[Csnd] Re: Re: Re: WinXound Beta 1 for Max OsX released
Date | 2010-03-27 15:14 |
From | michael.gogins@gmail.com |
Subject | [Csnd] Re: Re: Re: WinXound Beta 1 for Max OsX released |
Thank you for WinXound!
If this environment continues to work as well for
me as it is working right now, it will probably become my main composing
environment on Windows. Right now, I just use SciTE.
What makes the difference for me is the Python and
Lua integration. Python is my main composing language, and actually I embed all
my Csound code inside my Python code. I was very pleased to see the sections of
the orchestra showing up in the Explorer pane. It's a big deal for me to be in
an editor that has syntax coloring and so on for both Csound and Python. The
context-sensitive help for Csound keywords also is very useful.
I did notice the following minor
problems:
(1) The console message output occasionally prints
a line of black NULLs.
(2) The instrument definitions are not always
parsed out of the CsInstruments section of a Csound orchestra embedded in Python
code. Perhaps this is because in my orchestras, there may be many lines of code
in the orchestra header above the first instr statement.
(3) The output soundfile name is not parsed out of
an orchestra run from embedded Python. I realize that this may be too much to
ask, as there are many ways of generating the Csound command line from
Python!
Thanks again for all your work on this. I will
keep on trying it, and advise you of any more problems or suggestions that I may
come up with.
Is there any chance you can get this working on
Linux with Mono? That would be huge.
Regards,
Mike Gogins
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Date | 2010-03-27 16:29 |
From | Stefano Bonetti |
Subject | [Csnd] Re: Re: Re: Re: WinXound Beta 1 for Max OsX released |
Dear Michael, thanks to you for your feedback and debugging help ... It will be very very useful for the debug if you could send me some python examples, in order to refine the Python section of WinXound ... and to try to reproduce the problems.
I've already tried last year with a pure C# code but the results were disappointing (Mono 2.4 on Ubuntu); very poor performance (unusable also with most recent hardware) ... I have to wait for a good release of Mono that let me use a better interoperability with the Scintilla text control or, better, I have to port another time the code using the GTK version of Scintilla (the same that use SciTe on Linux) ... I'll think about it ... Stefano |
Date | 2010-03-27 16:50 |
From | "Dr. Richard Boulanger" |
Subject | [Csnd] Re: WinXound Beta 1 for Max OsX released |
It would be great to distribute WinXsound with a set of examples - especially Lua and Python examples as these represent rather new possibilities with Csound that many of us are not so familiar with. Maybe Michael could provide them? Hope so. Dr. B. On Mar 27, 2010, at 12:29 PM, Stefano Bonetti wrote:
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