[Csnd] Re: RE: Re: RE: Re: Just wondering
Date | 2008-03-31 15:41 |
From | Michael Bechard |
Subject | [Csnd] Re: RE: Re: RE: Re: Just wondering |
I did exactly that in one of my pieces using the pvs opcodes on a sample in a kind of pitch-shifted echo w/feedback. Got some real crazy results with the frequency shift manipulated at k-rate. ----- Original Message ---- From: Diego Saá <diegueins680@hotmail.com> To: csound@lists.bath.ac.uk Sent: Sunday, March 30, 2008 12:38:46 PM Subject: [Csnd] RE: Re: RE: Re: Just wondering Yes, that is exactly what I am thinking about! Gonna try using partikkel. Can't wait to hear what this sounds like! Diego > Date: Sat, 29 Mar 2008 16:28:04 +0200 > From: badmuthahubbard@gmail.com > To: csound@lists.bath.ac.uk > Subject: [Csnd] Re: RE: Re: Just wondering > > Perhaps so that, as the base frequency gets higher, it becomes the > "xtrans" frequency. Grains of grains of grains...? > The grains within the grains would be above 22k and so would perhaps > just kind of disappear. As the pitch gets higher, the primary output > becomes the grain. I can't imagine what it would sound like, perhaps > like Shepherd tones, and I don't know the easiest way to do it. The > granular opcodes I've worked with only take ftables as input. I > haven't figured out partikkel yet, though. > > -Chuckk > > On Sat, Mar 29, 2008 at 3:41 PM, Iain McCurdy <i_mccurdy@hotmail.com> wrote: > > > > Where Diego talks about "uses its own output signal as an input in a > > recursive manner" I am put in mind of pitch shifting procedures with > > feedback loops. Is this what you have in mind Diego? > > Iain > > > > > Date: Sat, 29 Mar 2008 11:10:55 +0200 > > > From: ugurguney@gmail.com > > > To: csound@lists.bath.ac.uk > > > Subject: [Csnd] Re: Just wondering > > > > > > > > > > # Hi Diego, > > > # I did not understand what you mean by "uses its own output signal as > > > an input in a recursive manner" and its fractal structure. But if you > > > want to have a sound of which pitch goes constantly higher or lower > > > you must look at Shephard tones. > > > http://en.wikipedia.org/wiki/Shepard_tone There is a sound example in > > > Wikipedia for constanly lowering pitch. > > > -ugur guney- > > > > > > On Sat, Mar 29, 2008 at 8:48 AM, Diego Saá <diegueins680@hotmail.com> > > wrote: > > > > > > > > Hi, > > > > I'd like to know which opcodes could I use to create a sound which is > > > > constantly going higher in pitch and uses its own output signal as an > > input > > > > in a recursive manner, so that each grain would be a sound with a low > > pitch > > > > at the start, and a high pitch at the end. A good limit for pitch, of > > > > course, could be 20Hz on the low end, and 22000 Hz in the high end. This > > > > sound would have self similarity, so I guess one could call it a sound > > > > fractal. Hope this made some sense. > > > > Best regards, > > > > Diego Saa > > > > > > > > ________________________________ > > > > Kostenlos bloggen + eigene Homepage + Fotospeicher = MSN Spaces > > Kostenlos! > > > > > > Send bugs reports to this list. > > > To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe > > csound" > > > > ________________________________ > > Windows Live Hotmail is giving away Zunes. Enter for your chance to win. > > > > -- > http://www.badmuthahubbard.com > > Send bugs reports to this list. > To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound" Windows Live Messenger - Schreiben. Sehen. Hören. Wie im echten Leben. Windows Live Messenger! OMG, Sweet deal for Yahoo! users/friends: Get A Month of Blockbuster Total Access, No Cost. W00t |