[Csnd] Correction -- Csound 6.02 Released
Date | 2014-01-07 18:53 |
From | john ffitch |
Subject | [Csnd] Correction -- Csound 6.02 Released |
and is now on Sourceforge. At present not all versions are uploaded but sources are; OSX10.9, Android, iOS and csound~ also and expect Windows tonight. Others may follow ==John ffitch (whose keyboard is wearing out!) ============================ CSOUND VERSION 6.02 RELEASE NOTES ============================ This new version has a large number of bug fixes (including clearing all general tickets on SourceForge). It also introduces some major new facilities such as use as a server, code to run Csound in a browser and a large generalisation of filter opcodes to have parameters changeable at audio rate. USER-LEVEL CHANGES ================== New opcodes: o instance opcode schedules a new instrument instance, storing the instance handle o kill opcode stops a given instrument instance o strfromurl to set a string from a URL New Gen and Macros: None Orchestra: o If building supports it, a #include string can be a URL or a file o A space is again permitted between a function name and the opening bracket for all functions allowed in Csound5 (but not in general) o The Csound command can start with an empty CSD in daemon mode (--daemon daemon mode: do not exit if CSD/orchestra is not given, is empty or does not compile) Score: o If building supports it, a #include string can be a URL or a file Modified Opcodes and Gens: o Many filters generalised to allow k- or a-rate parameters. In particular it includes these: areson atonex butterworth filters fofilter lowres lowresx lpf18 mode moogladder moogvcf reson resonr resonx resonz statevar tonex o The maximum number of presets in sfont increased to 16384 o cpsmidinn is now more accurate o max_k now behaves like the documentation. There were cases when it gave strange results. o The vst4cs opcodes have been re-factored, removing FLTK code, and updated build system to work for Csound 6. o In alwayson opcode changes for better handling of pfields, more reliable insert of the instrument instance for repeating or re-started score sections. o The signal flow graph opcodes have had replaced OpenMP multi-threading with pthreads, using one-time initialization of static structures. Utilities: None Frontends: o PNaCl is now supported as a platform, allowing Csound to run under the Chrome browser in all enabled operating systems. General usage: Nothing to report Bugs fixed: o adsynt2 opcode fixed o ftgentmp opcode fixed o dates opcode fixed o fixed a bug in pvsfilter o fixed stereo out in temposcal and mincer o pan2 opcode fixed o index overflow in randh and randi fixed o a number of fixes to CsoundVST, initialization, score handling, and MIDI driver initialization so works for Csound 6. o fixed pycalln for no inputs o fixed/revised setting and use of ksmps and kr in UDOs o fixed problem in sending a score event from max to csound vis csound~ (Ticket #58) o If itype in chn_k was set to 3 and values are set less than 1, Csound6 used to give an INIT Error. (Ticket #67) o A number of reported seg faults have been dealt with o xtratim opcode was using incorrect ekr value from csound instead of from instance; when used in conjunction with setksmps, was causing notes to have very long xtratim set and thus notes were effectively not getting turned off ==================== SYSTEM LEVEL CHANGES ==================== System changes: o A server mode is now available, accepting input via UDP (with --port option). o A longstanding bug in extract was detected and fixed. It does suggest that this facility is little used! o The way the external score generator was coded is substantially changed. In particular this should fix a very strange bug in Windows. o Fixed crashing bug with invalue channel callback due to wrong data object being pulled from csound host data. o Fixed bug in UDOs with no local ksmps where kcounter was being used incorrectly. o Better checking in