[Csnd] [csnd] Csound6.02.0-OSX10.9-x86_64.dmg and fluid synth opcodes
Date | 2014-01-13 15:24 |
From | Jacques Leplat |
Subject | [Csnd] [csnd] Csound6.02.0-OSX10.9-x86_64.dmg and fluid synth opcodes |
Hello, Has anyone had problems with fluid synth opcodes on the latest mac release (Csound6.02.0-OSX10.9-x86_64.dmg)? I get the following in the console:
I tried all my csd’s and couldn’t get any to work, then I tried the manual’s example, same error. Is the fluidsynth library missing from the mac osx release, or is this a problem on my end? All the best, Jacques. The manual example I used is below: <CsoundSynthesizer> <CsOptions> ; Select audio/midi flags here according to platform -odac -+rtmidi=virtual -M0 ;;;realtime audio out and realtime midi in ;-iadc ;;;uncomment -iadc if realtime audio input is needed too ; For Non-realtime ouput leave only the line below: ;-o fluidNote.wav -W ;;; for file output any platform </CsOptions> <CsInstruments> sr = 44100 ksmps = 32 nchnls = 2 0dbfs = 1 giengine fluidEngine ; soundfont path to manual/examples isfnum fluidLoad "/Users/jacques/CVSCode/CSVMozartsMuse/MozartsMuseDesktopUtilities/res/instruments/sfgmbank.sf2", giengine, 1 fluidProgramSelect giengine, 1, isfnum, 0, 56 instr 1 mididefault 60, p3 midinoteonkey p4, p5 ikey init p4 ivel init p5 fluidNote giengine, 1, ikey, ivel endin instr 99 imvol init 7 asigl, asigr fluidOut giengine outs asigl*imvol, asigr*imvol endin </CsInstruments> <CsScore> i 1 0 2 60 100 ;play one note from score and... i 99 0 60 ;play virtual keyboard for 60 sec. e </CsScore> </CsoundSynthesizer> |
Date | 2014-01-13 15:37 |
From | Steven Yi |
Subject | Re: [Csnd] [csnd] Csound6.02.0-OSX10.9-x86_64.dmg and fluid synth opcodes |
Hi Jacques, It looks like there was a problem in my build where the fluidsynth opcodes weren't building. I'm investigating it now, and will post a new build once it's sorted out. Thanks for reporting this! steven On Mon, Jan 13, 2014 at 10:24 AM, Jacques Leplat |
Date | 2014-01-13 16:39 |
From | Steven Yi |
Subject | Re: [Csnd] [csnd] Csound6.02.0-OSX10.9-x86_64.dmg and fluid synth opcodes |
Hi Jacques, I replaced the dmg that was on Sourceforge with a newer one. I think this has the fluid opcodes as well as some other libraries that didn't get built. I had some weird quirky behavior when I tried to overwrite the previous build, but I think the new one online is correct. Could you try downloading the new version from Sourceforge and reporting results? Thanks! steven On Mon, Jan 13, 2014 at 10:37 AM, Steven Yi |
Date | 2014-01-13 20:01 |
From | Jacques Leplat |
Subject | Re: [Csnd] [csnd] Csound6.02.0-OSX10.9-x86_64.dmg and fluid synth opcodes |
Hello Steven, Thanks, that fixed it. Works great! All the best, Jacques On 13 Jan 2014, at 16:39, Steven Yi |
Date | 2014-01-13 20:12 |
From | Steven Yi |
Subject | Re: [Csnd] [csnd] Csound6.02.0-OSX10.9-x86_64.dmg and fluid synth opcodes |
Fantastic, thanks for raising the issue and verifying it! On Mon, Jan 13, 2014 at 3:01 PM, Jacques Leplat |
Date | 2014-01-14 01:01 |
From | peiman khosravi |
Subject | Re: [Csnd] [csnd] Csound6.02.0-OSX10.9-x86_64.dmg and fluid synth opcodes |
Ah, this might also explain some of the issue I was having with the cabbage examples. On 13 January 2014 20:12, Steven Yi <stevenyi@gmail.com> wrote: Fantastic, thanks for raising the issue and verifying it! |