Csound Csound-dev Csound-tekno Search About

[Csnd] csound~ compile but not perform

Date2010-04-04 23:55
FromOeyvind Brandtsegg
Subject[Csnd] csound~ compile but not perform
Is there a way to do a "performKsmps" with the csound~object ?

I'd like to compile and orchestra, then use instr calls to load some
sound files (calling performsKsmps once to perform this part), and
when the sound files have finished loading let Csound run (as it does
normally with the "start" command.

best
Oeyvind


Send bugs reports to the Sourceforge bug tracker
            https://sourceforge.net/tracker/?group_id=81968&atid=564599
Discussions of bugs and features can be posted here
To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"

Date2010-04-05 00:19
FromVictor Lazzarini
Subject[Csnd] Re: csound~ compile but not perform
Why don't you use an out bus channel to send an on/off signal back  
into a 'start' message (banging it off)? Your
loading instruments could do that after they loaded the files.

Victor
On 4 Apr 2010, at 23:55, Oeyvind Brandtsegg wrote:

> Is there a way to do a "performKsmps" with the csound~object ?
>
> I'd like to compile and orchestra, then use instr calls to load some
> sound files (calling performsKsmps once to perform this part), and
> when the sound files have finished loading let Csound run (as it does
> normally with the "start" command.
>
> best
> Oeyvind
>
>
> Send bugs reports to the Sourceforge bug tracker
>            https://sourceforge.net/tracker/?group_id=81968&atid=564599
> Discussions of bugs and features can be posted here
> To unsubscribe, send email sympa@lists.bath.ac.uk with body  
> "unsubscribe csound"
>



Send bugs reports to the Sourceforge bug tracker
            https://sourceforge.net/tracker/?group_id=81968&atid=564599
Discussions of bugs and features can be posted here
To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"

Date2010-04-05 01:09
FromOeyvind Brandtsegg
Subject[Csnd] Re: Re: csound~ compile but not perform
Hmm, yes, maybe that could work.
But would the samples still be loaded when Csound is started the second time ?
Sorry if I misunderstood, so let me recap what I thought you meant:

1. start Csound
2. load sound files, done inside instruments
3. when done loading, restart Csound by banging "start" again

I would think memory was cleared between runs, but maybe it isn't ?

Oeyvind

2010/4/5 Victor Lazzarini :
> Why don't you use an out bus channel to send an on/off signal back into a
> 'start' message (banging it off)? Your
> loading instruments could do that after they loaded the files.
>
> Victor
> On 4 Apr 2010, at 23:55, Oeyvind Brandtsegg wrote:
>
>> Is there a way to do a "performKsmps" with the csound~object ?
>>
>> I'd like to compile and orchestra, then use instr calls to load some
>> sound files (calling performsKsmps once to perform this part), and
>> when the sound files have finished loading let Csound run (as it does
>> normally with the "start" command.
>>
>> best
>> Oeyvind
>>
>>
>> Send bugs reports to the Sourceforge bug tracker
>>           https://sourceforge.net/tracker/?group_id=81968&atid=564599
>> Discussions of bugs and features can be posted here
>> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe
>> csound"
>>
>
>
>
> Send bugs reports to the Sourceforge bug tracker
>           https://sourceforge.net/tracker/?group_id=81968&atid=564599
> Discussions of bugs and features can be posted here
> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe
> csound"
>
>


Send bugs reports to the Sourceforge bug tracker
            https://sourceforge.net/tracker/?group_id=81968&atid=564599
Discussions of bugs and features can be posted here
To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"