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[Csnd]

Date2012-04-21 18:33
FromJacob Joaquin
Subject[Csnd]
It's been awhile since I've done this and was curious if there are any
tips or pitfalls I should be aware of. What's the status of cmake, and
is there a working xcode project for building?

Best,
Jake
-- 
codehop.com | #code #art #music

Date2012-04-21 18:37
FromSteven Yi
SubjectRe: [Csnd]
Hi Jake,

You can use CMake to generate XCode projects.  There's still some
tweaking to be done to get this to be fully up to where we were at
with SCons.  For Csound5, I usually build/install with Scons, but do
debugging/coding with Cmake/Xcode.  For Csound6, I use Cmake/Xcode and
have a todo to bring it up to the state of Cs5's Scons.

Are you building Csound5?  If so, I'd recommend using Scons if you're
planning to use the built csound for everyday use, or use Cmake/XCode
if you're doing development/debugging.

Thanks!
steven

On Sat, Apr 21, 2012 at 6:33 PM, Jacob Joaquin  wrote:
> It's been awhile since I've done this and was curious if there are any
> tips or pitfalls I should be aware of. What's the status of cmake, and
> is there a working xcode project for building?
>
> Best,
> Jake
> --
> codehop.com | #code #art #music
>
>
> Send bugs reports to the Sourceforge bug tracker
>            https://sourceforge.net/tracker/?group_id=81968&atid=564599
> Discussions of bugs and features can be posted here
> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>


Date2012-04-21 18:45
FromJacob Joaquin
SubjectRe: [Csnd]
I want to be able to build for both Csound5 and Csound6. For this
weekend, I'll go with Csound5.

Also, how would I go about having two copies, one for everyday use and
one for development/debugging, installed on one device? Without
conflicts?

Thanks,
Jake

On Sat, Apr 21, 2012 at 10:37 AM, Steven Yi  wrote:
> Hi Jake,
>
> You can use CMake to generate XCode projects.  There's still some
> tweaking to be done to get this to be fully up to where we were at
> with SCons.  For Csound5, I usually build/install with Scons, but do
> debugging/coding with Cmake/Xcode.  For Csound6, I use Cmake/Xcode and
> have a todo to bring it up to the state of Cs5's Scons.
>
> Are you building Csound5?  If so, I'd recommend using Scons if you're
> planning to use the built csound for everyday use, or use Cmake/XCode
> if you're doing development/debugging.
>
> Thanks!
> steven
>
> On Sat, Apr 21, 2012 at 6:33 PM, Jacob Joaquin  wrote:
>> It's been awhile since I've done this and was curious if there are any
>> tips or pitfalls I should be aware of. What's the status of cmake, and
>> is there a working xcode project for building?
>>
>> Best,
>> Jake
>> --
>> codehop.com | #code #art #music
>>
>>
>> Send bugs reports to the Sourceforge bug tracker
>>            https://sourceforge.net/tracker/?group_id=81968&atid=564599
>> Discussions of bugs and features can be posted here
>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>>
>
>
> Send bugs reports to the Sourceforge bug tracker
>            https://sourceforge.net/tracker/?group_id=81968&atid=564599
> Discussions of bugs and features can be posted here
> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>



-- 
codehop.com | #code #art #music


Date2012-04-21 19:25
FromJacob Joaquin
SubjectRe: [Csnd]
Building with only having installed libsndfile and scons, I get this error.

...
CONFIGURATION DECISION: Adding resource fork for csound
scons: done reading SConscript files.
scons: Building targets ...
Rez -i APPL -o csound cs5.r
msgfmt -o po/de/LC_MESSAGES/csound5.mo po/german.po
sh: msgfmt: command not found
scons: *** [po/de/LC_MESSAGES/csound5.mo] Error 127
scons: building terminated because of errors.

Any ideas?

Best,
Jake


On Sat, Apr 21, 2012 at 10:45 AM, Jacob Joaquin  wrote:
> I want to be able to build for both Csound5 and Csound6. For this
> weekend, I'll go with Csound5.
>
> Also, how would I go about having two copies, one for everyday use and
> one for development/debugging, installed on one device? Without
> conflicts?
>
> Thanks,
> Jake
>
> On Sat, Apr 21, 2012 at 10:37 AM, Steven Yi  wrote:
>> Hi Jake,
>>
>> You can use CMake to generate XCode projects.  There's still some
>> tweaking to be done to get this to be fully up to where we were at
>> with SCons.  For Csound5, I usually build/install with Scons, but do
>> debugging/coding with Cmake/Xcode.  For Csound6, I use Cmake/Xcode and
>> have a todo to bring it up to the state of Cs5's Scons.
>>
>> Are you building Csound5?  If so, I'd recommend using Scons if you're
>> planning to use the built csound for everyday use, or use Cmake/XCode
>> if you're doing development/debugging.
>>
>> Thanks!
>> steven
>>
>> On Sat, Apr 21, 2012 at 6:33 PM, Jacob Joaquin  wrote:
>>> It's been awhile since I've done this and was curious if there are any
>>> tips or pitfalls I should be aware of. What's the status of cmake, and
>>> is there a working xcode project for building?
>>>
>>> Best,
>>> Jake
>>> --
>>> codehop.com | #code #art #music
>>>
>>>
>>> Send bugs reports to the Sourceforge bug tracker
>>>            https://sourceforge.net/tracker/?group_id=81968&atid=564599
>>> Discussions of bugs and features can be posted here
>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>>>
>>
>>
>> Send bugs reports to the Sourceforge bug tracker
>>            https://sourceforge.net/tracker/?group_id=81968&atid=564599
>> Discussions of bugs and features can be posted here
>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>>
>
>
>
> --
> codehop.com | #code #art #music



-- 
codehop.com | #code #art #music


Date2012-04-21 19:35
FromAdam Puckett
SubjectRe: [Csnd]
Jake, do you have gettext? If not, that might be why msgfmt isn't recognized.

