| Don't create a product using Physical Modeling unless,
you can create an algorithm that won't infringe the afore mentioned patents.
If the wheel had been patented and you came up with a better wheel
where a characteristic or functionality is improved, then it might be
okay. Look at the actual patent documents and find out how yours differs.
If there is a component that similar or same, you need to"cite" what
called "prior art". If you don't, is the engineering/inventor's
equivalent of "plagarism".
And in such things as this, it's good to consult a patent attoney before
implementing something like this.
- Partev
Good hunting.
-----------------------------------------------------------------------------------------------------------------
--- joseph.sanger@virgin.net wrote:
From: Joseph Sanger
To: csound@lists.bath.ac.uk
Subject: [Csnd] maybe OT - patents etc
Date: Thu, 13 Mar 2008 19:55:36 +0900
Hello there list,
I've recently discovered the joys of physical modeling and waveguide
synthesis thanks to the csound book etc. (about 15 years late, I know!).
When I search for PM on the internet I get a lot of results about the
fact that Physical Modeling is still under patent.
I presume that I don't have to worry about this for making music using
csound, and it is only if I were to make a piece of commercial hardware
or software that I would be infringing patent...? Can anyone clarify
this? It seems a slightly muddy issue! (Plus I don't want to spend the
next three weeks getting a virtual drum to work if I'm not allowed to
use it!)
Many thanks in advance for any advice,
Joe
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