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[Csnd] Re: Pulseaudio realtime

Date2008-11-25 22:28
Fromvictor
Subject[Csnd] Re: Pulseaudio realtime
I will try and check this tomorrow. I have not had time to look into
it yet.

Victor
----- Original Message ----- 
From: "cochedelaferte" 
To: 
Sent: Tuesday, November 25, 2008 1:37 AM
Subject: [Csnd] Pulseaudio realtime


>
> Hi Victor,
>
>
> Now investigating about why i don't get rt render on Pulseaudio (Solaris,
> last rtpulse change) except a little parasite for am.csd (fact which mean
> that any hope is possible), can you please provide to me some lights on
> several questions :
>
>
> 1) If i good understand, i should see at the run the launch message
> "PulseAudio client RT IO module..." ? Even using -m135, i don't see it. 
> Can
> that mean that something is wrong is my build ?
>
> 2) As related messages in my Csound terminal, i see exactly that :
>
>   rtaudio: pulseaudio module enabled
>   audio buffered in 1024 sample-frame blocks
>   PulseAudio output server: default
>   writing 2048-byte blks of shorts to dac
>
>   Is that fully OK ?
>
>
> 3) In my Pulseaudio terminal, i have that :
>
>   I: created 0 "Native client (UNIX socket client)"
>   I: client 0 changed name from "Native client (UNIX socket client)" to
> "csound"
>   I: created 0 "csound-out" on solaris_output with sample spec float32le
> 1ch 44100Hz
>   I: Creating new entry for 
>
>   But nothing about "csound-in". And no error messages. Only, Orch stops
> after some lines if i requires the "-o dac".
>
>
> I also asked the Pulseaudio list, but, assuming that the rtpulse module
> works without problem for most users (linux)... My hope is that comes a
> time, because now Pulseaudio is really knowed, by example on Fedora as i
> readed.
>
>
> Cheers,
>
>
> Sergio
>
> Sergio
>
>
>
>
>
>
>
>
>
>
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>
>
>
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Date2008-11-26 00:44
Fromcochedelaferte
Subject[Csnd] Re: Pulseaudio realtime
Hi Victor,


Thank's !


On the Pulseaudio list Colin Guthrie said that my output (Pulseaudio part)
seems normal, except of course the lock up.

My personnal idea is that for a reason the sound flux comes too big to the
Pulse server. After that any buffer somewhere could be allways full, that
could cause the hang and the Orch lock. In all cases, it looks like that...

Cheers,

Sergio
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