On 4/21/12, Jacob Joaquin  wrote:
> Building with only having installed libsndfile and scons, I get this error.
>
> ...
> CONFIGURATION DECISION: Adding resource fork for csound
> scons: done reading SConscript files.
> scons: Building targets ...
> Rez -i APPL -o csound cs5.r
> msgfmt -o po/de/LC_MESSAGES/csound5.mo po/german.po
> sh: msgfmt: command not found
> scons: *** [po/de/LC_MESSAGES/csound5.mo] Error 127
> scons: building terminated because of errors.
>
> Any ideas?
>
> Best,
> Jake
>
>
> On Sat, Apr 21, 2012 at 10:45 AM, Jacob Joaquin 
> wrote:
>> I want to be able to build for both Csound5 and Csound6. For this
>> weekend, I'll go with Csound5.
>>
>> Also, how would I go about having two copies, one for everyday use and
>> one for development/debugging, installed on one device? Without
>> conflicts?
>>
>> Thanks,
>> Jake
>>
>> On Sat, Apr 21, 2012 at 10:37 AM, Steven Yi  wrote:
>>> Hi Jake,
>>>
>>> You can use CMake to generate XCode projects.  There's still some
>>> tweaking to be done to get this to be fully up to where we were at
>>> with SCons.  For Csound5, I usually build/install with Scons, but do
>>> debugging/coding with Cmake/Xcode.  For Csound6, I use Cmake/Xcode and
>>> have a todo to bring it up to the state of Cs5's Scons.
>>>
>>> Are you building Csound5?  If so, I'd recommend using Scons if you're
>>> planning to use the built csound for everyday use, or use Cmake/XCode
>>> if you're doing development/debugging.
>>>
>>> Thanks!
>>> steven
>>>
>>> On Sat, Apr 21, 2012 at 6:33 PM, Jacob Joaquin 
>>> wrote:
>>>> It's been awhile since I've done this and was curious if there are any
>>>> tips or pitfalls I should be aware of. What's the status of cmake, and
>>>> is there a working xcode project for building?
>>>>
>>>> Best,
>>>> Jake
>>>> --
>>>> codehop.com | #code #art #music
>>>>
>>>>
>>>> Send bugs reports to the Sourceforge bug tracker
>>>>            https://sourceforge.net/tracker/?group_id=81968&atid=564599
>>>> Discussions of bugs and features can be posted here
>>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe
>>>> csound"
>>>>
>>>
>>>
>>> Send bugs reports to the Sourceforge bug tracker
>>>            https://sourceforge.net/tracker/?group_id=81968&atid=564599
>>> Discussions of bugs and features can be posted here
>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe
>>> csound"
>>>
>>
>>
>>
>> --
>> codehop.com | #code #art #music
>
>
>
> --
> codehop.com | #code #art #music
>
>
> Send bugs reports to the Sourceforge bug tracker
>             https://sourceforge.net/tracker/?group_id=81968&atid=564599
> Discussions of bugs and features can be posted here
> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe
> csound"
>
>


Date2012-04-21 19:36
FromSteven Yi
SubjectRe: [Csnd]

I'm on my phones so I can't look up the exact flag, but run scons with useGetText=0. (scons -h should list options)

On Apr 21, 2012 7:25 PM, "Jacob Joaquin" <jacobjoaquin@gmail.com> wrote:
Building with only having installed libsndfile and scons, I get this error.

...
CONFIGURATION DECISION: Adding resource fork for csound
scons: done reading SConscript files.
scons: Building targets ...
Rez -i APPL -o csound cs5.r
msgfmt -o po/de/LC_MESSAGES/csound5.mo po/german.po
sh: msgfmt: command not found
scons: *** [po/de/LC_MESSAGES/csound5.mo] Error 127
scons: building terminated because of errors.

Any ideas?

Best,
Jake


On Sat, Apr 21, 2012 at 10:45 AM, Jacob Joaquin <jacobjoaquin@gmail.com> wrote:
> I want to be able to build for both Csound5 and Csound6. For this
> weekend, I'll go with Csound5.
>
> Also, how would I go about having two copies, one for everyday use and
> one for development/debugging, installed on one device? Without
> conflicts?
>
> Thanks,
> Jake
>
> On Sat, Apr 21, 2012 at 10:37 AM, Steven Yi <stevenyi@gmail.com> wrote:
>> Hi Jake,
>>
>> You can use CMake to generate XCode projects.  There's still some
>> tweaking to be done to get this to be fully up to where we were at
>> with SCons.  For Csound5, I usually build/install with Scons, but do
>> debugging/coding with Cmake/Xcode.  For Csound6, I use Cmake/Xcode and
>> have a todo to bring it up to the state of Cs5's Scons.
>>
>> Are you building Csound5?  If so, I'd recommend using Scons if you're
>> planning to use the built csound for everyday use, or use Cmake/XCode
>> if you're doing development/debugging.
>>
>> Thanks!
>> steven
>>
>> On Sat, Apr 21, 2012 at 6:33 PM, Jacob Joaquin <jacobjoaquin@gmail.com> wrote:
>>> It's been awhile since I've done this and was curious if there are any
>>> tips or pitfalls I should be aware of. What's the status of cmake, and
>>> is there a working xcode project for building?
>>>
>>> Best,
>>> Jake
>>> --
>>> codehop.com | #code #art #music
>>>
>>>
>>> Send bugs reports to the Sourceforge bug tracker
>>>            https://sourceforge.net/tracker/?group_id=81968&atid=564599
>>> Discussions of bugs and features can be posted here
>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>>>
>>
>>
>> Send bugs reports to the Sourceforge bug tracker
>>            https://sourceforge.net/tracker/?group_id=81968&atid=564599
>> Discussions of bugs and features can be posted here
>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>>
>
>
>
> --
> codehop.com | #code #art #music



--
codehop.com | #code #art #music


Send bugs reports to the Sourceforge bug tracker
           https://sourceforge.net/tracker/?group_id=81968&atid=564599
Discussions of bugs and features can be posted here
To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"


Date2012-04-21 19:37
FromJacob Joaquin
SubjectRe: [Csnd]
That would be it.

scons useGettext=0

Seems to have built. Thanks!


