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[Csnd] about wii performance

Date2012-04-20 11:26
Fromfrancesco
Subject[Csnd] about wii performance
Hello All,
i'm trying to use wii for control some parameters of a running audio file,
but i'm not able to get good output. I have try many different combinations
of ksmps, -b, -B, and internal/external audio card.
Deactivating the instrument that use wii all is working right, so i guess it
has
to do with some wii performance ...
Someone here that has used wii can tell me please if he found difficult to
set up
Csound and wii for a good performance?
Or if it depends only by my system.

Any advice is welcome.

I'm using latest Csound 5.17 (build 2 days ago from git) on Ubuntu 10.04
with jack,
wiiuse 0.12.

Thanks,
ciao,
francesco.


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Date2012-04-20 11:51
Fromjpff@cs.bath.ac.uk
SubjectRe: [Csnd] about wii performance
I never had any problems in my use of wiimotes, but i was not expecting
fast changes.  Was driving 4 channels from a laptop.
  What behaviour are you hearing?

> Hello All,
> i'm trying to use wii for control some parameters of a running audio file,
> but i'm not able to get good output. I have try many different
> combinations
> of ksmps, -b, -B, and internal/external audio card.
> Deactivating the instrument that use wii all is working right, so i guess
> it
> has
> to do with some wii performance ...
> Someone here that has used wii can tell me please if he found difficult to
> set up
> Csound and wii for a good performance?
> Or if it depends only by my system.
>
> Any advice is welcome.
>
> I'm using latest Csound 5.17 (build 2 days ago from git) on Ubuntu 10.04
> with jack,
> wiiuse 0.12.
>
> Thanks,
> ciao,
> francesco.
>
>
> --
> View this message in context:
> http://csound.1045644.n5.nabble.com/about-wii-performance-tp5653881p5653881.html
> Sent from the Csound - General mailing list archive at Nabble.com.
>
>
> Send bugs reports to the Sourceforge bug tracker
>             https://sourceforge.net/tracker/?group_id=81968&atid=564599
> Discussions of bugs and features can be posted here
> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe
> csound"
>
>
>
>



Date2012-04-20 12:23
Fromfrancesco
Subject[Csnd] Re: about wii performance
I started from a simple test with an audio file playing and wii roll
used for controlling pan. Using wii i have audio in little pieces,
(i can remember the term!). I need to use high setting for buffer
(b 2048 B 4096) and ksmps 441 with sr 44100. And for this trivial
example.

My main problem is that i would like to use wii with rtaudio in,
and another problems occur to me, i.e. i have good audio in only if
ksmps=1.

Thanks,
ciao,
francesco.

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Date2012-04-20 12:38
FromKelly Hirai
SubjectRe: [Csnd] Re: about wii performance
i generally have to create a sub-krate with code like
if gktime=0 then
    kdat wiidata 23 1 ;and 7 other reads
endif
;...
gktime=(gktime+1)%gimykr

when my ksmps are higher then 500-1000.
k.

On 04/20/12 07:23, francesco wrote:
> I started from a simple test with an audio file playing and wii roll
> used for controlling pan. Using wii i have audio in little pieces,
> (i can remember the term!). I need to use high setting for buffer
> (b 2048 B 4096) and ksmps 441 with sr 44100. And for this trivial
> example.
>
> My main problem is that i would like to use wii with rtaudio in,
> and another problems occur to me, i.e. i have good audio in only if
> ksmps=1.
>
> Thanks,
> ciao,
> francesco.
>
> --
> View this message in context: http://csound.1045644.n5.nabble.com/about-wii-performance-tp5653881p5653972.html
> Sent from the Csound - General mailing list archive at Nabble.com.
>
>
> Send bugs reports to the Sourceforge bug tracker
>             https://sourceforge.net/tracker/?group_id=81968&atid=564599
> Discussions of bugs and features can be posted here
> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>