[Csnd] launching multiple csound files orc/sco
Date | 2018-04-29 19:18 |
From | fauveboy |
Subject | [Csnd] launching multiple csound files orc/sco |
As my csound instruments are developing there getting noticeably complex to read. To spread things out is it possible to spread the instruments into separate csd files instead of having many instruments, p fields and i statements ect. If this happens however are there ways to launch a number of csd files from the terminal? better yet can these files communicate, for example sending a single from one csd file to another csd file with a mixer and reverb ? Many thanks -- Sent from: http://csound.1045644.n5.nabble.com/Csound-General-f1093014.html Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here |
Date | 2018-04-29 19:54 |
From | Victor Lazzarini |
Subject | Re: [Csnd] launching multiple csound files orc/sco |
If you have Jack you can do that, just start different csound processes and inter connect them with jack. Beyond that you would need to write your own API host/frontend. ======================== Prof. Victor Lazzarini Dean of Arts, Celtic Studies, and Philosophy, Maynooth University, Maynooth, Co Kildare, Ireland Tel: 00 353 7086936 Fax: 00 353 1 7086952 > On 29 Apr 2018, at 19:18, fauveboy |
Date | 2018-04-29 20:03 |
From | jpff |
Subject | Re: [Csnd] launching multiple csound files orc/sco |
Not a real solution but using #include can simplify the code. On Sun, 29 Apr 2018, fauveboy wrote: > As my csound instruments are developing there getting noticeably complex to > read. To spread things out is it possible to spread the instruments into > separate csd files instead of having many instruments, p fields and i > statements ect. > > If this happens however are there ways to launch a number of csd files from > the terminal? better yet can these files communicate, for example sending a > single from one csd file to another csd file with a mixer and reverb ? > > Many thanks > > > > -- > Sent from: http://csound.1045644.n5.nabble.com/Csound-General-f1093014.html > > Csound mailing list > Csound@listserv.heanet.ie > https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND > Send bugs reports to > https://github.com/csound/csound/issues > Discussions of bugs and features can be posted here > Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here |
Date | 2018-04-30 03:45 |
From | thorin kerr |
Subject | Re: [Csnd] launching multiple csound files orc/sco |
Attachments | masterex.csd |
For complex orchestras you can go along way with includes, and some kind of patching scheme (using zak, mixer, or chn opcodes). Here's an example of a 'master' csd I was working on for a while. Don't try and run it... you don't have the included files. It's just to illustrate a methodology. If you study it you can probably work out how it's put together: All the instruments, tables and note events are tucked away in individual 'included' files. The 'master' csd is mostly to control a mixer instrument. Admittedly... I never finished this one, but the methodology worked. Thorin On Mon, 30 Apr. 2018, 5:03 am jpff, <jpff@codemist.co.uk> wrote: Not a real solution but using #include can simplify the code. |