On Sat, Apr 21, 2012 at 11:35 AM, Adam Puckett  wrote:
> Jake, do you have gettext? If not, that might be why msgfmt isn't recognized.
>
> On 4/21/12, Jacob Joaquin  wrote:
>> Building with only having installed libsndfile and scons, I get this error.
>>
>> ...
>> CONFIGURATION DECISION: Adding resource fork for csound
>> scons: done reading SConscript files.
>> scons: Building targets ...
>> Rez -i APPL -o csound cs5.r
>> msgfmt -o po/de/LC_MESSAGES/csound5.mo po/german.po
>> sh: msgfmt: command not found
>> scons: *** [po/de/LC_MESSAGES/csound5.mo] Error 127
>> scons: building terminated because of errors.
>>
>> Any ideas?
>>
>> Best,
>> Jake
>>
>>
>> On Sat, Apr 21, 2012 at 10:45 AM, Jacob Joaquin 
>> wrote:
>>> I want to be able to build for both Csound5 and Csound6. For this
>>> weekend, I'll go with Csound5.
>>>
>>> Also, how would I go about having two copies, one for everyday use and
>>> one for development/debugging, installed on one device? Without
>>> conflicts?
>>>
>>> Thanks,
>>> Jake
>>>
>>> On Sat, Apr 21, 2012 at 10:37 AM, Steven Yi  wrote:
>>>> Hi Jake,
>>>>
>>>> You can use CMake to generate XCode projects.  There's still some
>>>> tweaking to be done to get this to be fully up to where we were at
>>>> with SCons.  For Csound5, I usually build/install with Scons, but do
>>>> debugging/coding with Cmake/Xcode.  For Csound6, I use Cmake/Xcode and
>>>> have a todo to bring it up to the state of Cs5's Scons.
>>>>
>>>> Are you building Csound5?  If so, I'd recommend using Scons if you're
>>>> planning to use the built csound for everyday use, or use Cmake/XCode
>>>> if you're doing development/debugging.
>>>>
>>>> Thanks!
>>>> steven
>>>>
>>>> On Sat, Apr 21, 2012 at 6:33 PM, Jacob Joaquin 
>>>> wrote:
>>>>> It's been awhile since I've done this and was curious if there are any
>>>>> tips or pitfalls I should be aware of. What's the status of cmake, and
>>>>> is there a working xcode project for building?
>>>>>
>>>>> Best,
>>>>> Jake
>>>>> --
>>>>> codehop.com | #code #art #music
>>>>>
>>>>>
>>>>> Send bugs reports to the Sourceforge bug tracker
>>>>>            https://sourceforge.net/tracker/?group_id=81968&atid=564599
>>>>> Discussions of bugs and features can be posted here
>>>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe
>>>>> csound"
>>>>>
>>>>
>>>>
>>>> Send bugs reports to the Sourceforge bug tracker
>>>>            https://sourceforge.net/tracker/?group_id=81968&atid=564599
>>>> Discussions of bugs and features can be posted here
>>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe
>>>> csound"
>>>>
>>>
>>>
>>>
>>> --
>>> codehop.com | #code #art #music
>>
>>
>>
>> --
>> codehop.com | #code #art #music
>>
>>
>> Send bugs reports to the Sourceforge bug tracker
>>             https://sourceforge.net/tracker/?group_id=81968&atid=564599
>> Discussions of bugs and features can be posted here
>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe
>> csound"
>>
>>
>
>
> Send bugs reports to the Sourceforge bug tracker
>            https://sourceforge.net/tracker/?group_id=81968&atid=564599
> Discussions of bugs and features can be posted here
> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>



-- 
codehop.com | #code #art #music


Date2012-04-21 19:59
FromJacob Joaquin
SubjectRe: [Csnd]
Does realtime audio require PortAudio? If yes, why not just CoreAudio?

Best,
Jake



On Sat, Apr 21, 2012 at 11:37 AM, Jacob Joaquin  wrote:
> That would be it.
>
> scons useGettext=0
>
> Seems to have built. Thanks!
>
>
> On Sat, Apr 21, 2012 at 11:35 AM, Adam Puckett  wrote:
>> Jake, do you have gettext? If not, that might be why msgfmt isn't recognized.
>>
>> On 4/21/12, Jacob Joaquin  wrote:
>>> Building with only having installed libsndfile and scons, I get this error.
>>>
>>> ...
>>> CONFIGURATION DECISION: Adding resource fork for csound
>>> scons: done reading SConscript files.
>>> scons: Building targets ...
>>> Rez -i APPL -o csound cs5.r
>>> msgfmt -o po/de/LC_MESSAGES/csound5.mo po/german.po
>>> sh: msgfmt: command not found
>>> scons: *** [po/de/LC_MESSAGES/csound5.mo] Error 127
>>> scons: building terminated because of errors.
>>>
>>> Any ideas?
>>>
>>> Best,
>>> Jake
>>>
>>>
>>> On Sat, Apr 21, 2012 at 10:45 AM, Jacob Joaquin 
>>> wrote:
>>>> I want to be able to build for both Csound5 and Csound6. For this
>>>> weekend, I'll go with Csound5.
>>>>
>>>> Also, how would I go about having two copies, one for everyday use and
>>>> one for development/debugging, installed on one device? Without
>>>> conflicts?
>>>>
>>>> Thanks,
>>>> Jake
>>>>
>>>> On Sat, Apr 21, 2012 at 10:37 AM, Steven Yi  wrote:
>>>>> Hi Jake,
>>>>>
>>>>> You can use CMake to generate XCode projects.  There's still some
>>>>> tweaking to be done to get this to be fully up to where we were at
>>>>> with SCons.  For Csound5, I usually build/install with Scons, but do
>>>>> debugging/coding with Cmake/Xcode.  For Csound6, I use Cmake/Xcode and
>>>>> have a todo to bring it up to the state of Cs5's Scons.
>>>>>
>>>>> Are you building Csound5?  If so, I'd recommend using Scons if you're
>>>>> planning to use the built csound for everyday use, or use Cmake/XCode
>>>>> if you're doing development/debugging.
>>>>>
>>>>> Thanks!
>>>>> steven
>>>>>
>>>>> On Sat, Apr 21, 2012 at 6:33 PM, Jacob Joaquin 
>>>>> wrote:
>>>>>> It's been awhile since I've done this and was curious if there are any
>>>>>> tips or pitfalls I should be aware of. What's the status of cmake, and
>>>>>> is there a working xcode project for building?
>>>>>>
>>>>>> Best,
>>>>>> Jake
>>>>>> --
>>>>>> codehop.com | #code #art #music
>>>>>>
>>>>>>
>>>>>> Send bugs reports to the Sourceforge bug tracker
>>>>>>            https://sourceforge.net/tracker/?group_id=81968&atid=564599
>>>>>> Discussions of bugs and features can be posted here
>>>>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe
>>>>>> csound"
>>>>>>
>>>>>
>>>>>
>>>>> Send bugs reports to the Sourceforge bug tracker
>>>>>            https://sourceforge.net/tracker/?group_id=81968&atid=564599
>>>>> Discussions of bugs and features can be posted here
>>>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe
>>>>> csound"
>>>>>
>>>>
>>>>
>>>>
>>>> --
>>>> codehop.com | #code #art #music
>>>
>>>
>>>
>>> --
>>> codehop.com | #code #art #music
>>>
>>>
>>> Send bugs reports to the Sourceforge bug tracker
>>>             https://sourceforge.net/tracker/?group_id=81968&atid=564599
>>> Discussions of bugs and features can be posted here
>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe
>>> csound"
>>>
>>>
>>
>>
>> Send bugs reports to the Sourceforge bug tracker
>>            https://sourceforge.net/tracker/?group_id=81968&atid=564599
>> Discussions of bugs and features can be posted here
>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>>
>
>
>
> --
> codehop.com | #code #art #music