channels. o (Experimental) If the environment variable CS_UDO_DIR is set then any files in the directory that have an .udo extension are automatically included at the start of the orchestra. This facility needs review to see if it is what is required. o (Experimental) There are new cuda GPGPU opcodes (source only): cudasynth (3 versions for additive synthesis, additive synthesis of fsigs and phase vocoder resynthesis) and cudanal (a GPGPU version of pvsanal). Internal changes: o Many attempts at faster code. o Type inference and parsing still improving API === o Fixed csoundSetStringChannel and csoundGetStringChannel to use STRINGDAT structure. Platform Specific ================= iOS --- o Fixed crash where no csoundSetHostImplementedMIDIIO is used on iOS and no _RTMIDI value is set Windows ------- OSX --- o Fixed input device name for auhal Linux ----- ======================================================================== |
Date | 2014-01-07 21:15 |
From | Victor Lazzarini |
Subject | Re: [Csnd] Correction -- Csound 6.02 Released |
OSX 10.6 and PNaCl packages have also been uploaded. On 7 Jan 2014, at 18:53, john ffitch wrote: > and is now on Sourceforge. At present not all versions are uploaded > but sources are; OSX10.9, Android, iOS and csound~ also and expect Windows > tonight. Others may follow > > ==John ffitch (whose keyboard is wearing out!) > ============================ > CSOUND VERSION 6.02 > RELEASE NOTES > ============================ > > This new version has a large number of bug fixes (including clearing > all general tickets on SourceForge). It also introduces some major new > facilities such as use as a server, code to run Csound in a browser > and a large generalisation of filter opcodes to have parameters > changeable at audio rate. > > > USER-LEVEL CHANGES > ================== > > New opcodes: > > o instance opcode schedules a new instrument instance, storing > the instance handle > > o kill opcode stops a given instrument instance > > o strfromurl to set a string from a URL > > > New Gen and Macros: None > > Orchestra: > > o If building supports it, a #include string can be a URL or a > file > > o A space is again permitted between a function name and the > opening bracket for all functions allowed in Csound5 (but not in > general) > > o The Csound command can start with an empty CSD in daemon mode > (--daemon daemon mode: do not exit if CSD/orchestra is not > given, is empty or does not compile) > > > Score: > > o If building supports it, a #include string can be a URL or a > file > > Modified Opcodes and Gens: > > o Many filters generalised to allow k- or a-rate parameters. In > particular it includes these: > areson atonex > butterworth filters fofilter > lowres lowresx > lpf18 mode > moogladder moogvcf > reson resonr > resonx resonz > statevar tonex > > o The maximum number of presets in sfont increased to 16384 > > o cpsmidinn is now more accurate > > o max_k now behaves like the documentation. There were cases > when it gave strange results. > > o The vst4cs opcodes have been re-factored, removing FLTK code, > and updated build system to work for Csound 6. > > o In alwayson opcode changes for better handling of pfields, > more reliable insert of the instrument instance for repeating > or re-started score sections. > > o The signal flow graph opcodes have had replaced OpenMP > multi-threading with pthreads, using one-time initialization > of static structures. > > > Utilities: None > > > Frontends: > > o PNaCl is now supported as a platform, allowing Csound to run > under the Chrome browser in all enabled operating systems. > > > > General usage: Nothing to report > > > Bugs fixed: > > o adsynt2 opcode fixed > > o ftgentmp opcode fixed > > o dates opcode fixed > > o fixed a bug in pvsfilter > > o fixed stereo out in temposcal and mincer > > o pan2 opcode fixed > > o index overflow in randh and randi fixed > > o a number of fixes to CsoundVST, initialization, score > handling, and MIDI driver