[Csnd] partikkel cloud designer problem
Date | 2011-05-06 21:00 |
From | Michael Bechard |
Subject | [Csnd] partikkel cloud designer problem |
I guess this message is more for Oeyvind, but if anyone else has found a solution to this same problem, please chip in. I'm trying to run partikkel cloud designer (I've installed and used successfully partikkel explorer), everything seems to run ok, except the two windows don't seem to render any of their child widgets. The following is the standard output: csound loaded waiting for disk read of presets and data loaded orig2a_1 loaded v1bird3 loaded sync_v4fragment loaded v2cresc2 loaded sync_v4cresc2a ... loaded v1sparse loaded v4fragWave loaded sync_v4fragment4 BEGAN CppSound::compile()... BEGAN CppSound::compile(10, 0x86a4ae0)... virtual_keyboard real time MIDI plugin for Csound PortAudio real-time audio module for Csound PortMIDI real time MIDI plugin for Csound 0dBFS level = 32768.0 Csound version 5.13 (double samples) Mar 8 2011 libsndfile-1.0.23 orchname: temp.orc scorename: temp.sco RAWWAVE_PATH: /usr/share/stk/rawwaves/ rtmidi: PortMIDI module enabled rtaudio: JACK module enabled orch compiler: instr 5 instr 101 instr 102 instr 103 instr 105 instr 301 instr 302 instr 9999 sorting score ... ... done Csound version 5.13 (double samples) Mar 8 2011 midi channel 1 using instr 5 midi channel 2 using instr 5 midi channel 3 using instr 5 midi channel 4 using instr 5 midi channel 5 using instr 5 midi channel 6 using instr 5 midi channel 7 using instr 5 midi channel 8 using instr 5 midi channel 9 using instr 5 midi channel 10 using instr 5 midi channel 11 using instr 5 midi channel 12 using instr 5 midi channel 13 using instr 5 midi channel 14 using instr 5 midi channel 15 using instr 5 midi channel 16 using instr 5 displays suppressed 0dBFS level = 32768.0 The available MIDI in devices are: 0: Midi Through Port-0 (ALSA) 1: M Audio Audiophile 24/96 MIDI (ALSA) PortMIDI: Activated input device 1: 'M Audio Audiophile 24/96 MIDI' (ALSA) orch now loaded audio buffered in 256 sample-frame blocks reading 1024-byte blks of shorts from adc:system:capture_ (RAW) writing 1024-byte blks of shorts to dac:system:playback_ SECTION 1: ENDED CppSound::compile. ENDED CppSound::compile. sent control particleWave1 145.0 sent control particleWave2 145.0 sent control particleWave3 145.0 sent control particleWave4 145.0 turning on csound instruments I'm using python-wxgtk version 2.8 on Ubuntu (natty), python version 2.7.1, CSound v5.13 Now, I searched Nabble to see if anyone's ever had this problem before and I found this: http://csound.1045644.n5.nabble.com/partikkel-cloud-designer-td1111597.html. Problem is, that thread never seemed to show a resolution, and the link to the wxGTK bug doesn't work, so I'm still lost. Anybody have any ideas? Thanks, Michael Bechard Send bugs reports to the Sourceforge bug tracker https://sourceforge.net/tracker/?group_id=81968&atid=564599 Discussions of bugs and features can be posted here To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound" |
Date | 2011-05-10 07:32 |
From | Oeyvind Brandtsegg |
Subject | Re: [Csnd] partikkel cloud designer problem |
Attachments | csoundModule_perfthread.py |
Hello, Sorry for the delay. It looks as if Csound and the orchestra is running fine, but still, as a shot in the dark, you might try using the performanceThread instead of performKsmps. A modified csoundModule.py is attached (csoundModule_perfthread.py, rename it to csoundModulepy and put it in the cs directory under partikkleCloudDesigner). However, the problem might be related to slightly different implementations of wx. PartikkelCloudDesigner uses dynamic python code (in cloudGui.py), and this makes it slightly harder to debug (I think). Could you try running just python cloudGui.py to see if the widgets show up then? Oeyvind 2011/5/6 Michael Bechard |