-- 
codehop.com | #code #art #music


Date2012-04-21 20:09
FromSteven Yi
SubjectRe: [Csnd]

There are CoreAudio modules. The rtauhal module is the one to use. PortAudio gives crossplatform usage and so we can easily support it for anyone on any OS.

On Apr 21, 2012 7:59 PM, "Jacob Joaquin" <jacobjoaquin@gmail.com> wrote:
Does realtime audio require PortAudio? If yes, why not just CoreAudio?

Best,
Jake



On Sat, Apr 21, 2012 at 11:37 AM, Jacob Joaquin <jacobjoaquin@gmail.com> wrote:
> That would be it.
>
> scons useGettext=0
>
> Seems to have built. Thanks!
>
>
> On Sat, Apr 21, 2012 at 11:35 AM, Adam Puckett <adotsdothmusic@gmail.com> wrote:
>> Jake, do you have gettext? If not, that might be why msgfmt isn't recognized.
>>
>> On 4/21/12, Jacob Joaquin <jacobjoaquin@gmail.com> wrote:
>>> Building with only having installed libsndfile and scons, I get this error.
>>>
>>> ...
>>> CONFIGURATION DECISION: Adding resource fork for csound
>>> scons: done reading SConscript files.
>>> scons: Building targets ...
>>> Rez -i APPL -o csound cs5.r
>>> msgfmt -o po/de/LC_MESSAGES/csound5.mo po/german.po
>>> sh: msgfmt: command not found
>>> scons: *** [po/de/LC_MESSAGES/csound5.mo] Error 127
>>> scons: building terminated because of errors.
>>>
>>> Any ideas?
>>>
>>> Best,
>>> Jake
>>>
>>>
>>> On Sat, Apr 21, 2012 at 10:45 AM, Jacob Joaquin <jacobjoaquin@gmail.com>
>>> wrote:
>>>> I want to be able to build for both Csound5 and Csound6. For this
>>>> weekend, I'll go with Csound5.
>>>>
>>>> Also, how would I go about having two copies, one for everyday use and
>>>> one for development/debugging, installed on one device? Without
>>>> conflicts?
>>>>
>>>> Thanks,
>>>> Jake
>>>>
>>>> On Sat, Apr 21, 2012 at 10:37 AM, Steven Yi <stevenyi@gmail.com> wrote:
>>>>> Hi Jake,
>>>>>
>>>>> You can use CMake to generate XCode projects.  There's still some
>>>>> tweaking to be done to get this to be fully up to where we were at
>>>>> with SCons.  For Csound5, I usually build/install with Scons, but do
>>>>> debugging/coding with Cmake/Xcode.  For Csound6, I use Cmake/Xcode and
>>>>> have a todo to bring it up to the state of Cs5's Scons.
>>>>>
>>>>> Are you building Csound5?  If so, I'd recommend using Scons if you're
>>>>> planning to use the built csound for everyday use, or use Cmake/XCode
>>>>> if you're doing development/debugging.
>>>>>
>>>>> Thanks!
>>>>> steven
>>>>>
>>>>> On Sat, Apr 21, 2012 at 6:33 PM, Jacob Joaquin <jacobjoaquin@gmail.com>
>>>>> wrote:
>>>>>> It's been awhile since I've done this and was curious if there are any
>>>>>> tips or pitfalls I should be aware of. What's the status of cmake, and
>>>>>> is there a working xcode project for building?
>>>>>>
>>>>>> Best,
>>>>>> Jake
>>>>>> --
>>>>>> codehop.com | #code #art #music
>>>>>>
>>>>>>
>>>>>> Send bugs reports to the Sourceforge bug tracker
>>>>>>            https://sourceforge.net/tracker/?group_id=81968&atid=564599
>>>>>> Discussions of bugs and features can be posted here
>>>>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe
>>>>>> csound"
>>>>>>
>>>>>
>>>>>
>>>>> Send bugs reports to the Sourceforge bug tracker
>>>>>            https://sourceforge.net/tracker/?group_id=81968&atid=564599
>>>>> Discussions of bugs and features can be posted here
>>>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe
>>>>> csound"
>>>>>
>>>>
>>>>
>>>>
>>>> --
>>>> codehop.com | #code #art #music
>>>
>>>
>>>
>>> --
>>> codehop.com | #code #art #music
>>>
>>>
>>> Send bugs reports to the Sourceforge bug tracker
>>>             https://sourceforge.net/tracker/?group_id=81968&atid=564599
>>> Discussions of bugs and features can be posted here
>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe
>>> csound"
>>>
>>>
>>
>>
>> Send bugs reports to the Sourceforge bug tracker
>>            https://sourceforge.net/tracker/?group_id=81968&atid=564599
>> Discussions of bugs and features can be posted here
>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>>
>
>
>
> --
> codehop.com | #code #art #music



--
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Date2012-04-21 21:18
FromJacob Joaquin
SubjectRe: [Csnd]
I'm unable to get rtauhal working. I'm going off the little
information, from a thread I found on the list back in November. I see
InOut/rtauhal.c. Is this compiled as part of the scons install? I
don't see a rthauhal.o after compiling. I set useCoreAudio=1, but I'm
not sure what else I'd need to do. Tried -+rtauhal in the command
call, as well as -+rtaudio=auhal.




