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[Csnd] Re: problem running grain.csd from the manual

Date2008-02-10 14:29
FromPeiman Khosravi
Subject[Csnd] Re: problem running grain.csd from the manual
OK I can confirm that I am also getting random clicks in the aiff file  
that is rendered by this csd  (using grain).

Is this a bug or am I missing something!!?

Thanks
Peiman



; Select audio/midi flags here according to platform
; Audio out   Audio in    No messages
;-odac           -odac -d     ;;;RT audio I/O
; For Non-realtime ouput leave only the line below:
-o  grain.aiff -d ;;; for file output any platform



; Initialize the global variables.
sr = 44100
kr = 44100
ksmps = 1
nchnls = 1

instr 1
    insnd = 10
    ibasfrq = 44100 / ftlen(insnd)   ; Use original sample rate of  
insnd file

    kamp  = 1000
    kpitch = .3
    kdens = 5
    kaoff  = 1000
    kpoff  = 4
    kgdur  = .5
    imaxgdur =  .5

    ar  grain kamp, kpitch, kdens, kaoff, kpoff, kgdur, insnd, 5,  
imaxgdur, 0.0
    out ar
endin





f5  0 512  20 2                  ; Hanning window
f10 0 262144 1  "mary.wav" 0 0 0
i1 0 6
e




On 10 Feb 2008, at 13:25, Peiman Khosravi wrote:

> Dear All,
>
> I have been trying to render the grain.csd file from the manual (csd  
> example for grain opcode) in real-time. But I get a very distorted  
> glitchy output (on os x intel). It sounded like buffer problems so I  
> tried different buffer settings with the -b and -B flags, there was  
> definitely a difference but not an improvement. I don't get this  
> problem when rendering to file, and the granule opcode example  
> (which I assume is far more cpu heavy) runs fine in realtime.
>
> Any Suggestions please...!!
>
> Many Thanks
> Peiman
>