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[Csnd] OPCODE6DIR64 not found

Date2014-01-08 16:14
Frommenno
Subject[Csnd] OPCODE6DIR64 not found
Hi,

i am using Bodhi Linux 64 bit with KXStudio, with Jack running.
i removed Csound6.01beta and build and installed 6.02.
My .bashrc has my environmental settings, so:

menno@muziek:~$ echo $OPCODE6DIR64
/usr/local/lib/csound/plugins64-6.0

Running WinXound, with the example alpass.csd from the manual i get:
time resolution is 1000.000 ns
0dBFS level = 32768.0
Csound version 6.02.0 beta (double samples) Jan  8 2014
libsndfile-1.0.25
UnifiedCSD:  /home/menno/csound-manual6-git/examples/alpass.csd
STARTING FILE
Creating options
Creating orchestra
Creating score
sample rate overrides: esr = 48000.0000, ekr = 750.0000, ksmps = 64
Elapsed time at end of orchestra compile: real: 0.003s, CPU: 0.000s
sorting score ...
	... done
Elapsed time at end of score sort: real: 0.003s, CPU: 0.000s
Csound version 6.02.0 beta (double samples) Jan  8 2014
graphics suppressed, ascii substituted
0dBFS level = 1.0
orch now loaded
audio buffered in 256 sample-frame blocks
 unknown rtaudio module: 'jack', using dummy module
rtaudio: dummy module enabled
writing 512 sample blks of 64-bit floats to dac:system:playback_ 
SECTION 1:
ftable 1:
ftable 1:	4096 points, scalemax 1.000
               .-''''''-._
            _-'           '.
          _-                '.
         -                    '_
       .'                       -
      -                          '_
    _'                             .
   .                                -
  -                                  '_
_'_____________________________________._______________________________________
                                        -                                    
.
                                         -                                  
-
                                          '_                              
_'
                                            .                             .
                                             -                           -
                                              '.                       _'
                                                -_                    -
                                                  -_                .'
                                                    -_           _.'
                                                      '-._____..'
new alloc for instr 1:
new alloc for instr 99:
B  0.000 ..  3.000 T  3.000 TT  3.000 M:  0.47264  0.78216
B  3.000 ..  8.000 T  8.000 TT  8.000 M:  0.40617  0.72172
Score finished in csoundPerform().
inactive allocs returned to freespace
end of score.		   overall amps:  0.47264  0.78216
	   overall samples out of range:        0        0
0 errors in performance
Elapsed time at end of performance: real: 8.004s, CPU: 0.070s
1500 512 sample blks of 64-bit floats written to dac:system:playback_
--------------------------------------------------
So Jack is not found.
Also an example of fractalnoise.csd gives me:
time resolution is 1000.000 ns
0dBFS level = 32768.0
Csound version 6.02.0 beta (double samples) Jan  8 2014
libsndfile-1.0.25
UnifiedCSD:  /home/menno/csound-manual6-git/examples/fractalnoise.csd
STARTING FILE
Creating options
Creating orchestra
Creating score

error: syntax error, unexpected T_IDENT  (token "fractalnoise") line 20:
>>>aout  fractalnoise <<<
Unexpected untyped word aout when expecting a variable
Parsing failed due to invalid input!
WARNING: Stopping on parser failure

cannot compile orchestra 

end of score.		   overall amps:      0.0
	   overall samples out of range:        0
1 errors in performance
Elapsed time at end of performance: real: 0.002s, CPU: 0.000s

Compiler errors:
--> error: syntax error, unexpected T_IDENT  (token "fractalnoise") line 20:

This leads me to believe that OPCODEIR64 is not valid??

The installation that proves i am trying to access the right folder is here: 
cs602_new   

What can be the error?






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Date2014-01-08 19:01
Fromjpff
SubjectRe: [Csnd] OPCODE6DIR64 not found
What do you see if to ask

locate libfractalnoise

?

Also

locate librtjack

And why the beta version rather than the release?

==John ff


Date2014-01-08 19:18
Frommenno
Subject[Csnd] Re: OPCODE6DIR64 not found
This is the result of he Csound6.02.tar.gz that i downloaded from
SourceForge. 

locate libfractalnoise & locate librtjack gives back nothing.
When i went to look for them in /usr/local/lib/csound/plugins64-6.0 , i see
they are joyfully there....
I took a snapshot of it:  shot-2014-01-08_20-15-11.jpg
  





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Date2014-01-08 19:54
Fromjpff
SubjectRe: [Csnd] OPCODE6DIR64 not found
Also. what is in your .csound6rc file if any?

Struggling at present as it works for me



Date2014-01-09 10:11
Frommenno
Subject[Csnd] Re: OPCODE6DIR64 not found
i do not have a .csound6rc.

I found out that, when i run WinXound or Blue from the terminal.
OPCODE6DIR64 is found then; Jack works, fractalnoise too.

It is a problem of my system i guess ? I'd better talk to the guys from
Bodhi Linux.
(Or perhaps you have a solution?)



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Date2014-01-09 12:46
FromDave Seidel
SubjectRe: [Csnd] Re: OPCODE6DIR64 not found
Perhaps OPCODE6DIR64 is only defined on your system when you are in a login shell (as is generally true for a terminal). When you open an app from a desktop shortcut or from a menu, it's a different environment, and your settings in ~/.bashrc and ~/.bash_profile are not used.

- Dave


On Thu, Jan 9, 2014 at 5:11 AM, menno <nabob_cd@yahoo.com> wrote:
i do not have a .csound6rc.

I found out that, when i run WinXound or Blue from the terminal.
OPCODE6DIR64 is found then; Jack works, fractalnoise too.

It is a problem of my system i guess ? I'd better talk to the guys from
Bodhi Linux.
(Or perhaps you have a solution?)



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Date2014-01-11 12:42
Frommenno
Subject[Csnd] Re: OPCODE6DIR64 not found
Solved.
It was not a Csound problem at all.
BodhiLinux has its own module to set Environment Variables, as i found out. 
.bashrc is used for EV's too but only for work with the terminal. Entering
values in /etc/environment nor ~/.bash_profile had any effect either, as i
found out.

I have yet to find out where the file is when i edit this Bodhi module, but
the Gui versions of WinXound and Blue work! Jack is found, also the the
rawwaves for the STK opcodes are found again.

Thanks guys for trying to help!




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