On Sat, Apr 21, 2012 at 12:09 PM, Steven Yi  wrote:
> There are CoreAudio modules. The rtauhal module is the one to use. PortAudio
> gives crossplatform usage and so we can easily support it for anyone on any
> OS.
>
> On Apr 21, 2012 7:59 PM, "Jacob Joaquin"  wrote:
>>
>> Does realtime audio require PortAudio? If yes, why not just CoreAudio?
>>
>> Best,
>> Jake
>>
>>
>>
>> On Sat, Apr 21, 2012 at 11:37 AM, Jacob Joaquin 
>> wrote:
>> > That would be it.
>> >
>> > scons useGettext=0
>> >
>> > Seems to have built. Thanks!
>> >
>> >
>> > On Sat, Apr 21, 2012 at 11:35 AM, Adam Puckett
>> >  wrote:
>> >> Jake, do you have gettext? If not, that might be why msgfmt isn't
>> >> recognized.
>> >>
>> >> On 4/21/12, Jacob Joaquin  wrote:
>> >>> Building with only having installed libsndfile and scons, I get this
>> >>> error.
>> >>>
>> >>> ...
>> >>> CONFIGURATION DECISION: Adding resource fork for csound
>> >>> scons: done reading SConscript files.
>> >>> scons: Building targets ...
>> >>> Rez -i APPL -o csound cs5.r
>> >>> msgfmt -o po/de/LC_MESSAGES/csound5.mo po/german.po
>> >>> sh: msgfmt: command not found
>> >>> scons: *** [po/de/LC_MESSAGES/csound5.mo] Error 127
>> >>> scons: building terminated because of errors.
>> >>>
>> >>> Any ideas?
>> >>>
>> >>> Best,
>> >>> Jake
>> >>>
>> >>>
>> >>> On Sat, Apr 21, 2012 at 10:45 AM, Jacob Joaquin
>> >>> 
>> >>> wrote:
>> >>>> I want to be able to build for both Csound5 and Csound6. For this
>> >>>> weekend, I'll go with Csound5.
>> >>>>
>> >>>> Also, how would I go about having two copies, one for everyday use
>> >>>> and
>> >>>> one for development/debugging, installed on one device? Without
>> >>>> conflicts?
>> >>>>
>> >>>> Thanks,
>> >>>> Jake
>> >>>>
>> >>>> On Sat, Apr 21, 2012 at 10:37 AM, Steven Yi 
>> >>>> wrote:
>> >>>>> Hi Jake,
>> >>>>>
>> >>>>> You can use CMake to generate XCode projects.  There's still some
>> >>>>> tweaking to be done to get this to be fully up to where we were at
>> >>>>> with SCons.  For Csound5, I usually build/install with Scons, but do
>> >>>>> debugging/coding with Cmake/Xcode.  For Csound6, I use Cmake/Xcode
>> >>>>> and
>> >>>>> have a todo to bring it up to the state of Cs5's Scons.
>> >>>>>
>> >>>>> Are you building Csound5?  If so, I'd recommend using Scons if
>> >>>>> you're
>> >>>>> planning to use the built csound for everyday use, or use
>> >>>>> Cmake/XCode
>> >>>>> if you're doing development/debugging.
>> >>>>>
>> >>>>> Thanks!
>> >>>>> steven
>> >>>>>
>> >>>>> On Sat, Apr 21, 2012 at 6:33 PM, Jacob Joaquin
>> >>>>> 
>> >>>>> wrote:
>> >>>>>> It's been awhile since I've done this and was curious if there are
>> >>>>>> any
>> >>>>>> tips or pitfalls I should be aware of. What's the status of cmake,
>> >>>>>> and
>> >>>>>> is there a working xcode project for building?
>> >>>>>>
>> >>>>>> Best,
>> >>>>>> Jake
>> >>>>>> --
>> >>>>>> codehop.com | #code #art #music
>> >>>>>>
>> >>>>>>
>> >>>>>> Send bugs reports to the Sourceforge bug tracker
>> >>>>>>
>> >>>>>>  https://sourceforge.net/tracker/?group_id=81968&atid=564599
>> >>>>>> Discussions of bugs and features can be posted here
>> >>>>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body
>> >>>>>> "unsubscribe
>> >>>>>> csound"
>> >>>>>>
>> >>>>>
>> >>>>>
>> >>>>> Send bugs reports to the Sourceforge bug tracker
>> >>>>>
>> >>>>>  https://sourceforge.net/tracker/?group_id=81968&atid=564599
>> >>>>> Discussions of bugs and features can be posted here
>> >>>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body
>> >>>>> "unsubscribe
>> >>>>> csound"
>> >>>>>
>> >>>>
>> >>>>
>> >>>>
>> >>>> --
>> >>>> codehop.com | #code #art #music
>> >>>
>> >>>
>> >>>
>> >>> --
>> >>> codehop.com | #code #art #music
>> >>>
>> >>>
>> >>> Send bugs reports to the Sourceforge bug tracker
>> >>>
>> >>> https://sourceforge.net/tracker/?group_id=81968&atid=564599
>> >>> Discussions of bugs and features can be posted here
>> >>> To unsubscribe, send email sympa@lists.bath.ac.uk with body
>> >>> "unsubscribe
>> >>> csound"
>> >>>
>> >>>
>> >>
>> >>
>> >> Send bugs reports to the Sourceforge bug tracker
>> >>            https://sourceforge.net/tracker/?group_id=81968&atid=564599
>> >> Discussions of bugs and features can be posted here
>> >> To unsubscribe, send email sympa@lists.bath.ac.uk with body
>> >> "unsubscribe csound"
>> >>
>> >
>> >
>> >
>> > --
>> > codehop.com | #code #art #music
>>
>>
>>
>> --
>> codehop.com | #code #art #music
>>
>>
>> Send bugs reports to the Sourceforge bug tracker
>>            https://sourceforge.net/tracker/?group_id=81968&atid=564599
>> Discussions of bugs and features can be posted here
>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe
>> csound"
>>
>