Date | 2011-05-11 03:01 |
From | Michael Bechard |
Subject | Re: [Csnd] partikkel cloud designer problem |
"python cloudGui.py" just renders a blank "Cloud Presets Controls" dialog. There's no standard output other than "Gtk-Message: Failed to load module "pk-gtk-module" (and I get that in like every other app I run in Ubuntu). Thanks, Michael Bechard ----- Original Message ---- From: Oeyvind Brandtsegg |
Date | 2011-05-11 07:30 |
From | Oeyvind Brandtsegg |
Subject | Re: [Csnd] partikkel cloud designer problem |
Hm, The "Failed to load module pk-gtk-module" message could suggest that there is something less than optimal with your wx/gtk setup (but I'm no expert on that, it might be harmless) I'm searching in the dark here, as I can't reproduce the error. I tried a slight variation on the generation of the frame, could you try running this? Next step will neccessarily be to strip the frame down to a bare minimum to identify the error. Oeyvind 2011/5/11 Michael Bechard |
Date | 2011-05-11 07:31 |
From | Oeyvind Brandtsegg |
Subject | Re: [Csnd] partikkel cloud designer problem |
Attachments | cloudGui_test.py |
... and here's the attacment suppoesed to follow the previous mail. oeyvind 2011/5/11 Oeyvind Brandtsegg |
Date | 2011-05-11 14:26 |
From | Rene Jopi |
Subject | Re: [Csnd] partikkel cloud designer problem |
Hi all, From wxPython user group, on sizer: << You should assign the sizer to the panel, not to self. The items being managed by the sizer are children of the panel, and so it is the panel who should be responsible for their layout.
>>
I have changed PlayControls.py line 230 = sizer1.SetSizeHints(panel) and CloudGui.py line 85 = self.sizer1.SetSizeHints(self.panel) and the widgets magically appear (on Ubuntu 10.04 and python-wxgtk2.8)
but the windows are not automatically resized. Hope this help René 2011/5/11 Oeyvind Brandtsegg <oyvind.brandtsegg@ntnu.no> ... and here's the attacment suppoesed to follow the previous mail. |
Date | 2011-05-12 08:14 |
From | Oeyvind Brandtsegg |
Subject | Re: [Csnd] partikkel cloud designer problem |
Good, thanks for the input on this, Rene. Here (on win) it works just as well both ways, except I get correct resizing when using setSizeHints on self. It would have been nice to get both the compatibility with wxgtk and correct resizing, but I was not able to understand how to do that. Michael, did you try Rene's fix and did it work out for you ? best Oeyvind 2011/5/11 Rene Jopi |
Date | 2011-05-12 15:49 |
From | Michael Bechard |
Subject | Re: [Csnd] partikkel cloud designer problem |
Haven't gotten a chance, I will either tonight or tomorrow. Thanks Rene! Michael Bechard ----- Original Message ---- From: Oeyvind Brandtsegg |
Date | 2011-05-12 22:46 |
From | Michael Bechard |
Subject | Re: [Csnd] partikkel cloud designer problem |
Cool, it worked! Thanks again, Oeyvind and Rene. I look forward to creating some strange soundscapes with this! Michael Bechard ----- Original Message ---- From: Oeyvind Brandtsegg |
Date | 2011-05-13 08:50 |
From | Oeyvind Brandtsegg |
Subject | Re: [Csnd] partikkel cloud designer problem |
Glad it worked out, thanks to Rene. Oeyvind 2011/5/12 Michael Bechard |
Date | 2011-05-13 12:27 |
From | Rene Jopi |
Subject | Re: [Csnd] partikkel cloud designer problem |
Have fun...:) Oeyvind, thanks for sharing your work. Improsculpt is my favourite, i try to port to QuteCsound but the GUI is huge because all the widgets have to be in only one window.
I will try ImproSculpt4 soon... Best Regards, René 2011/5/13 Oeyvind Brandtsegg <oyvind.brandtsegg@ntnu.no> Glad it worked out, |
Date | 2011-05-13 12:28 |
From | Andres Cabrera |
Subject | Re: [Csnd] partikkel cloud designer problem |
Maybe Inprosculpt could be run through the Python interface of QuteCsound... Cheers, Andres On Fri, May 13, 2011 at 12:27 PM, Rene Jopi |