| Hmm, yes, maybe that could work.
But would the samples still be loaded when Csound is started the second time ?
Sorry if I misunderstood, so let me recap what I thought you meant:
1. start Csound
2. load sound files, done inside instruments
3. when done loading, restart Csound by banging "start" again
I would think memory was cleared between runs, but maybe it isn't ?
Oeyvind
2010/4/5 Victor Lazzarini :
> Why don't you use an out bus channel to send an on/off signal back into a
> 'start' message (banging it off)? Your
> loading instruments could do that after they loaded the files.
>
> Victor
> On 4 Apr 2010, at 23:55, Oeyvind Brandtsegg wrote:
>
>> Is there a way to do a "performKsmps" with the csound~object ?
>>
>> I'd like to compile and orchestra, then use instr calls to load some
>> sound files (calling performsKsmps once to perform this part), and
>> when the sound files have finished loading let Csound run (as it does
>> normally with the "start" command.
>>
>> best
>> Oeyvind
>>
>>
>> Send bugs reports to the Sourceforge bug tracker
>> https://sourceforge.net/tracker/?group_id=81968&atid=564599
>> Discussions of bugs and features can be posted here
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>> csound"
>>
>
>
>
> Send bugs reports to the Sourceforge bug tracker
> https://sourceforge.net/tracker/?group_id=81968&atid=564599
> Discussions of bugs and features can be posted here
> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe
> csound"
>
>
Send bugs reports to the Sourceforge bug tracker
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Discussions of bugs and features can be posted here
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|