-- 
codehop.com | #code #art #music


Date2012-04-21 21:31
FromSteven Yi
SubjectRe: [Csnd]
For Scons, you should have librtauhal.dylib in your csound5 folder
after building.  The csound command will build linked to the framework
in /Library/Frameworks/CsoundLib64.framework.  If you build with
buildRelease=1 and with sudo, the scons build will install the newly
built framework into /Library/Frameworks.  It might be either
librtauhal.dylib wasn't built, or it wasn't installed into
/Library/Frameworks.  I'm able to use the module with -+rtaudio=auhal
here.

Scons builds with useCoreAudio=1, but that's also the default.

Also, OPCODEDIR64 defaults to
/Library/Frameworks/CsoundLib64.framework/Resources/Opcodes64 when
using buildRelease=1.  I'd try using buildRelease=1 and with sudo.
(Though, you may want to make a backup of
/Library/Frameworks/CsoundLib64.framework, or just reinstall from the
installer if you want the full framework with manual, pd libs, etc.
That stuff gets done in the installer scripts at the moment, something
that should probably change in the Csound6 Cmake build.)

On Sat, Apr 21, 2012 at 9:18 PM, Jacob Joaquin  wrote:
> I'm unable to get rtauhal working. I'm going off the little
> information, from a thread I found on the list back in November. I see
> InOut/rtauhal.c. Is this compiled as part of the scons install? I
> don't see a rthauhal.o after compiling. I set useCoreAudio=1, but I'm
> not sure what else I'd need to do. Tried -+rtauhal in the command
> call, as well as -+rtaudio=auhal.
>
>
>
>
> On Sat, Apr 21, 2012 at 12:09 PM, Steven Yi  wrote:
>> There are CoreAudio modules. The rtauhal module is the one to use. PortAudio
>> gives crossplatform usage and so we can easily support it for anyone on any
>> OS.
>>
>> On Apr 21, 2012 7:59 PM, "Jacob Joaquin"  wrote:
>>>
>>> Does realtime audio require PortAudio? If yes, why not just CoreAudio?
>>>
>>> Best,
>>> Jake
>>>
>>>
>>>
>>> On Sat, Apr 21, 2012 at 11:37 AM, Jacob Joaquin 
>>> wrote:
>>> > That would be it.
>>> >
>>> > scons useGettext=0
>>> >
>>> > Seems to have built. Thanks!
>>> >
>>> >
>>> > On Sat, Apr 21, 2012 at 11:35 AM, Adam Puckett
>>> >  wrote:
>>> >> Jake, do you have gettext? If not, that might be why msgfmt isn't
>>> >> recognized.
>>> >>
>>> >> On 4/21/12, Jacob Joaquin  wrote:
>>> >>> Building with only having installed libsndfile and scons, I get this
>>> >>> error.
>>> >>>
>>> >>> ...
>>> >>> CONFIGURATION DECISION: Adding resource fork for csound
>>> >>> scons: done reading SConscript files.
>>> >>> scons: Building targets ...
>>> >>> Rez -i APPL -o csound cs5.r
>>> >>> msgfmt -o po/de/LC_MESSAGES/csound5.mo po/german.po
>>> >>> sh: msgfmt: command not found
>>> >>> scons: *** [po/de/LC_MESSAGES/csound5.mo] Error 127
>>> >>> scons: building terminated because of errors.
>>> >>>
>>> >>> Any ideas?
>>> >>>
>>> >>> Best,
>>> >>> Jake
>>> >>>
>>> >>>
>>> >>> On Sat, Apr 21, 2012 at 10:45 AM, Jacob Joaquin
>>> >>> 
>>> >>> wrote:
>>> >>>> I want to be able to build for both Csound5 and Csound6. For this
>>> >>>> weekend, I'll go with Csound5.
>>> >>>>
>>> >>>> Also, how would I go about having two copies, one for everyday use
>>> >>>> and
>>> >>>> one for development/debugging, installed on one device? Without
>>> >>>> conflicts?
>>> >>>>
>>> >>>> Thanks,
>>> >>>> Jake
>>> >>>>
>>> >>>> On Sat, Apr 21, 2012 at 10:37 AM, Steven Yi 
>>> >>>> wrote:
>>> >>>>> Hi Jake,
>>> >>>>>
>>> >>>>> You can use CMake to generate XCode projects.  There's still some
>>> >>>>> tweaking to be done to get this to be fully up to where we were at
>>> >>>>> with SCons.  For Csound5, I usually build/install with Scons, but do
>>> >>>>> debugging/coding with Cmake/Xcode.  For Csound6, I use Cmake/Xcode
>>> >>>>> and
>>> >>>>> have a todo to bring it up to the state of Cs5's Scons.
>>> >>>>>
>>> >>>>> Are you building Csound5?  If so, I'd recommend using Scons if
>>> >>>>> you're
>>> >>>>> planning to use the built csound for everyday use, or use
>>> >>>>> Cmake/XCode
>>> >>>>> if you're doing development/debugging.
>>> >>>>>
>>> >>>>> Thanks!
>>> >>>>> steven
>>> >>>>>
>>> >>>>> On Sat, Apr 21, 2012 at 6:33 PM, Jacob Joaquin
>>> >>>>> 
>>> >>>>> wrote:
>>> >>>>>> It's been awhile since I've done this and was curious if there are
>>> >>>>>> any
>>> >>>>>> tips or pitfalls I should be aware of. What's the status of cmake,
>>> >>>>>> and
>>> >>>>>> is there a working xcode project for building?
>>> >>>>>>
>>> >>>>>> Best,
>>> >>>>>> Jake
>>> >>>>>> --
>>> >>>>>> codehop.com | #code #art #music
>>> >>>>>>
>>> >>>>>>
>>> >>>>>> Send bugs reports to the Sourceforge bug tracker
>>> >>>>>>
>>> >>>>>>  https://sourceforge.net/tracker/?group_id=81968&atid=564599
>>> >>>>>> Discussions of bugs and features can be posted here
>>> >>>>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body
>>> >>>>>> "unsubscribe
>>> >>>>>> csound"
>>> >>>>>>
>>> >>>>>
>>> >>>>>
>>> >>>>> Send bugs reports to the Sourceforge bug tracker
>>> >>>>>
>>> >>>>>  https://sourceforge.net/tracker/?group_id=81968&atid=564599
>>> >>>>> Discussions of bugs and features can be posted here
>>> >>>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body
>>> >>>>> "unsubscribe
>>> >>>>> csound"
>>> >>>>>
>>> >>>>
>>> >>>>
>>> >>>>
>>> >>>> --
>>> >>>> codehop.com | #code #art #music
>>> >>>
>>> >>>
>>> >>>
>>> >>> --
>>> >>> codehop.com | #code #art #music
>>> >>>
>>> >>>
>>> >>> Send bugs reports to the Sourceforge bug tracker
>>> >>>
>>> >>> https://sourceforge.net/tracker/?group_id=81968&atid=564599
>>> >>> Discussions of bugs and features can be posted here
>>> >>> To unsubscribe, send email sympa@lists.bath.ac.uk with body
>>> >>> "unsubscribe
>>> >>> csound"
>>> >>>
>>> >>>
>>> >>
>>> >>
>>> >> Send bugs reports to the Sourceforge bug tracker
>>> >>            https://sourceforge.net/tracker/?group_id=81968&atid=564599
>>> >> Discussions of bugs and features can be posted here
>>> >> To unsubscribe, send email sympa@lists.bath.ac.uk with body
>>> >> "unsubscribe csound"
>>> >>
>>> >
>>> >
>>> >
>>> > --
>>> > codehop.com | #code #art #music
>>>
>>>
>>>
>>> --
>>> codehop.com | #code #art #music
>>>
>>>
>>> Send bugs reports to the Sourceforge bug tracker
>>>            https://sourceforge.net/tracker/?group_id=81968&atid=564599
>>> Discussions of bugs and features can be posted here
>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe
>>> csound"
>>>
>>
>
>
>
> --
> codehop.com | #code #art #music
>
>
> Send bugs reports to the Sourceforge bug tracker
>            https://sourceforge.net/tracker/?group_id=81968&atid=564599
> Discussions of bugs and features can be posted here
> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>