initialization so works for Csound 6. > > o fixed pycalln for no inputs > > o fixed/revised setting and use of ksmps and kr in UDOs > > o fixed problem in sending a score event from max to csound vis > csound~ (Ticket #58) > > o If itype in chn_k was set to 3 and values are set less than 1, > Csound6 used to give an INIT Error. (Ticket #67) > > o A number of reported seg faults have been dealt with > > o xtratim opcode was using incorrect ekr value from csound > instead of from instance; when used in conjunction with > setksmps, was causing notes to have very long xtratim set and > thus notes were effectively not getting turned off > > > ==================== > SYSTEM LEVEL CHANGES > ==================== > > System changes: > > o A server mode is now available, accepting input via UDP (with > --port option). > > o A longstanding bug in extract was detected and fixed. It does > suggest that this facility is little used! > > o The way the external score generator was coded is > substantially changed. In particular this should fix a very > strange bug in Windows. > > o Fixed crashing bug with invalue channel callback due to wrong > data object being pulled from csound host data. > > o Fixed bug in UDOs with no local ksmps where kcounter was > being used incorrectly. > > o Better checking in channels. > > o (Experimental) If the environment variable CS_UDO_DIR is set > then any files in the directory that have an .udo extension > are automatically included at the start of the orchestra. > This facility needs review to see if it is what is required. > > o (Experimental) There are new cuda GPGPU opcodes (source > only): cudasynth (3 versions for additive synthesis, additive > synthesis of fsigs and phase vocoder resynthesis) and cudanal > (a GPGPU version of pvsanal). > > > Internal changes: > > o Many attempts at faster code. > > o Type inference and parsing still improving > > > > API > === > > o Fixed csoundSetStringChannel and csoundGetStringChannel to use > STRINGDAT structure. > > > Platform Specific > ================= > > iOS > --- > > o Fixed crash where no csoundSetHostImplementedMIDIIO is used on > iOS and no _RTMIDI value is set > > > Windows > ------- > > > > OSX > --- > > o Fixed input device name for auhal > > > Linux > ----- > > > ======================================================================== > > > > > > Send bugs reports to the Sourceforge bug trackers > csound6: > https://sourceforge.net/p/csound/tickets/ > csound5: > https://sourceforge.net/p/csound/bugs/ > Discussions of bugs and features can be posted here > To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe csound" > > Dr Victor Lazzarini Senior Lecturer Dept. of Music NUI Maynooth Ireland tel.: +353 1 708 3545 Victor dot Lazzarini AT nuim dot ie |
Date | 2014-01-08 04:16 |
From | fantasia dosa |
Subject | Re: [Csnd] Correction -- Csound 6.02 Released |
Thanks for the new 6.02 Release. I tried the new IOS examples on an iphone 4 (ios 6.0) Here are some results: 1. Simple test 1 - works
2. Simple test 2 - works 3. Button test - works 4. Midi test - not tested. 5. Ping Pong - works 6. Harmonizer - crashed 7. Hardware test - note plays continuously and hangs. Have to cancel app to get out.
8. Haiku - crashed 9. Record test - seems to record, cannot access the play button. 10. Multitouch - works well 11. Waveview - works 12. Audio file test - works well
13. Console output - works. 14. Pitch shifter - crashed. 15. Trapped Generator - not tested. On Wed, Jan 8, 2014 at 4:15 AM, Victor Lazzarini <Victor.Lazzarini@nuim.ie> wrote: OSX 10.6 and PNaCl packages have also been uploaded. |
Date | 2014-01-08 04:32 |
From | Steven Yi |
Subject | Re: [Csnd] Correction -- Csound 6.02 Released |
We've moved to supporting iOS7 and dropped support for earlier versions, as you can not publish apps with less than iOS7 now with the App Store. I do not know if that is the only factor for the crashes here. I am only testing on iOS7, iPad 3 now. If others with iPhones and other devices could chime in and let me know if they are seeing similar issues, that'd be very helpful. On Tue, Jan 7, 2014 at 11:16 PM, fantasia dosa |
