[Csnd] CsoundX frontend for intel macs
Date | 2008-05-16 02:21 |
From | "Matt J. Ingalls" |
Subject | [Csnd] CsoundX frontend for intel macs |
i fixed some crashing bugs and compiled an intel version of CsoundX -- a mac os x (cocoa-based) frontend. http://csounds.com/matt/CsoundX_intel.dmg let me know if it works! this is still just in trial stage (see the README for the limitations) for those of you MacCsound users with intel macs, this may prove useful: you can edit the gui contol interface in apple's Interface Builder, give each a unique channel number (no strings yet), and use the "invalue" opcode to get the controls' values just like in MacCsound. i hope to compile a version of MacCsound that is not linked to csoundlib, so you will not need to install the ppc version of csoundlib and at least use it as an editor. from there, a gradual migration from old to new technologies will be possible.. -matt |
Date | 2008-05-17 05:36 |
From | DavidW |
Subject | [Csnd] Re: CsoundX frontend for intel macs |
Hi Matt, I'm not sure with what I'm comparing it, or what sort of FB you want but but I downloaded the .dmg etc. Hit the render but no audio 'until slider 1 is adjusted, then RT audio is "loud and clear" hitting the render button again (whilst rendering is in process) causes a fatal exception. I also managed to lock it up (twirling ball) by swapping from RT to file and back whilst rendering. Some audio data was written to file during this. cheers, David On 16/05/2008, at 11:21 AM, Matt J. Ingalls wrote: > > i fixed some crashing bugs and compiled an intel version of CsoundX > -- a mac os x (cocoa-based) frontend. > > http://csounds.com/matt/CsoundX_intel.dmg > > let me know if it works! > > > this is still just in trial stage (see the README for the limitations) > > for those of you MacCsound users with intel macs, this may prove > useful: > you can edit the gui contol interface in apple's Interface Builder, > give each a unique channel number (no strings yet), and use the > "invalue" opcode to get the controls' values just like in MacCsound. > > i hope to compile a version of MacCsound that is not linked to > csoundlib, so you will not need to install the ppc version of > csoundlib and at least use it as an editor. from there, a gradual > migration from old to new technologies will be possible.. > > > -matt > > > Send bugs reports to this list. > To unsubscribe, send email sympa@lists.bath.ac.uk with body > "unsubscribe csound" > ________________________________________________ David Worrall. - Experimental Polymedia: www.avatar.com.au - Education for Financial Independence: www.mindthemarkets.com.au Australian research affiliations: - Capital Markets Cooperative Research Centre: www.cmcrc.com - Sonic Communications Research Group: creative.canberra.edu.au/scrg - MARCS Auditory Laboratories: marcs.uws.edu.au |
Date | 2008-05-17 08:36 |
From | "peiman khosravi" |
Subject | [Csnd] Re: Re: CsoundX frontend for intel macs |
Attachments | None None |
Date | 2008-05-17 18:33 |
From | "Matt J. Ingalls" |
Subject | [Csnd] Re: Re: CsoundX frontend for intel macs |
yea, i think that even though you can set the default value for the control in Interface Builder, it does not get sent to the csd until you change it . not surprised about the crashes. thansk for the report. -m On Sat, 17 May 2008, DavidW wrote: > Hi Matt, > I'm not sure with what I'm comparing it, or what sort of FB you want but > but I downloaded the .dmg etc. > Hit the render but no audio 'until slider 1 is adjusted, > then RT audio is "loud and clear" > > hitting the render button again (whilst rendering is in process) causes a > fatal exception. > I also managed to lock it up (twirling ball) by swapping from RT to file and > back whilst rendering. > Some audio data was written to file during this. > > cheers, > David > > On 16/05/2008, at 11:21 AM, Matt J. Ingalls wrote: > >> >> i fixed some crashing bugs and compiled an intel version of CsoundX -- a >> mac os x (cocoa-based) frontend. >> >> http://csounds.com/matt/CsoundX_intel.dmg >> >> let me know if it works! >> >> >> this is still just in trial stage (see the README for the limitations) >> >> for those of you MacCsound users with intel macs, this may prove useful: >> you can edit the gui contol interface in apple's Interface Builder, give >> each a unique channel number (no strings yet), and use the "invalue" >> opcode to get the controls' values just like in MacCsound. >> >> i hope to compile a version of MacCsound that is not linked to csoundlib, >> so you will not need to install the ppc version of csoundlib and at least >> use it as an editor. from there, a gradual migration from old to new >> technologies will be possible.. >> >> >> -matt >> >> >> Send bugs reports to this list. >> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe >> csound" >> > > ________________________________________________ > David Worrall. > - Experimental Polymedia: www.avatar.com.au > - Education for Financial Independence: www.mindthemarkets.com.au > Australian research affiliations: > - Capital Markets Cooperative Research Centre: www.cmcrc.com > - Sonic Communications Research Group: creative.canberra.edu.au/scrg > - MARCS Auditory Laboratories: marcs.uws.edu.au > > > > > > Send bugs reports to this list. > To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe > csound" > |