Date2012-04-22 00:00
FromJacob Joaquin
SubjectRe: [Csnd]
I can confirm that librtauhal.dylib is being built. However, "sudo
scons useGettext=0 buildRelease=1" is not installing the framework
into /Library/Frameworks.


On Sat, Apr 21, 2012 at 1:31 PM, Steven Yi  wrote:
> For Scons, you should have librtauhal.dylib in your csound5 folder
> after building.  The csound command will build linked to the framework
> in /Library/Frameworks/CsoundLib64.framework.  If you build with
> buildRelease=1 and with sudo, the scons build will install the newly
> built framework into /Library/Frameworks.  It might be either
> librtauhal.dylib wasn't built, or it wasn't installed into
> /Library/Frameworks.  I'm able to use the module with -+rtaudio=auhal
> here.
>
> Scons builds with useCoreAudio=1, but that's also the default.
>
> Also, OPCODEDIR64 defaults to
> /Library/Frameworks/CsoundLib64.framework/Resources/Opcodes64 when
> using buildRelease=1.  I'd try using buildRelease=1 and with sudo.
> (Though, you may want to make a backup of
> /Library/Frameworks/CsoundLib64.framework, or just reinstall from the
> installer if you want the full framework with manual, pd libs, etc.
> That stuff gets done in the installer scripts at the moment, something
> that should probably change in the Csound6 Cmake build.)
>
> On Sat, Apr 21, 2012 at 9:18 PM, Jacob Joaquin  wrote:
>> I'm unable to get rtauhal working. I'm going off the little
>> information, from a thread I found on the list back in November. I see
>> InOut/rtauhal.c. Is this compiled as part of the scons install? I
>> don't see a rthauhal.o after compiling. I set useCoreAudio=1, but I'm
>> not sure what else I'd need to do. Tried -+rtauhal in the command
>> call, as well as -+rtaudio=auhal.
>>
>>
>>
>>
>> On Sat, Apr 21, 2012 at 12:09 PM, Steven Yi  wrote:
>>> There are CoreAudio modules. The rtauhal module is the one to use. PortAudio
>>> gives crossplatform usage and so we can easily support it for anyone on any
>>> OS.
>>>
>>> On Apr 21, 2012 7:59 PM, "Jacob Joaquin"  wrote:
>>>>
>>>> Does realtime audio require PortAudio? If yes, why not just CoreAudio?
>>>>
>>>> Best,
>>>> Jake
>>>>
>>>>
>>>>
>>>> On Sat, Apr 21, 2012 at 11:37 AM, Jacob Joaquin 
>>>> wrote:
>>>> > That would be it.
>>>> >
>>>> > scons useGettext=0
>>>> >
>>>> > Seems to have built. Thanks!
>>>> >
>>>> >
>>>> > On Sat, Apr 21, 2012 at 11:35 AM, Adam Puckett
>>>> >  wrote:
>>>> >> Jake, do you have gettext? If not, that might be why msgfmt isn't
>>>> >> recognized.
>>>> >>
>>>> >> On 4/21/12, Jacob Joaquin  wrote:
>>>> >>> Building with only having installed libsndfile and scons, I get this
>>>> >>> error.
>>>> >>>
>>>> >>> ...
>>>> >>> CONFIGURATION DECISION: Adding resource fork for csound
>>>> >>> scons: done reading SConscript files.
>>>> >>> scons: Building targets ...
>>>> >>> Rez -i APPL -o csound cs5.r
>>>> >>> msgfmt -o po/de/LC_MESSAGES/csound5.mo po/german.po
>>>> >>> sh: msgfmt: command not found
>>>> >>> scons: *** [po/de/LC_MESSAGES/csound5.mo] Error 127
>>>> >>> scons: building terminated because of errors.
>>>> >>>
>>>> >>> Any ideas?
>>>> >>>
>>>> >>> Best,
>>>> >>> Jake
>>>> >>>
>>>> >>>
>>>> >>> On Sat, Apr 21, 2012 at 10:45 AM, Jacob Joaquin
>>>> >>> 
>>>> >>> wrote:
>>>> >>>> I want to be able to build for both Csound5 and Csound6. For this
>>>> >>>> weekend, I'll go with Csound5.
>>>> >>>>
>>>> >>>> Also, how would I go about having two copies, one for everyday use
>>>> >>>> and
>>>> >>>> one for development/debugging, installed on one device? Without
>>>> >>>> conflicts?
>>>> >>>>
>>>> >>>> Thanks,
>>>> >>>> Jake
>>>> >>>>
>>>> >>>> On Sat, Apr 21, 2012 at 10:37 AM, Steven Yi 
>>>> >>>> wrote:
