| Hi Iain,
I just ran this with both CS5 and CS6 and it sounds completely
different. Could you file an issue at:
http://github.com/csound/csound/issues
Thanks!
steven
On Wed, Mar 26, 2014 at 11:25 AM, Iain McCurdy wrote:
> grain3 seems to produce pretty bad quantisation distortion in Csound 6.02. I have tested with the appended example in OSX 10.6 and Windows (it sounds fine in v.5.19). Just wondering if others had encountered this and if I should file a bug report.
>
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> -odac
>
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> sr = 44100
> ksmps = 16
> nchnls = 1
> 0dbfs = 1
>
> giBuzz ftgen 5,0,4096,11,20,1,1
> giWFn ftgen 7,0,16384,20,2,1
>
> instr 1
> aSig grain3 200, 0, 1, 0.01, 0.5, 80, 300, giBuzz, giWFn, 0, 0
> out aSig*0.06
> endin
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> i 1 0 300
> e
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> Send bugs reports to the Sourceforge bug trackers
> csound6:
> https://sourceforge.net/p/csound/tickets/
> csound5:
> https://sourceforge.net/p/csound/bugs/
> Discussions of bugs and features can be posted here
> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
>
>
Send bugs reports to the Sourceforge bug trackers
csound6:
https://sourceforge.net/p/csound/tickets/
csound5:
https://sourceforge.net/p/csound/bugs/
Discussions of bugs and features can be posted here
To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound"
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