Date | 2014-01-08 06:01 |
From | Azfar Jafri |
Subject | Re: [Csnd] Correction -- Csound 6.02 Released |
Steven, You can still submit iOS 6.1 targeted apps. Regards, Azfar > On 08-Jan-2014, at 9:32 am, Steven Yi |
Date | 2014-01-09 07:22 |
From | fantasia dosa |
Subject | Re: [Csnd] Correction -- Csound 6.02 Released |
IOS 7 - ah, this might be the reason for the crashing. 2014-01-09 12:39:38.493 Csound iOS Examples[8749:907] Status: 1 2014-01-09 12:39:38.497 Csound iOS Examples[8749:907] FILE PATH: /var/mobile/Applications/790A61F2-0443-4E92-BED2-F02C2DE2D061/Csound iOS Examples.app/test.csd 0dBFS level = 32768.0 Csound version 6.02.0 (float samples) Jan 6 2014 libsndfile-1.0.21 2014-01-09 12:39:44.998 Csound iOS Examples[8749:907] Status: 1 2014-01-09 12:39:45.000 Csound iOS Examples[8749:907] FILE PATH: /var/mobile/Applications/790A61F2-0443-4E92-BED2-F02C2DE2D061/Csound iOS Examples.app/audioInTest.csd 0dBFS level = 32768.0 Csound version 6.02.0 (float samples) Jan 6 2014 libsndfile-1.0.21 2014-01-09 12:39:56.816 Csound iOS Examples[8749:907] Status: 0 2014-01-09 12:39:59.598 Csound iOS Examples[8749:907] FILE PATH: /var/mobile/Applications/790A61F2-0443-4E92-BED2-F02C2DE2D061/Csound iOS Examples.app/IV.csd 0dBFS level = 32768.0 Csound version 6.02.0 (float samples) Jan 6 2014 libsndfile-1.0.21 dyld: lazy symbol binding failed: Symbol not found: ___sincosf_stret Referenced from: /var/mobile/Applications/790A61F2-0443-4E92-BED2-F02C2DE2D061/Csound iOS Examples.app/Csound iOS Examples Expected in: /usr/lib/libSystem.B.dylib dyld: Symbol not found: ___sincosf_stret Referenced from: /var/mobile/Applications/790A61F2-0443-4E92-BED2-F02C2DE2D061/Csound iOS Examples.app/Csound iOS Examples Expected in: /usr/lib/libSystem.B.dylib On Wed, Jan 8, 2014 at 11:31 AM, Azfar Jafri <jafri1968@gmail.com> wrote: Steven, |
Date | 2014-01-10 17:05 |
From | Steven Yi |
Subject | Re: [Csnd] Correction -- Csound 6.02 Released |
Hmm... I was operating under the assumption to support 7.0 and up. I had asked if it was okay earlier on the list and didn't get much response. I suppose the issue then is that the csound iOS build is linking to things that don't exist in the 6.1 OS. I can try compiling for 6.1 but making sure all architectures are built for 7.0. I'll do a compile now and will post for testing shortly. On Thu, Jan 9, 2014 at 2:22 AM, fantasia dosa |
Date | 2014-01-10 17:19 |
From | Steven Yi |
Subject | Re: [Csnd] Correction -- Csound 6.02 Released |
Hi All, I've put up a build targeting iOS 6.1 at: http://www.kunstmusik.com/csound-iOS-6.02.0.zip Could you all give this a try and let me know: * Does this work on iOS 6.1? * Does this work on iOS 7? (particularly iPhone 5 or iPad Air, which uses 64-bit) Thanks! steven On Fri, Jan 10, 2014 at 12:05 PM, Steven Yi |
Date | 2014-01-10 17:23 |
From | Azfar Jafri |
Subject | Re: [Csnd] Correction -- Csound 6.02 Released |
Thank you Steven! Regards, Azfar > On 10-Jan-2014, at 10:19 pm, Steven Yi |
Date | 2014-01-18 18:12 |
From | fantasia dosa |
Subject | Re: [Csnd] Correction -- Csound 6.02 Released |
Thank you Steven, Sorry couldn't reply earlier, I went on vacation right before you sent up the new update. Only able to check email today. I managed to test the new version on IOS 6.0 on iphone 4s. It seems that the examples that had previously crashed before is now working. I do not have my iphone 4 with me for testing. When I get back I will continue testing and let you know. Many thanks again for the great work. Cheers. On 1/10/14, Steven Yi |
Date | 2014-01-20 09:33 |
From | Steven Yi |
Subject | Re: [Csnd] Correction -- Csound 6.02 Released |
Thanks for testing! That's very encouraging. I think I'll rename the upload to 6.02.0.1 and upload that to SourceForge. Thanks again! steven On Sat, Jan 18, 2014 at 1:12 PM, fantasia dosa |