>>>>
>>>> On 14 April 2012 14:50, Andres Cabrera wrote:
>>>>> Hi Peiman,
>>>>>
>>>>> Why only 6? :)
>>>>>
>>>>> What are your experiences with different material? Does it really
>>>>> break the image up, or is the sound image still formed somewhere?
>>>>>
>>>>> Cheers,
>>>>> Andrés
>>>>>
>>>>> On Sat, Apr 14, 2012 at 12:11 PM, peiman khosravi
>>>>> wrote:
>>>>>> Here is a CSD that takes in a stereo soundfile and redistributes its
>>>>>> bins among 6 loudspeakers using the amplitude of the bins for the
>>>>>> gating (with user-defined smoothing). Sounds very strange as you can
>>>>>> imagine!
>>>>>>
>>>>>> Best,
>>>>>>
>>>>>> Peiman
>>>>>>
>>>>>> Send bugs reports to the Sourceforge bug tracker
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>>>>>> Discussions of bugs and features can be posted here
>>>>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>>>>>>
>>>>>
>>>>>
>>>>> Send bugs reports to the Sourceforge bug tracker
>>>>> https://sourceforge.net/tracker/?group_id=81968&atid=564599
>>>>> Discussions of bugs and features can be posted here
>>>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>>>>>
>>>>
>>>>
>>>> Send bugs reports to the Sourceforge bug tracker
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>>>>
>>>
>>>
>>> Send bugs reports to the Sourceforge bug tracker
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>>> Discussions of bugs and features can be posted here
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>>>
>>
>>
>> Send bugs reports to the Sourceforge bug tracker
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>> Discussions of bugs and features can be posted here
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>>
>
>
> Send bugs reports to the Sourceforge bug tracker
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> Discussions of bugs and features can be posted here
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>
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