>>>> >>>>> Hi Jake,
>>>> >>>>>
>>>> >>>>> You can use CMake to generate XCode projects.  There's still some
>>>> >>>>> tweaking to be done to get this to be fully up to where we were at
>>>> >>>>> with SCons.  For Csound5, I usually build/install with Scons, but do
>>>> >>>>> debugging/coding with Cmake/Xcode.  For Csound6, I use Cmake/Xcode
>>>> >>>>> and
>>>> >>>>> have a todo to bring it up to the state of Cs5's Scons.
>>>> >>>>>
>>>> >>>>> Are you building Csound5?  If so, I'd recommend using Scons if
>>>> >>>>> you're
>>>> >>>>> planning to use the built csound for everyday use, or use
>>>> >>>>> Cmake/XCode
>>>> >>>>> if you're doing development/debugging.
>>>> >>>>>
>>>> >>>>> Thanks!
>>>> >>>>> steven
>>>> >>>>>
>>>> >>>>> On Sat, Apr 21, 2012 at 6:33 PM, Jacob Joaquin
>>>> >>>>> 
>>>> >>>>> wrote:
>>>> >>>>>> It's been awhile since I've done this and was curious if there are
>>>> >>>>>> any
>>>> >>>>>> tips or pitfalls I should be aware of. What's the status of cmake,
>>>> >>>>>> and
>>>> >>>>>> is there a working xcode project for building?
>>>> >>>>>>
>>>> >>>>>> Best,
>>>> >>>>>> Jake
>>>> >>>>>> --
>>>> >>>>>> codehop.com | #code #art #music
>>>> >>>>>>
>>>> >>>>>>
>>>> >>>>>> Send bugs reports to the Sourceforge bug tracker
>>>> >>>>>>
>>>> >>>>>>  https://sourceforge.net/tracker/?group_id=81968&atid=564599
>>>> >>>>>> Discussions of bugs and features can be posted here
>>>> >>>>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body
>>>> >>>>>> "unsubscribe
>>>> >>>>>> csound"
>>>> >>>>>>
>>>> >>>>>
>>>> >>>>>
>>>> >>>>> Send bugs reports to the Sourceforge bug tracker
>>>> >>>>>
>>>> >>>>>  https://sourceforge.net/tracker/?group_id=81968&atid=564599
>>>> >>>>> Discussions of bugs and features can be posted here
>>>> >>>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body
>>>> >>>>> "unsubscribe
>>>> >>>>> csound"
>>>> >>>>>
>>>> >>>>
>>>> >>>>
>>>> >>>>
>>>> >>>> --
>>>> >>>> codehop.com | #code #art #music
>>>> >>>
>>>> >>>
>>>> >>>
>>>> >>> --
>>>> >>> codehop.com | #code #art #music
>>>> >>>
>>>> >>>
>>>> >>> Send bugs reports to the Sourceforge bug tracker
>>>> >>>
>>>> >>> https://sourceforge.net/tracker/?group_id=81968&atid=564599
>>>> >>> Discussions of bugs and features can be posted here
>>>> >>> To unsubscribe, send email sympa@lists.bath.ac.uk with body
>>>> >>> "unsubscribe
>>>> >>> csound"
>>>> >>>
>>>> >>>
>>>> >>
>>>> >>
>>>> >> Send bugs reports to the Sourceforge bug tracker
>>>> >>            https://sourceforge.net/tracker/?group_id=81968&atid=564599
>>>> >> Discussions of bugs and features can be posted here
>>>> >> To unsubscribe, send email sympa@lists.bath.ac.uk with body
>>>> >> "unsubscribe csound"
>>>> >>
>>>> >
>>>> >
>>>> >
>>>> > --
>>>> > codehop.com | #code #art #music
>>>>
>>>>
>>>>
>>>> --
>>>> codehop.com | #code #art #music
>>>>
>>>>
>>>> Send bugs reports to the Sourceforge bug tracker
>>>>            https://sourceforge.net/tracker/?group_id=81968&atid=564599
>>>> Discussions of bugs and features can be posted here
>>>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe
>>>> csound"
>>>>
>>>
>>
>>
>>
>> --
>> codehop.com | #code #art #music
>>
>>
>> Send bugs reports to the Sourceforge bug tracker
>>            https://sourceforge.net/tracker/?group_id=81968&atid=564599
>> Discussions of bugs and features can be posted here
>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>>
>
>
> Send bugs reports to the Sourceforge bug tracker
>            https://sourceforge.net/tracker/?group_id=81968&atid=564599
> Discussions of bugs and features can be posted here
> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>



-- 
codehop.com | #code #art #music