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[Csnd] New Csound6 app for Android

Date2013-06-21 02:01
FromMichael Gogins
Subject[Csnd] New Csound6 app for Android
AttachmentsNone  None  
On SourceForge in Csound 6 rc3 files.

This is an attempt to get people to try this thing and then tell me (a) it doesn't work, with details, or (b) it does work. Please include device, model, and piece(s) used. 

If you've used it and it works, speak up, likewise if it doesn't work. I need feedback because I have only one device to test on (where of course it works perfectly), but people have reported it doesn't run on their devices.

Changes: 

All modules now link to libgnustl_shared.so (shared library now, not part static and part shared as before). 

CsoundAndroid now preloads this library before preloading libsndfile before loading the native Csound library.

All native C++ code now built with -fexceptions -frtti, instead of CsoundAndroid building with those options and all others with -fno-exceptions -fno-rtti.

Regards,
Mike

===========================
Michael Gogins
Irreducible Productions
http://michaelgogins.tumblr.com
Michael dot Gogins at gmail dot com

Date2013-06-21 08:26
FromRory Walsh
SubjectRe: [Cs-dev] New Csound6 app for Android
AttachmentsNone  None  

Hi Mike. I just tried this here and it balls on startup. Galaxy S3. The app stays listed an open app but never gets past a black screen before returning to the home screen. The last version did work on for me on this phone although I didn't do any proper tests.

sent from a mobile device...

On 21 Jun 2013 02:01, "Michael Gogins" <michael.gogins@gmail.com> wrote:
On SourceForge in Csound 6 rc3 files.

This is an attempt to get people to try this thing and then tell me (a) it doesn't work, with details, or (b) it does work. Please include device, model, and piece(s) used. 

If you've used it and it works, speak up, likewise if it doesn't work. I need feedback because I have only one device to test on (where of course it works perfectly), but people have reported it doesn't run on their devices.

Changes: 

All modules now link to libgnustl_shared.so (shared library now, not part static and part shared as before). 

CsoundAndroid now preloads this library before preloading libsndfile before loading the native Csound library.

All native C++ code now built with -fexceptions -frtti, instead of CsoundAndroid building with those options and all others with -fno-exceptions -fno-rtti.

Regards,
Mike

===========================
Michael Gogins
Irreducible Productions
http://michaelgogins.tumblr.com
Michael dot Gogins at gmail dot com

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Date2013-06-21 10:14
FromJacques
SubjectRe: [Cs-dev] New Csound6 app for Android
Hello Mike,

CSound6-1.apk Crashes on startup.

Device: Sony Experia U (model ST25i)
OS: Android 2.3.7 

Log contents below:

01-29 22:00:32.563: D/dalvikvm(2900): GC_EXPLICIT freed 24K, 48% free
2812K/5379K, external 1681K/2129K, paused 40ms
01-29 22:00:35.686: I/ActivityManager(1741): Starting: Intent {
act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER]
flg=0x10200000 cmp=com.csounds.Csound6/.CsoundAppActivity
bnds=[14,103][127,261] } from pid 1885
01-29 22:00:35.737: I/ActivityManager(1741): Start proc com.csounds.Csound6
for activity com.csounds.Csound6/.CsoundAppActivity: pid=5656 uid=10161
gids={1015, 1007}
01-29 22:00:35.777: E/jdwp(5656): Failed sending reply to debugger: Broken
pipe
01-29 22:00:35.777: D/dalvikvm(5656): Debugger has detached; object registry
had 1 entries
01-29 22:00:35.787: W/ResourceType(1741): Skipping entry 0x7f040015 in
package table 0 because it is not complex!
01-29 22:00:35.817: D/dalvikvm(5656): Trying to load lib
/data/data/com.csounds.Csound6/lib/libsndfile.so 0x4051b2f0
01-29 22:00:35.817: D/dalvikvm(5656): Added shared lib
/data/data/com.csounds.Csound6/lib/libsndfile.so 0x4051b2f0
01-29 22:00:35.817: D/dalvikvm(5656): No JNI_OnLoad found in
/data/data/com.csounds.Csound6/lib/libsndfile.so 0x4051b2f0, skipping init
01-29 22:00:35.817: D/dalvikvm(5656): Trying to load lib
/data/data/com.csounds.Csound6/lib/libcsoundandroid.so 0x4051b2f0
01-29 22:00:35.817: W/System.err(5656): csoundandroid native code library
failed to load.
01-29 22:00:35.817: W/System.err(5656): java.lang.UnsatisfiedLinkError:
Cannot load library: link_image[1965]:  1474 could not load needed library
'libgnustl_shared.so' for 'libcsoundandroid.so' (load_library[1107]: Library
'libgnustl_shared.so' not found)
01-29 22:00:35.837: D/Zygote(1474): Process 5656 exited cleanly (1)
01-29 22:00:35.837: I/ActivityManager(1741): Process com.csounds.Csound6
(pid 5656) has died.
01-29 22:00:35.857: W/InputManagerService(1741): Window already focused,
ignoring focus gain of:
com.android.internal.view.IInputMethodClient$Stub$Proxy@40a241e0
01-29 22:00:40.721: W/ProcessStats(1741): Skipping unknown process pid 5688
01-29 22:00:40.721: W/ProcessStats(1741): Skipping unknown process pid 5689
01-29 22:00:40.912: D/dalvikvm(3115): GC_EXPLICIT freed 21K, 48% free
2803K/5379K, external 1681K/2129K, paused 28ms
01-29 22:00:45.926: D/dalvikvm(2399): GC_EXPLICIT freed 6K, 49% free
2842K/5511K, external 1681K/2129K, paused 37ms



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Date2013-06-21 11:24
FromMichael Gogins
SubjectRe: [Cs-dev] New Csound6 app for Android
AttachmentsNone  None  
Thanks, that will probably help with my googling.

Regards,
Mike


===========================
Michael Gogins
Irreducible Productions
http://michaelgogins.tumblr.com
Michael dot Gogins at gmail dot com


On Fri, Jun 21, 2013 at 3:26 AM, Rory Walsh <rorywalsh@ear.ie> wrote:

Hi Mike. I just tried this here and it balls on startup. Galaxy S3. The app stays listed an open app but never gets past a black screen before returning to the home screen. The last version did work on for me on this phone although I didn't do any proper tests.

sent from a mobile device...

On 21 Jun 2013 02:01, "Michael Gogins" <michael.gogins@gmail.com> wrote:
On SourceForge in Csound 6 rc3 files.

This is an attempt to get people to try this thing and then tell me (a) it doesn't work, with details, or (b) it does work. Please include device, model, and piece(s) used. 

If you've used it and it works, speak up, likewise if it doesn't work. I need feedback because I have only one device to test on (where of course it works perfectly), but people have reported it doesn't run on their devices.

Changes: 

All modules now link to libgnustl_shared.so (shared library now, not part static and part shared as before). 

CsoundAndroid now preloads this library before preloading libsndfile before loading the native Csound library.

All native C++ code now built with -fexceptions -frtti, instead of CsoundAndroid building with those options and all others with -fno-exceptions -fno-rtti.

Regards,
Mike

===========================
Michael Gogins
Irreducible Productions
http://michaelgogins.tumblr.com
Michael dot Gogins at gmail dot com

------------------------------------------------------------------------------
This SF.net email is sponsored by Windows:

Build for Windows Store.

http://p.sf.net/sfu/windows-dev2dev
_______________________________________________
Csound-devel mailing list
Csound-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/csound-devel


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This SF.net email is sponsored by Windows:

Build for Windows Store.

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_______________________________________________
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